Necroscream

by Celina

Back to Ideas.

Furien2009-01-06 23:23:24
QUOTE (Celina @ Jan 6 2009, 02:24 AM) <{POST_SNAPBACK}>
Yep, and it got this Plague affliction theme that is proving to be remarkably ineffective. I want it to have a real report.


Haha, so do I, if you get my drift. You don't see that getting anywhere.

@Sobbingdread- Isn't that a nerf in a sense? In 1v1 combat, I found Sobbingdread's constant Gravity/Gunk/Mud-esque effect to be hindering, but I understand how it's less useful in groups.
Ardmore2009-01-06 23:54:50
QUOTE (Celina @ Jan 6 2009, 05:24 AM) <{POST_SNAPBACK}>
Yep, and it got this Plague affliction theme that is proving to be remarkably ineffective. I want it to have a real report.

I'm sorry but you need to learn how to play the class and stop listening to Malarious because he thinks every class that he doesn't play is way more powerful than his.

I did just fine as a Cacophony, probably way better than I do as a Spiritsinger because all we really have is damage. Sure, it's easy to kill someone who has like 3k health, but it's next to impossible (for me at least! QQ) to kill someone with oodles of health 1 on 1. Cacophony, on the other hand, with their hunger attrition is a piece of cake.

Anywho...

I think you stacked up your skills a little much. Double the cost and then have a 25% chance, which is still pretty decent, to not only ignore the cure but also take your balance? You might say it's a low chance but you're going to be having passives that afflict with them. That's a big issue, imo.

It's nice to see you want to give Necroscream a new direction, and you're actually going through with it, but I think it was just fine as it is. Maybe give it more than 2 weeks before you go criticizing.

But if things do change I demand the threnody deathsight message stay the same. I wrote that! I want to keep a part of me in the game!
Llandros2009-01-07 00:14:53
These changes keep the general feel of the guild, stacking afflictions and such. It provides synergy with glamours and make us less of a one trick pony with no legs.

If you fight somone with food the hunger attrition is useless. I think the current concept was great in theory but isn't working so well in practice.
Celina2009-01-07 01:16:21
QUOTE (Ardmore @ Jan 6 2009, 06:54 PM) <{POST_SNAPBACK}>
I'm sorry but you need to learn how to play the class and stop listening to Malarious because he thinks every class that he doesn't play is way more powerful than his.

I did just fine as a Cacophony, probably way better than I do as a Spiritsinger because all we really have is damage. Sure, it's easy to kill someone who has like 3k health, but it's next to impossible (for me at least! QQ) to kill someone with oodles of health 1 on 1. Cacophony, on the other hand, with their hunger attrition is a piece of cake.

Anywho...

I think you stacked up your skills a little much. Double the cost and then have a 25% chance, which is still pretty decent, to not only ignore the cure but also take your balance? You might say it's a low chance but you're going to be having passives that afflict with them. That's a big issue, imo.


It's nice to see you want to give Necroscream a new direction, and you're actually going through with it, but I think it was just fine as it is. Maybe give it more than 2 weeks before you go criticizing.

But if things do change I demand the threnody deathsight message stay the same. I wrote that! I want to keep a part of me in the game!


You are such a troll sometimes.

This has nothing to do with Malarious. This wasn't specifically my or his change. In fact, the person who had the most input was probably Ceren. This is coming from several, experienced combatants that agree plague afflictions are largely useless and ineffective. Many combatants that have experience fighting bards from all Orgs and can tell, quite easily, that Wildarrane and Shadowbeat trump Necroscream in almost every way. That's not to say that Necroscream is useless, because it's not. It has it's strong points, (no, hunger is not a strong point. It's useless againt a prepared opponent), but it is severely lacking in PvP.

You can criticize me for taking a step forward, but it's a step many have tried to take (i.e. the special report that fixed nothing). Wildarrane got the attention it needed because a thought out report was made. Now we are doing the same and hoping the Admin notice.

@Alianna: The problem with sobbing dread is that it requires deafness. It's kind of pointless with Pfifth.
Ardmore2009-01-07 01:25:48
QUOTE (Celina @ Jan 6 2009, 08:16 PM) <{POST_SNAPBACK}>
You are such a troll sometimes.

This has nothing to do with Malarious. This wasn't specifically my or his change. In fact, the person who had the most input was probably Ceren. This is coming from several, experienced combatants that agree plague afflictions are largely useless and ineffective. Many combatants that have experience fighting bards from all Orgs and can tell, quite easily, that Wildarrane and Shadowbeat trump Necroscream in almost every way. That's not to say that Necroscream is useless, because it's not. It has it's strong points, (no, hunger is not a strong point. It's useless againt a prepared opponent), but it is severely lacking in PvP.

You can criticize me for taking a step forward, but it's a step many have tried to take (i.e. the special report that fixed nothing). Wildarrane got the attention it needed because a thought out report was made. Now we are doing the same and hoping the Admin notice.

@Alianna: The problem with sobbing dread is that it requires deafness. It's kind of pointless with Pfifth.

I didn't think I was criticizing, I said: "It's nice to see you want to give Necroscream a new direction, and you're actually going through with it." Most people say 'This sucks it needs changing' but stops there... sad.gif

The fact you mentioned Malarious' name on the op... makes me think it does indeed have something to do with him and his clan specifically for the purpose of buffing bards.

And SobbingDread is, indeed, useless... Because you don't see 'person begins hobbling to the south' when they're moving, you see 'person has hobbled out to the south' after they've already moved... Unless that was one of my things I envoyed, I don't remember. Anyways, completely useless skill!

But hey, you should be glad you at least have plague affs, it was way worse before biggrin.gif
Unknown2009-01-07 01:29:17
It doesn't even matter if hunger is a strong/weak tactic, attrition should just be removed in general - it's borinlame.
Celina2009-01-07 01:32:34
QUOTE (Ardmore @ Jan 6 2009, 08:25 PM) <{POST_SNAPBACK}>
I didn't think I was criticizing, I said: "It's nice to see you want to give Necroscream a new direction, and you're actually going through with it." Most people say 'This sucks it needs changing' but stops there... sad.gif

The fact you mentioned Malarious' name on the op... makes me think it does indeed have something to do with him and his clan specifically for the purpose of buffing bards.

And SobbingDread is, indeed, useless... Because you don't see 'person begins hobbling to the south' when they're moving, you see 'person has hobbled out to the south' after they've already moved... Unless that was one of my things I envoyed, I don't remember. Anyways, completely useless skill!

But hey, you should be glad you at least have plague affs, it was way worse before biggrin.gif


Malarious had input, but he was one of many. I...have no idea what his bard buffing clan is.
Estarra2009-01-07 01:39:24
Thanks for the ideas and input, which are always welcome! At this time, we do not see a need (or have the time) for another Necroscream special report. That's not to say, however, your envoy can't make these suggestions through the normal envoy process where they can then be further vetted and discussed. Personally, I think it would be a mistake to drift too far from the plague theme rather than buttressing the theme (if strengthening the skillset is what's needed).

Wrack and roll, baby! darkbard.gif
Celina2009-01-07 02:07:23
Well...

I guess that's that.
Malarious2009-01-07 08:54:04
QUOTE (Ardmore @ Jan 6 2009, 06:54 PM) <{POST_SNAPBACK}>
I'm sorry but you need to learn how to play the class and stop listening to Malarious because he thinks every class that he doesn't play is way more powerful than his.
You fail for trying to point at someone as the cause of something, she actually decided to look at the skills on her own (out of boredom if I recall correctly). As she stated I was only partially involved and I preferred to avoid most of it.

I did just fine as a Cacophony, probably way better than I do as a Spiritsinger because all we really have is damage. Sure, it's easy to kill someone who has like 3k health, but it's next to impossible (for me at least! QQ) to kill someone with oodles of health 1 on 1. Cacophony, on the other hand, with their hunger attrition is a piece of cake.
Until your opponent brings enough food to ignore the hunger theme..?

Anywho...

I think you stacked up your skills a little much. Double the cost and then have a 25% chance, which is still pretty decent, to not only ignore the cure but also take your balance? You might say it's a low chance but you're going to be having passives that afflict with them. That's a big issue, imo.

It's nice to see you want to give Necroscream a new direction, and you're actually going through with it, but I think it was just fine as it is. Maybe give it more than 2 weeks before you go criticizing.

But if things do change I demand the threnody deathsight message stay the same. I wrote that! I want to keep a part of me in the game!
They try to deny your existence traitor! tongue.gif


QUOTE
Thanks for the ideas and input, which are always welcome! At this time, we do not see a need (or have the time) for another Necroscream special report. That's not to say, however, your envoy can't make these suggestions through the normal envoy process where they can then be further vetted and discussed. Personally, I think it would be a mistake to drift too far from the plague theme rather than buttressing the theme (if strengthening the skillset is what's needed).

Wrack and roll, baby! darkbard.gif


I will just go ahead and say I saw this coming and specifically stated this would be said.


As for some other points in these posts.....

Why are people talking about usually having crappy passive afflictions? Arent 3 of like 4 afflictions from spiritsingers lethargy, confusion, and stupidity? Add in an eq loss song and eq loss illusion and you can pretty much wipe out equilibrium fairly often.

Ego drain in the songs? No idea, but then again nightfade can already do JUST ego drain so how is that related?

Mental afflictions wont kill you even when out of mana, focus body might actually do something.

Running out of mana against a bard actually backfires because manabarbs wont do anymore damage.

Wrack would be awesome, but thats Charunes call.

I am done here, I choose to remain mostly uninvolved for a reason.