Major Knight Changes
Written by: Roark Libertas
Date: Monday, November 15th, 2004
Addressed to: Everyone
The variables that power knight code were rewritten to make it easier to
fit into the damage formulas used by other IRE games. So note before
judging the balance: what we have here for damage is about on par with
other IRE games. (It's actually just slightly under, but our master
weapons average about level 1 artifact level, so it probably balances
out.)
The biggest change is in the weapon damage stat. This will have a much
more drastic impact than before. Thus if you use a hammer or rapier, you
might not notice much difference. If you use one of the other weapons,
you should notice a big difference.
Penned by my hand on the 10th of Estar, in the year 103 CE.