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Announce News Post #774

Envoy Changes

Written by: Sior the Anomaly
Date: Monday, April 2nd, 2007
Addressed to: Everyone


Forging:
- If there is something in a forge that is not currently forgable (such
as a completed weapon, or a stack of commodities), you will no longer be
able to accidently FORGE, and destroy it
- In order to SMELT something, you must place it into the forge before
you smelt. This will prevent you from acccidently destroying something
in your inventory you did not intend to

Wiccans/Guardians:
- The Vapours affliction will no longer prone on an initial "hit"
- Toads are now able to waterwalk and waterbreathe
- Using necromancy sacrifice will now still bestow the health/mana bonus
even if the vitcim vitaes
- Necromancy sacrifice will leave behind a corpse that lasts longer

Mages/Druids:
- Crow Decoy will give a message to the user regarding which direction
they traveled
- Addiction has been altered to not only make you double sip, but also
takes double sip balance

Bards:
- Avoid in Acrobatics has been altered to work more like shielding, in
that it will only drop on movement, or aggressive action
- There is a new skill, SUSTAIN, in all music specializations that will
"freeze" a song in time and effect, until you refrain, or perform it
again

Misc:
- Most teleport skills should now properly check for a monolith before
consuming power
- Songs, song instant kills, chasm, and inquisition should no longer go
through necromancy ghost

-Sior

Penned by My hand on the 9th of Estar, in the year 173 CE.


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