Celestian/Serenwilde Viscanti

by Rilandria

Back to Ideas.

Rilandria2004-11-09 03:47:29
I know in Celest there are some Viscanti citizens, and I can only assume there are some in Serenwilde as well.

There are also many people in Celest who hate the Viscanti and don't want to allow any into the city. While I understand why, and somewhat agree... I can't help but think that it isn't fair.

I think that if a Viscanti joins Celest or Serenwilde, their constant exposure to non-Taint should be able to reverse the Taint and return them to their former "normal" selves.

Or, perhaps, there could be some ritual that Serenwilde and Celest could perform to "untaint" the Viscanti.

This would be great for RP I think, and also solve problems of citizens hating fellow citizens just because they are Viscanti. We have had problems in Celest where they even think they shouldn't be able to link to the Pool... *shrug*
Desdemona2004-11-09 03:57:15
Being able for Viscanti, especially in Celest, to play the roles of pariah should be interesting though. I am sure anyone who chooses to play a Viscanti on those cities would have to prove themselves better than what their companions think of. Also, remember that the first Viscanti were members of other races transformed by the Taint, as you said. But now, after ages on interbreading, the Viscanti became by itself a race. This means that they now hold their own personal racial attributes. So as far as Untainting Viscanti to allow them revert onto a previous race isn't that grand. Maybe Visncati should have their stats changed when specializing on guilds from Celest or Serenwilde, too. Much like the Brood/Master Viscanti, but with relation to their city (example- Crusader Viscanti/Sage Viscanti).
Rilandria2004-11-09 04:01:57
That is true.

There are some in Celest who believe Viscanti shouldn't even be allowed in the city, though, nor be allowed to link to the Pool.

They get very verbal and angry about it as well...

I can see why they would think that as they are Tainted creatures, but it is just hard to say that they are all evil because of that!
Unknown2004-11-09 06:23:41
It's the role the Viscanti play, IRL you can't look at a person and know they're bad. Viscanti can't control the Taint, I'm sure some of them want to be good, the Taint has twisted their minds. Even those who decide to be "good" are still supposed to be dangerous and unpredictable.
Dritex2004-11-09 08:34:25
Changing the set up for viscanti would alter the racism built into teh game though. It's there on purpose, to better keep certain races(merian, elfen and viscanti) in particular areas of the game.

I say, leave things as they are. They provide better ways to force peopel to rp out the races and drives them to think about what they are getting into when they choose their race.
Jerah2004-11-09 09:16:43
I don't think they shuold be able to link to the Pool, but that has -nothing- to do with thinking they're evil. I think Viscanti could very well be good people, but the risk of allowing them to link to the Pool is too great. That's a direct link to Celestia, that is, and letting someone who more or less exists -because- they are tainted link to Celestia, in my book, is a bad idea.

I have nothing against Viscanti in Celest, it just seems to me that if they truly follow the Light, they should understand the risk and be willing to sacrifice linking to the Pool.

Makes the RP more interesting anyway. If we just decide that we have nothing against the Viscanti, it's kind of the most boring thing in the world.
Auseklis2004-11-09 09:23:49
QUOTE (Rilandria @ Nov 9 2004, 04:47 AM)
Or, perhaps, there could be some ritual that Serenwilde and Celest could perform to "untaint" the Viscanti.


Well, untainting something is exceedingly difficult - if not impossible - and has never been done in history. It certainly wouldn't be something we would let every Viscanti who wants to live in Celest do.
Daganev2004-11-09 09:28:05
stop thinking outside the box provided to us by Lusternia's designers!
Roark2004-11-09 13:28:05
QUOTE (Auseklis @ Nov 9 2004, 05:23 AM)
Well, untainting something is exceedingly difficult - if not impossible - and has never been done in history. It certainly wouldn't be something we would let every Viscanti who wants to live in Celest do.

I believe somewhere in the histories (or was it Estarra's early news posts?) that the taint was so embedded into creation that it could not be entirely removed without destroying it. Perhaps that means untainting a viscanti would kill it. Does anyone recall what I'm referring to? Or am I just dellusional?
Auseklis2004-11-09 13:45:51
Hmm... I think you're delusional tongue.gif

On a different subject, I don't think Estarra's said anything about the Taint that I can see.

It would be quite interesting for people to experiment on Viscanti to see if the Taint can be removed, though. Any volunteers?
Rilandria2004-11-09 14:00:47
I suppose I do agree with you, Jerah.

It would be nice if we had Viscanti citizens who agreed to being powerblocked. It would be wonderful for RP.
Hiriako2004-11-09 16:25:16
QUOTE (roark @ Nov 9 2004, 08:28 AM)
I believe somewhere in the  histories (or was it Estarra's early news posts?) that the taint was so embedded into creation that it could not be entirely removed without destroying it. Perhaps that means untainting a viscanti would kill it. Does anyone recall what I'm referring to? Or am I just dellusional?


Auseklis lies, You're not delusional! I do remember this, it was in the histories during the coming of Estarra, I believe.
Rilandria2004-11-09 18:28:32
I think you guys are thinking about the Soulless. She can't destroy any of them without destroying the world. It doesn't really talk about the Taint specifically.
Desdemona2004-11-09 20:05:37
I may be mistaken... but wasn't the Taint, at the begining, a direct link to Kethuru's voracious "will"? At least that is the impression I got when reading the histories available at the site. But after the Taint existed after a while, Kethuru presence wasn't perceived in it any longer. And yes, it does say something that Estarra can't kill the Souless without first having to destroy every world. Hm, I am not sure if a creator would be so eager as to destroy their creation smile.gif So, maybe having to destroy everything to kill Kethuru is a heavy toll.

As for Viscantis, has it ever occured to you that the internal struggle between feeling "dirty" thanks to the "corrupt" origins someone from the Taint may considered to have is too great RP? Viscanti shouldn't be banned from anything, maybe just viewed with suspicion by their peers, of those Viscanti that live in Celest or Serenwilde. This would add the struggle of acceptance by their group. Maybe view it as a redemption process for those considered to be of foul origins. Having Viscanti people powerlocked would just obstacle them, because there are many skills that require power... so being powerlocked would make a big problem.

I still hold that seeing a race, that seems to be so adaptable, as the Viscanti should be "transformed" according to their Ur'guard/Nihilist counterparts in Celest. Having their stats change, maybe to a different extent as if they became Brood/Master Viscanti. This could create the Crusader/Sage Viscanti, which to some extent compliments the internal struggle a Viscanti may hold when fighting for acceptance within their group. A crusade of an alienated group, to finally find acceptance by his peers as he fights for the advancement of their new found nature.

But yeah, like Dritex said... maybe the status changes of some races within a certain group as long as they belong to a specific city exist to encourage people who select those races to select a path more proper to them.

Hm... though on another subject... I think Orclach should have a status change when choosing a specialization, too. Let us not forget about Urlach, who chose magical paths as opposed to the general pick of Warrior commonly made by the Orclach. Also, seeing how Ur'guard is an ancestral Guild, and mostly were orclach... maybe orclach should also have a warrior lord transformation?
Gaetele2004-11-09 22:34:46
I think Celestian and Seren Viscanti should stay the way they are. They should've known the hardships they would face with their decision. My Aquamancer Fluorescena only gained acceptance into Celest due to her devotion to the city (Helping try to unTaint the Sea of Despair). No race should get special treatment if they're at a disadvantage.

You wouldn't want Magnagora say, "Oh we'll give 5000 free gold to any Merian who joins our city!"

That's not right.
Unknown2004-11-10 02:28:16
I tried to suggest something along these same lines of races who stay in a counter city long enough be allowed to transform but was quickly flamed for it. Seems the general opinion of people is that this isn't a good idea and that races should be forced to RP inside the box provided or lose totally on the benefits of doing so, which I didn't agree with but I digress, I think it's still good if people are willing to RP a Viscant Celestian or Elfen Magnagorian just for the sake of good RP, I mean it'd be a big deal if an Elfen proved himself so much he gained ranks in the city or Viscanti in Celest etc.
Dritex2004-11-10 02:31:45
QUOTE (Desdemona @ Nov 9 2004, 01:05 PM)
Having Viscanti people powerlocked would just obstacle them, because there are many skills that require power... so being powerlocked would make a big problem.


Am I wrong, or isn't it that Merians and Elfen are powerblocked in Magnagora?

If so, why would blocking Viscanti elsewhere be any different?
Desdemona2004-11-10 03:13:39
QUOTE (Dritex @ Nov 9 2004, 07:31 PM)
Am I wrong, or isn't it that Merians and Elfen are powerblocked in Magnagora?

If so, why would blocking Viscanti elsewhere be any different?


Heh, if they have Merian and Elfen powerblocked in Magnagora, it is lame... Let us be extremist for a moment, let us said Serenwilde decided to favour only those races who have always existed close to nature: Furrikin, Faeling, elfen, tae'dae, igasho, and decided to ban every other race. What would be the result? A mediocre administration, and upheaval from the majority. Also, a needless internal conflict. I really don't see the point of instantly prejudging a race onto alienating it entirely, preventing them to work efficiently within their respective cities. As for Viscanti within Serenwilde... there isn't a problem, really. I believe I've noticed one. People in Serenwilde are very diverse, the problem with racial population right now is that you can't expect to see very much of a race, because the overall population of Lusternia isn't much. But hey, rather than working with the pariah and degrade them psychologically or whatever, why also make them less efficient to a the city they belong?
Unknown2004-11-10 03:45:35
Conflict is what makes the world interesting. Without it you just have everyone sitting around getting along. Quite dull. Serenwilde only favouring those races close to nature would be quite intriguing because it would stir up the commune no end.
Desdemona2004-11-10 03:55:07
QUOTE (dlanod @ Nov 9 2004, 08:45 PM)
Conflict is what makes the world interesting.  Without it you just have everyone sitting around getting along.  Quite dull.  Serenwilde only favouring those races close to nature would be quite intriguing because it would stir up the commune no end.


It would actually make it a bit too intriguing. At least on cities like Celest, Viscanti are the minority, but in Serenwilde you have a good number of every different race. So, the conflict would be balanced... no one would win, and maybe the only possibly resolution people would reach that since we are stuck with each other we might as well make it work... or simply leave.