Necroscream Brainstorming

by Llandros

Back to Ideas.

Unknown2009-02-05 06:03:30
NECROSCREAM - CARILLONKNELL

Stanza: Mid (4-6)
Targetable: No
Damage Type: Magical
Damage Source: Magical
When the knell of the Carillon of Screaming Hatreds is heard, your
enemies who suffer from plague will be drained of health. The amount of
damage depends on the number of plague afflictions your victim suffers.

I'm afraid that's not buggeable
Desitrus2009-02-05 06:04:42
QUOTE (Rodngar @ Feb 4 2009, 11:29 PM) <{POST_SNAPBACK}>
Maybe I'm confusing the effect of epilepsy and, theoretically, scabies with something else. I've never had issues with partial equilibrium loss at staggered periods that are easily manageable. Since the most recent admission that you guys only know so much, I'd like to get it out there that they do kind of suck a little. Ask an experienced fighter in, on a one on one or even a group fight, the reason they died was epilepsy or scabies and you will get a resounding 'no', I think.


Well, they may not know every single nuance of combat, but they aren't retarded or something. Scabies/epilepsy are extremely strong in group combat on that side, you just haven't had the pleasure of ecto/crucify yet. A single scabies tick is death. Even 1v1 (if it's a Nihilist) that scabies tick on Ecto will kill you, but not so much 1v1 with the Caco, though with an increased failure rate to cure disease effects like those on top of acrobatics dodging it helps to hinder quite a bit.
Shiri2009-02-05 06:06:13
QUOTE (iorden @ Feb 5 2009, 06:03 AM) <{POST_SNAPBACK}>
NECROSCREAM - CARILLONKNELL

Stanza: Mid (4-6)
Targetable: No
Damage Type: Magical
Damage Source: Magical
When the knell of the Carillon of Screaming Hatreds is heard, your
enemies who suffer from plague will be drained of health. The amount of
damage depends on the number of plague afflictions your victim suffers.

I'm afraid that's not buggeable

Estarra seems to think it does h/m/e so it can't hurt to try.
Rakor2009-02-05 06:06:19
QUOTE (Celina @ Feb 5 2009, 01:01 AM) <{POST_SNAPBACK}>
Blackdeath means you cure the affliction, and there is a chance it comes back a few seconds later.

A random plague affliction, but yeah.
Rodngar2009-02-05 06:07:17
QUOTE (Estarra @ Feb 5 2009, 12:53 AM) <{POST_SNAPBACK}>
I note that there are songs that synergize with plagues: BlackDeath makes the afflictions harder to cure (i.e., chance curing a plague affliction fails plus uses up herb balance). CarillionKnell makes plague afflictions drain health, mana and ego. It would be easy enough to tweak increasing the odds of BlackDeath or increasing the damage of CarillionKnell. I'm not adverse to adding new plague afflictions (though keep in mind how they're impacted by BlackDeath and CarillionKnell!). These are simple envoy report changes, no?


I'll quote something from my previous post on this in the ENVOY REPORTS thread:

QUOTE
They are easily cured, do not cure on the same balance so they are not stackable, and their effects are very negligible.


My suggestion to you is if you add new plague afflictions, consider what they are curable by. The biggest concept of combat momentum is making your offense stick - by giving them a handful of afflictions all cured on the same balance, you allow them the ability to do their setup, and get in at least some kind of hit instead of doing their setup and watching their opponent churn out a few balances in the space of one move to cure them all.

My proposal to address this: a song that has a chance to force multiple healing balances to be consumed with the use of one of those balances, with the chance scaling from small to medium or large depending on the amount of plagues on the target. It could work either way: low with no plagues or high with no plagues. If it is high with no plagues, it gives the Caco a possible chance to stack up a handful of their plagues fast with little chance of healing them. Explain 'high with no plagues' as the song being only able to spread itself so thin at a time to protect your plagues from being cured.
Unknown2009-02-05 06:13:36
Scabies - Skin
Epilepsy - Nervous
Pox - Skin
Worms - Choleric
Rigormortis - Muscles

So four auras and a healer has mostly avoided dying to someone using NS abilities. That's always neat knowledge.

I would think it to be cooler if Pox or Scabies were changed so we can have some fun combinations of Glom healers running around PKing with Mag bards. halo.gif That would make a deadly duo, then. Have a NS bard load an affliction, throw on bedevil, use a ring for web or if in a forest vines, throw on succumb, blackdeath and carillionknell while the SD healer steals the shadow, gives a neurosis aura, and NKs...

cloud9.gif
Estarra2009-02-05 06:15:10
QUOTE (iorden @ Feb 4 2009, 10:03 PM) <{POST_SNAPBACK}>
NECROSCREAM - CARILLONKNELL

Stanza: Mid (4-6)
Targetable: No
Damage Type: Magical
Damage Source: Magical
When the knell of the Carillon of Screaming Hatreds is heard, your
enemies who suffer from plague will be drained of health. The amount of
damage depends on the number of plague afflictions your victim suffers.

I'm afraid that's not buggeable


Well my notes say "NEW IDEA: Song that makes some of the "plague afflictions" cause damage to health, mana and/or ego." So perhaps I'll just reinterpret it!
Unknown2009-02-05 06:18:17
Perhaps it was deemed too strong in combination with EgoVice and ManaBarbs?
Rodngar2009-02-05 06:20:22
QUOTE (Estarra @ Feb 5 2009, 01:15 AM) <{POST_SNAPBACK}>
Well my notes say "NEW IDEA: Song that makes some of the "plague afflictions" cause damage to health, mana and/or ego." So perhaps I'll just reinterpret it!


I like that you're actively discussing this with us instead of leaving us out to dry. Would it possible you could tweak what afflictions are plagues, or add new plagues to the list so as to indirectly make these songs competitive? As I said in my last post, you need also consider what the plagues are healed by - being able to offload a ton of healing skills on to yourself plus herbs and sipping and applying is going to make plague curing easy unless they're actively on the same balance.
Unknown2009-02-05 06:23:28
Why not knock off Pox or Scabies and make the fifth affliction... you know... the actual plague? Just a thought.
Estarra2009-02-05 06:28:19
QUOTE (Myrkr @ Feb 4 2009, 10:23 PM) <{POST_SNAPBACK}>
Why not knock off Pox or Scabies and make the fifth affliction... you know... the actual plague? Just a thought.


Unless absolutely necessary (not saying it isn't), we try not to add new curable afflictions. I've often said that there may be a few too many afflictions in Lusternia!
Unknown2009-02-05 06:30:02
QUOTE (Myrkr @ Feb 5 2009, 12:23 AM) <{POST_SNAPBACK}>
Why not knock off Pox or Scabies and make the fifth affliction... you know... the actual plague? Just a thought.


Not a bad idea on itself, but as far as I know suggesting new afflictions is generally frowned upon by the furies.

Edit: I'm really slow at this...
Unknown2009-02-05 06:30:20
QUOTE (Estarra @ Feb 5 2009, 01:28 AM) <{POST_SNAPBACK}>
Unless absolutely necessary (not saying it isn't), we try not to add new curable afflictions. I've often said that there may be a few too many afflictions in Lusternia!


I meant the same plague that Healers can give via AuraWarp, so it's not exactly a new affliction. confused.gif
Rodngar2009-02-05 06:31:28
QUOTE (Myrkr @ Feb 5 2009, 01:30 AM) <{POST_SNAPBACK}>
I meant the same plague that Healers can give via AuraWarp, so it's not exactly a new affliction. confused.gif


What does that do?
Shiri2009-02-05 06:32:13
It's utterly brutal and an active powercost attack and in no way appropriate for a passive song effect.
Unknown2009-02-05 06:32:33
QUOTE (Rodngar @ Feb 5 2009, 01:31 AM) <{POST_SNAPBACK}>
What does that do?



AuraWarp Induce decay and deterioration in transgressors.
Mythical 66%
Syntax: RADIATE AURAWARP
Power: 2 (Any)

The most accomplished Healers understand the inner workings of the
physical body to such a degree that their benevolent arts may be
turned to a darker purpose in dire times - that of ravaging the
internal workings of the mortal coil. The healer may reproduce the
workings of the deadly and mysterious plague that ran rampant through
the Basin of Life in year 181 after the Coming of Estarra, though it
is - unlike that plague - not contagious and is cureable through
simple herbal remedies. Your victim, however, will be unable to cure
themself of this plague while in your presence.
Estarra2009-02-05 06:34:21
QUOTE (Myrkr @ Feb 4 2009, 10:30 PM) <{POST_SNAPBACK}>
I meant the same plague that Healers can give via AuraWarp, so it's not exactly a new affliction. confused.gif


Ah, I think I'd prefer to keep that only for healers as one of their signature skills.

Again, I think simply tweaking the impact of BlackDeath and CarillionKnell (if needed) may change everyone's mind on how terrible the plague afflictions are.
Unknown2009-02-05 06:38:49
QUOTE (Estarra @ Feb 5 2009, 01:34 AM) <{POST_SNAPBACK}>
Ah, I think I'd prefer to keep that only for healers as one of their signature skills.

Again, I think simply tweaking the impact of BlackDeath and CarillionKnell (if needed) may change everyone's mind on how terrible the plague afflictions are.


'kay. Was only an idea/suggestion. quickexit.gif
Llandros2009-02-05 06:39:08
QUOTE (Estarra @ Feb 5 2009, 01:15 AM) <{POST_SNAPBACK}>
Well my notes say "NEW IDEA: Song that makes some of the "plague afflictions" cause damage to health, mana and/or ego." So perhaps I'll just reinterpret it!

wub.gif divlove.gif wub.gif

I don't think that really sounds "op" since to take full advantage of it you would need to drop octive, stick mana barbs, stick ego vice and make sure your target can hear for the song tick.

I've been really glad to see all the ideas pouring in. It's very encouraging!

I think a lot of the rest of the suggestions are envoyable. It has been a busy night with the guild buzzing with ideas and us running around testing things. You haven't lived until you and all your friends have stood around in a circle trying to kick somone to death just to test the wrathfulcanticle proc. thumup.gif
Rodngar2009-02-05 06:42:32
QUOTE (Estarra @ Feb 5 2009, 01:34 AM) <{POST_SNAPBACK}>
Again, I think simply tweaking the impact of BlackDeath and CarillionKnell (if needed) may change everyone's mind on how terrible the plague afflictions are.


You might be misinterpreting 'terrible'. We aren't talking just about their effect/synergy with Necroscream, but the fact that the afflictions themselves and their individual effects are not exactly too hot. Not only this, but they are very, very easy to cure. Could you also consider changing the 'deny curing' chance of whichever song does that?