Human advantages?

by Zolas

Back to Ideas.

Zolas2004-11-04 23:42:59
In Imperian, the 'human' race (Tanari) has Level 2 Exp Gain, Poision Resistance and Level 50 Stat Add (at level 50 you can choose a stat to put a point into). It works out quite well, making Tanari an actually desirable race after leveling.

Could we please have one more advantage to humanism in Lusternia?
Ihsahn2004-11-04 23:44:11
Would resistances make any sense? They're humans.

Edit: Oooh, maybe for the affliction they get most often, they could develop an immunity for. Just that first, most often affliction, and only that one.
Indigo2004-11-05 05:22:59
Hmmmm. I wouldn't mind humans being "malleable": Every 10 levels, you can move a stat point from one attribute to another. Thus, humans can become exceedingly good at what they do, but only over long periods of time.
Unknown2004-11-05 07:41:39
Imperian has three human races though - Tanari, Norrjin and Muamrites. In Lusternia it seems like Elfen, Viscanti and Merian are far more common than humans. I don't see why humans need more advantages, really, aside from something to break their monotony... but what else do you expect?
Niara2004-11-05 08:59:33
Only because there are far more elfen, viscanti and whatnot players doesn't mean that they are the majority of the population of the world. Player chars are just a teensy weensy portion of the people.
And who wants to play a boring human anyway, just look out of your window and you see countless of them. tongue.gif
Unknown2004-11-05 10:19:24
QUOTE (Niara @ Nov 5 2004, 07:59 PM)
Only because there are far more elfen, viscanti and whatnot players doesn't mean that they are the majority of the population of the world. Player chars are just a teensy weensy portion of the people.
And who wants to play a boring human anyway, just look out of your window and you see countless of them. tongue.gif

Are you sure? Having seen the villages, wandering characters, and denizens in the main cities, i'd say there isn't actually that high a percentage of humans. There are a fair few, but they're hardly the majority, are they?
Fain2004-11-05 17:49:34
Apparently you have never visited Delport or Stewartsville, two large human villages wink.gif
Typhus2004-11-05 18:42:08
Perhaps humans could have a plane that they develop a special attachment to, giving minor bonuses while on that plane (Earth, Nil..) or on a certain environment. For example, Underground or Mountains.
Unknown2004-11-05 19:33:26
QUOTE (Indigo @ Nov 4 2004, 10:22 PM)
Hmmmm. I wouldn't mind humans being "malleable": Every 10 levels, you can move a stat point from one attribute to another. Thus, humans can become exceedingly good at what they do, but only over long periods of time.


Result: Everyone will play humans. I'll have 18 int and 14 con at level 80... That's.. absurd tongue.gif
Flow2004-11-05 19:56:16
Taking the points off size, of course, to end up with faster writhing and higher avoidance tongue.gif
Unknown2004-11-05 20:12:12
Humans are fairly dull, unless you feel like roleplaying something interesting with one. "Oooh. I'm lost in a strange world full of interesting creatures!" (Farscape syndrome?)

They're not meant to be an uber-race. There are simply some people that like to see a familiar element to the games they play and they'll pick human no matter what else is offered to them.
Unknown2004-11-06 10:10:54
QUOTE (Fain @ Nov 6 2004, 04:49 AM)
Apparently you have never visited Delport or Stewartsville, two large human villages wink.gif

Oh, i've been there... enough to be frustrated by my inability to find out more about the assassination, or how exactly to bring young lovers together (and I know who, too!) tongue.gif

But while Delport and Stewartsville are there, there are also two large dwarven settlements and one undead dwarven one, a furrikin/tae'dae village, an orcish/tainted village, and the dracnari one. Not to mention the three major cities largely populated with merian, viscanti and elfen (though Serenwilde does seem more diverse than the other two, I think). Lots of humans, yes, especially in Delport and Stewartsville, but no way a majority.
Zhaine2004-11-06 10:39:05
Zarquans right ya know, Humans are generally in there for those who enjoy familiarity. There isn't really a human majority in the world, but having said that, there's two large human villages BUT there's also two large dwarven villages, and I think I've seen one or two dwarves so far wandering about tongue.gif by the village logic there should be as many dwarves as there are humans.

Anyway, you probably don't need to up humans, because the majority of people are likely using them for A) Familiarity or B)Bashing, wait until a high level, then reincarnate into race of choice. Besides, considering most of the races have an experience penalty, the bonus humans get makes up for the average-ness.
Unknown2004-11-06 17:14:30
Isn't the point that there's MEANT to be less humans because they only arrived on Lusternia around 100 years ago?
Fain2004-11-06 18:14:45
Yes.
Unknown2004-11-06 21:55:21
Well, with all stats being 12, it makes humans the singularly worst race for everything.

If anything, boost up charisma on par with the higher races, since humans are known to get along well with everyone, etc. etc. etc.
Zolas2004-11-06 23:57:25
QUOTE (Fain @ Nov 6 2004, 01:14 PM)


Makes sense, but they are still underpowered badly. Boosting charisma isn't a bad idea, fits with the human scheme.
Shiri2004-11-07 00:11:51
Okay, if this gets replied twice, don't blame me, it's my IE being retarded. Anyway, I think humans are being underrated considerably here. What with everyone and their brother dying so much (and half of them complaining about the huge experience losses and how it's so demoralising to have to get them back), don't you guys think having as big an experience boost as the humans is quite worthwhile? Stats or not, I'm glad that when my human character dies I don't have to spend a good few hours earning my levels back as I do with my furrikin.
Auseklis2004-11-07 00:16:20
Yes, although faster experience gain doesn't look much on paper it's actually a major advantage long term.
Desdemona2004-11-07 00:35:45
Actually the Human advantage of having a greater experience gain is a great advantage. You have to notice that most of the races in Lusternia are the opposite, it is more difficult for them to increase their levels. So, human may actually have the advantage of progressing faster. Besides, don't forget about reincarnation. I am sure that there are many that would enjoy making use of a faster level gain to simply reincarnate onto a "greater" race, once they reach an adequate level... smile.gif