Treant Combat System

by Unknown

Back to Mechanic's Corner.

Unknown2008-12-15 19:34:56
Everything falling in to place it seems. Thanks.

two questons though, is it possible that once I've got all this set up I can put it on ny USB stick, then cpu hop-pug in USB- start beating people down without haveing to redo all the installation?

Second I'm right at the part where I "edit Script" I click on it but all it says it Invalid path. Looked up and down the thread, maybe i missed something?

EDIT Ex that Second question i figure out what was wrong

Edit again: ooookkk cliked the edit script, big white page pops put in the require "treant"
treant:Init() part buuuut

Line 446: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_atcp.xml was not found. (include file not loaded)
Line 447: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_map.xml was not found. (include file not loaded)


clearly i missed something

Unknown2008-12-15 19:47:18
QUOTE (Shadow Aes @ Dec 15 2008, 02:34 PM) <{POST_SNAPBACK}>
is it possible that once I've got all this set up I can put it on ny USB stick, then cpu hop-pug in USB- start beating people down without haveing to redo all the installation?


I run my scripts and world files all from a USB flash drive, so it's easily portable between work and home. If you want to run MUSHclient itself directly from the USB drive, however, you should look up the discussions on that over at the MUSHclient forums. (It can be done, but you'll lose some settings that get stored in the registry.)
Unknown2008-12-15 20:18:37
I must have gone over this 6 times. double checking everything

says in yellow "Loading of DLLs is disabled" and a second text box in pink *shiver* (ugh pink!) says

Line 446: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_atcp.xml was not found. (include file not loaded)
Line 447: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_map.xml was not found. (include file not loaded)

I'm lost >.>
Unknown2008-12-15 20:27:03
QUOTE (Shadow Aes @ Dec 15 2008, 03:18 PM) <{POST_SNAPBACK}>
I must have gone over this 6 times. double checking everything

says in yellow "Loading of DLLs is disabled" and a second text box in pink *shiver* (ugh pink!) says

Line 446: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_atcp.xml was not found. (include file not loaded)
Line 447: C:\\Program Files\\MUSHclient\\worlds\\plugins\\treant_plugin_map.xml was not found. (include file not loaded)

I'm lost >.>


Go back to step three of the installation.
Unknown2008-12-15 20:50:41
Keeps saying "treant/template.lua is not found" but I'm looking right at it in the files
Desitrus2008-12-15 20:53:00
Shortcut target
Unknown2008-12-15 21:04:13
QUOTE (Desitrus @ Dec 15 2008, 09:53 PM) <{POST_SNAPBACK}>
Shortcut target


I rember you saying that somewhere in this thread but i forgot what it was to short cut
Unknown2008-12-15 21:07:16
QUOTE (Shadow Aes @ Dec 15 2008, 04:04 PM) <{POST_SNAPBACK}>
I rember you saying that somewhere in this thread but i forgot what it was to short cut


Did you happen to notice that lovely screenshot I posted (on my web site with the rest of the instructions) of the shortcut properties? If that's not enough to get you going, I'm afraid I can do no more to help you here. tongue.gif
Unknown2008-12-15 21:21:10
uh-huh. Odd thing is I've done it over and over from the begining. Checking off everything, not sure whats up with it.

Made the short cut. put in C:\\Treant

went to the LUA cahnge the first to "true"

Started new world under treant template mcl

configered script Treant Template Lua with a new one and edited it with

require "treant"
treant:Init()

not sure whats wrong
Unknown2008-12-15 21:41:25
Your Treant files are actually in C:\\Treant? Not C:\\Treant\\Treant or C:\\Users\\Name\\Desktop\\Treant? Heh.
Unknown2008-12-15 21:47:36
yuses

think that might be the problem?
Unknown2008-12-15 21:56:42
QUOTE (Shadow Aes @ Dec 15 2008, 04:47 PM) <{POST_SNAPBACK}>
yuses

think that might be the problem?


If the answer to the first question is "yes," then that's not your problem. Your problem may simply be that you don't know how to properly make a shortcut and execute it. confused.gif
Unknown2008-12-15 22:01:28
yes it was a yes.

and that does makes sense, i think your right about that short cut thing.

serves me right I guess, I passed CIS by sheer luck.....as always

EDIT: now that I think about it? it shouldn't be difficult to make a shortcut and execute it. I mean I made the short cut and put in the "C:\\Treant" just like it has shown on the website. Unless you are meaning that there is more to that process.
Shishi2008-12-16 03:06:15
You know. I had the same problem. Followed the directions exactly, even did it exactly as pictures put it. Had a few problems. So I finally went into the treant folder, copied the files with .lua and pasted them all in the lua folder in my mushclient thing, and copied the two plugin ones

treant_plugin_map.xml
treant_plugin_atcp.xml

into the worlds/plugins folder from Mushclient. Works now and that's all I care about. I like the nifty map.
Unknown2008-12-16 04:01:20
QUOTE (shishi @ Dec 15 2008, 10:06 PM) <{POST_SNAPBACK}>
You know. I had the same problem. Followed the directions exactly, even did it exactly as pictures put it. Had a few problems. So I finally went into the treant folder, copied the files with .lua and pasted them all in the lua folder in my mushclient thing, and copied the two plugin ones


If copying the files like that fixed it, then I still doubt that you had the shortcut setup and executing correctly. So long as it works for you and you're happy with it, that's all that's important. smile.gif
Unknown2008-12-16 04:54:49
QUOTE (shishi @ Dec 16 2008, 03:06 AM) <{POST_SNAPBACK}>
You know. I had the same problem. Followed the directions exactly, even did it exactly as pictures put it. Had a few problems. So I finally went into the treant folder, copied the files with .lua and pasted them all in the lua folder in my mushclient thing, and copied the two plugin ones

treant_plugin_map.xml
treant_plugin_atcp.xml

into the worlds/plugins folder from Mushclient. Works now and that's all I care about. I like the nifty map.



@.@

I knew it! I knew something wasn't qute right, THANKS!!
Shishi2008-12-16 05:03:55
QUOTE (Zarquan @ Dec 15 2008, 09:01 PM) <{POST_SNAPBACK}>
If copying the files like that fixed it, then I still doubt that you had the shortcut setup and executing correctly. So long as it works for you and you're happy with it, that's all that's important. smile.gif

I'm a problem solver smile.gif
Desitrus2008-12-16 05:27:29
That is actually fixed by having a proper shortcut. Ya know, just sayin.
Unknown2008-12-16 17:32:02
QUOTE (shishi @ Dec 16 2008, 06:03 AM) <{POST_SNAPBACK}>
I'm a problem solver smile.gif



I did all the things you said. now the only thing that shows up is "C:\\treant\\templat.lua was not found" I checked my Lua folder in my muchclient, the template LUA is in there. not sure whats the matter with it now

>.>

he I see the map <33333

does it upleaad everytime you move or do you have to hit MAP each time?

EDIT: I fixed it I fixed it!! on the scripting I had Treant\\template.lua

all I did was put Treant\\treant\\templat.lua and it all clicked into place

<33333333333333333333333333333333333
Unknown2008-12-16 17:48:50
QUOTE (Shadow Aes @ Dec 16 2008, 12:32 PM) <{POST_SNAPBACK}>
I did all the things you said. now the only thing that shows up is "C:\\treant\\templat.lua was not found" I checked my Lua folder in my muchclient, the template LUA is in there. not sure whats the matter with it now

>.>

he I see the map <33333

does it upleaad everytime you move or do you have to hit MAP each time?


Either you typo'd in your post or you misspelled "template.lua" in your world settings. (Also, you should create your own aes.lua and use that instead, as you might overwrite template.lua in upgrading to the next release.)

The map will update as you walk if you CONFIG MAPVIEW ON in the game. With or without that it will update whenever you MAP manually (or use the map artifact thing to look at someone else's location).