Shiri2009-02-23 16:41:59
QUOTE (Sadhyra @ Feb 23 2009, 04:35 PM) <{POST_SNAPBACK}>
No way. My connection will still boot me if I don't send commands every 3-5 minutes, regardless of what my timeout is set to, so...eh, I'm just confused overall.
You sure that's not on your end?
Unknown2009-02-23 16:51:42
Been like that in every mud I've played on every computer I've used. If you don't send commands, after a length of time you get d/c. I've had that on like 4 different computers now, with as many different ISPs, so I think it's a mechanic of the MUDs.
Shiri2009-02-23 16:54:07
Bizarre. I've never had that problem and can accidentally leave myself afk for quite a while before the game punts me.
Narsrim2009-02-23 17:20:44
QUOTE (Sadhyra @ Feb 23 2009, 11:51 AM) <{POST_SNAPBACK}>
Been like that in every mud I've played on every computer I've used. If you don't send commands, after a length of time you get d/c. I've had that on like 4 different computers now, with as many different ISPs, so I think it's a mechanic of the MUDs.
I actually didn't have this problem until recently so that explains a lot. I just assumed it was my connection crapping out on me.
Unknown2009-02-23 17:25:15
Narsrim is totally implying that me starting in Lusternia killed his connection.
Xenthos2009-02-23 17:58:49
QUOTE (Sadhyra @ Feb 23 2009, 11:51 AM) <{POST_SNAPBACK}>
Been like that in every mud I've played on every computer I've used. If you don't send commands, after a length of time you get d/c. I've had that on like 4 different computers now, with as many different ISPs, so I think it's a mechanic of the MUDs.
It's not a mechanic of the muds. Doesn't happen automatically in any of the IRE games, at least-- there is always that "one minute to timeout" line first.
Is it a setting on your client? An "If I am inactive X amount of time, sever the connection" type of setting. It's either the client or your connection(s). I can idle the full 30 minutes if I really wanted to, though I actually set my timeout for 10 minutes.
Desitrus2009-02-23 18:01:52
QUOTE (Narsrim @ Feb 23 2009, 11:20 AM) <{POST_SNAPBACK}>
I actually didn't have this problem until recently so that explains a lot. I just assumed it was my connection crapping out on me.
I dunno, I had a ridiculous issue at work where I would just randomly get disco'd every 5-10 seconds and lose defs. After about 30 minutes of cat and mouse it would get stable. When we changed off speakeasy to a local cable company for the hosted business connection, it went away.
Sadhyra it sounds like your router is set to on demand, honestly. All ISP's disconnect you for being idle, but 99.999999999% of all modern routers have a keepalive function that drops an info packet every X seconds to keep your connection alive. If you have the router set to "on demand" or some other setting that isn't permanent keep-alive you will get disconnected.
Unknown2009-02-23 18:09:16
I dunno what that means. I'm on dialup, if that helps?
edit: to clarify, I use a tick timer on zmud/cmud that sends a blank line to the games, so I stay connected fine. Without that, I totally drop within a few minutes, regardless of timeout (ie, if I didn't have a tick going, go away for 10 mins, come back, type something, the mud will have stopped scrolling anything new after maybe 5 mins or so and on my new command being entered it'll think for a bit before giving me a d/c message).
edit: to clarify, I use a tick timer on zmud/cmud that sends a blank line to the games, so I stay connected fine. Without that, I totally drop within a few minutes, regardless of timeout (ie, if I didn't have a tick going, go away for 10 mins, come back, type something, the mud will have stopped scrolling anything new after maybe 5 mins or so and on my new command being entered it'll think for a bit before giving me a d/c message).
Unknown2009-02-23 18:12:12
QUOTE (Desitrus @ Feb 23 2009, 01:01 PM) <{POST_SNAPBACK}>
Sadhyra it sounds like your router is set to on demand, honestly. All ISP's disconnect you for being idle, but 99.999999999% of all modern routers have a keepalive function that drops an info packet every X seconds to keep your connection alive. If you have the router set to "on demand" or some other setting that isn't permanent keep-alive you will get disconnected.
^-- This is truth.
If it's a router at home, you can most likely find the setting and change it. If it's at work or some public network, you're SoL.
Enero2009-02-23 18:13:45
QUOTE (Sadhyra @ Feb 23 2009, 07:09 PM) <{POST_SNAPBACK}>
I dunno what that means. I'm on dialup, if that helps?
It could help, although I've never been on dial-up, but I've had a friend who used dial-up before everyone and their dog got cable. I'm almost certain that when I was playing around with his connection settings and getting him free abroad traffic via a proxy (this was ages ago, foreign traffic was for an extra cost), there was an option that told to keep the connection alive, disconnect after X time of inactivity and disconnect when you get an incomming call or something.
So might be worth going through your settings and check if all the ticks are in the right places...
Unknown2009-02-23 18:17:24
Bear in mind, I've had this same thing happen while on dsl and other such connections back when I was in uni on their isp. I've just considered it an oddity of how muds work, since I've seen it happen for like...6 RL years now.
Daganev2009-02-23 18:18:35
QUOTE (Sadhyra @ Feb 23 2009, 08:51 AM) <{POST_SNAPBACK}>
Been like that in every mud I've played on every computer I've used. If you don't send commands, after a length of time you get d/c. I've had that on like 4 different computers now, with as many different ISPs, so I think it's a mechanic of the MUDs.
my mom's laptop does that also. It only sends packets when I input commands or make mouse movements. It's a weird security setting.