Guards, Discretionary Powers, and Envoy Changes (Oh my!)
Written by: Morgfyre, the Legion
Date: Wednesday, October 10th, 2007
Addressed to: Everyone
Bard Guards are unique among the guilds, as they are special songs that
are imbedded into the room where they are summoned, and will remain in
that room until dismissed. The Guard-Songs come in two flavours: Lesser
and Greater.
+ Lesser Songs will knock city enemies who enter their location out of
the skies or trees, and dig them up if they are burrowed.
+ Greater Songs will give a brief stun when a city enemy enters their
location.
Bard guilds should speak to their Divine Patron for details about
purchasing these guards for their city or commune. Neither guard-song
attacks beyond this effect.
The Bard discretionary power can be used in the city/commune and in any
villages or planes controlled by that nation. It is an inspiring song
that boosts the maximum health, mana, and ego of all citizens within the
local area for the duration.
It was previously the case that all guard types were using cutting
damage. That has changed as follows:
+ Elementals will entangle on 20% chance, and will attack faster when
infused.
+ Guardian and Wiccan guards now attack with magical damage.
+ Moondancer and Shadowdancer guards also attack with cold damage.
+ Celestine guards also attack with fire damage.
+ Nihilist guards also attack with poison damage.
+ Warrior guards now use blunt and cutting damage.
+ They also have a 10% chance to do x2 damage.
Below are the Envoy changes for September:
+ Astrology Constellation cannot use two of the same astrological sign.
+ Healing Deepheal cures far fewer wounds than before.
+ Night Choke is only castable at ground elevation.
+ Firewalls do not give toads the burning effect (they still damage)
+ Necroscream WrathfulCanticle afflicts on a higher %.
+ Glamours Maze delays movement, and won't take the victim's entourage.
+ Telekinesis Trip can be used while the victim is frozen.
+ There is a new Enchantment: the palm sigil.
+ Commodities required are 2 silver 1 platinum.
+ The palm sigil blocks the Acquisitio effect in a room.
+ There was a bugfix to mana loss that allows a person to fall to 0 mana
when suffering mana-damaging attacks.
There are some Monk and Warrior envoy changes forthcoming, but Roark
will announce those when they are done.
Enjoy!
Penned by My hand on the 14th of Dioni, in the year 188 CE.