Unknown2009-03-22 13:30:36
From within the chamber to the group's right, a new axe-wielding goblin comes running out, eager to join the fray. He ducks behind the goblin just outside the door, taking a quick swipe at Tsuujin as he lands. The beast makes too much noise, however, and this time the fighter is ready, twisting about in time to catch the weapon with his own.
Luckily the human as two weapons, however, as he's quickly forced to bring the other to bear as well, batting away the reaching hands of a rotting corpse.
While Tsuujin seems to be keeping the entire horde busy, Zorga takes the time to take her time. Slipping back and out of sight of the zombies, she tightens her grip on the dagger in her hand. One throw, hopefully that's all it would take. And then she moved again, darting quick, the small blade leaving her hand as soon as she left her concealment. The zombie had no time to react as the dagger sunk solidly into it's chest. The dragonborn had been hoping to take the infernal thing's head clean off, but her throw had been off by just a little, and so the zombie remained standing.
The rogue merely snarled and tugged another dagger from her belt to complement the shortsword in her other hand.
((S1 moves to H6. Misses Tsuujin.
R5 moves to J4. Misses Tsuujin.
Zorga moves to L5. Hides. Hidden from Z1 and Z2.
Zorga uses Deft Strike on Z1. Moves to J6. +Sneak Attack damage. Hits for 17.
Zorga draws a dagger.
Enemy Info:
Z1 HP 3/40; AC 13; Fort 13, Ref 9, Will 10 (I4): Marked, Bloodied
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (J3)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I6): Cursed
S HP 53/53; AC 16; Fort 15, Ref 14, Will 12 (H6)
R5 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 24/24 (K5)
Zorga HP 29/29 (J6)
Next up: Kuro!
Luckily the human as two weapons, however, as he's quickly forced to bring the other to bear as well, batting away the reaching hands of a rotting corpse.
While Tsuujin seems to be keeping the entire horde busy, Zorga takes the time to take her time. Slipping back and out of sight of the zombies, she tightens her grip on the dagger in her hand. One throw, hopefully that's all it would take. And then she moved again, darting quick, the small blade leaving her hand as soon as she left her concealment. The zombie had no time to react as the dagger sunk solidly into it's chest. The dragonborn had been hoping to take the infernal thing's head clean off, but her throw had been off by just a little, and so the zombie remained standing.
The rogue merely snarled and tugged another dagger from her belt to complement the shortsword in her other hand.
((S1 moves to H6. Misses Tsuujin.
R5 moves to J4. Misses Tsuujin.
Zorga moves to L5. Hides. Hidden from Z1 and Z2.
Zorga uses Deft Strike on Z1. Moves to J6. +Sneak Attack damage. Hits for 17.
Zorga draws a dagger.
Enemy Info:
Z1 HP 3/40; AC 13; Fort 13, Ref 9, Will 10 (I4): Marked, Bloodied
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (J3)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I6): Cursed
S HP 53/53; AC 16; Fort 15, Ref 14, Will 12 (H6)
R5 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 24/24 (K5)
Zorga HP 29/29 (J6)
Next up: Kuro!
Unknown2009-03-22 14:02:09
QUOTE (S.A.W. @ Mar 22 2009, 09:30 PM) <{POST_SNAPBACK}>
Zorga takes the time to take her time.
((Non-player's comment: Love that phrase. ))
Isuka2009-03-22 15:45:22
(( can you post the init order, SAW? ))
Unknown2009-03-22 15:54:40
QUOTE (Isuka @ Mar 22 2009, 11:45 AM) <{POST_SNAPBACK}>
(( can you post the init order, SAW? ))
((This is just for creatures you can see))
Z1
Tsuujin
G
Ralzik
Aesamar
S
R5
Zorga
Kuro
Z2
Gaetele2009-03-22 17:50:40
(( Really quick - I don't have much time do write anything or roll the dice. Can you take care of this for me, SAW? ))
(( Move to J5, Wolf's Pack Tactics on R5. ))
(( Move to J5, Wolf's Pack Tactics on R5. ))
Unknown2009-03-22 18:36:45
Kuro leaps forward, giving a quick shout. Isuka responds to the call and shifts backward, setting up a choke point while protecting himself from potentially being flanked for just a little longer.
The dragonborn cleaves the rotting zombie in half with her greatsword, but it is simply replaced by another. And another. And yet another. Luckily, however, the creature the warlock had assaulted lurched forward as well, thinking only of hunger, succumbing to the retributive magic and collapsing to the filthy ground.
The rest, however, take swipes at the warlord. Kuro manages to protect herself from a few of the battering fists and claws, but one of them does manage to get through her defenses, scraping at her neck.
((Isuka shifts to H5.
R5 is dead.
R2 moves to J4. Misses Kuro.
R3 moves to I4. Hits Kuro for 5 damage.
R4 moves to I3.
Z2 moves to I5. Misses Kuro.
Z1 is dead.
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z1 HP 0/40; AC 13; Fort 13, Ref 9, Will 10
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I6): Cursed
S HP 53/53; AC 16; Fort 15, Ref 14, Will 12 (H6)
R5 HP 0/1; AC 13; Fort 13, Ref 9, Will 10
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (J6)
Next up: Tsuujin!
The dragonborn cleaves the rotting zombie in half with her greatsword, but it is simply replaced by another. And another. And yet another. Luckily, however, the creature the warlock had assaulted lurched forward as well, thinking only of hunger, succumbing to the retributive magic and collapsing to the filthy ground.
The rest, however, take swipes at the warlord. Kuro manages to protect herself from a few of the battering fists and claws, but one of them does manage to get through her defenses, scraping at her neck.
((Isuka shifts to H5.
R5 is dead.
R2 moves to J4. Misses Kuro.
R3 moves to I4. Hits Kuro for 5 damage.
R4 moves to I3.
Z2 moves to I5. Misses Kuro.
Z1 is dead.
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I6): Cursed
S HP 53/53; AC 16; Fort 15, Ref 14, Will 12 (H6)
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (J6)
Next up: Tsuujin!
Isuka2009-03-22 20:03:41
Foreseeing himself surrounded by enemies in a very short period of time, Tsuujin makes a decisive strike at the enemy nearest to him's knee. The tip of his rapier pierces through flesh and under the kneecap, leaving the creature limping and seriously hurt.
Keeping his shortsword at the ready for other enemies, the fighter keeps his foe's attention by yelling out, "Stay down!"
((
Steel Serpent Strike vs. S (AC 16) (1d20+8=22, 2d8+6=16)
Hit! Damage: 16, target is slowed and cannot shift until end of my next turn.
Mark S.
))
Keeping his shortsword at the ready for other enemies, the fighter keeps his foe's attention by yelling out, "Stay down!"
((
Steel Serpent Strike vs. S (AC 16) (1d20+8=22, 2d8+6=16)
Hit! Damage: 16, target is slowed and cannot shift until end of my next turn.
Mark S.
))
Unknown2009-03-22 20:25:09
Swearing in goblin, the sword-wielding little creature reaches out and plucks the torch from the nearby sconce. He swings it wildly at Zorga, missing, but retaining hope that it'll at least keep the dragonborn back as he himself ducks back past the doorway.
((G grabs the torch off the wall. G misses Zorga.
G shifts to I7))
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z1 HP 0/40; AC 13; Fort 13, Ref 9, Will 10
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed
S HP 37/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed
R5 HP 0/1; AC 13; Fort 13, Ref 9, Will 10
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (J6)
Next up: Ralzik & Aesamar!
((G grabs the torch off the wall. G misses Zorga.
G shifts to I7))
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed
S HP 37/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (E5)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (J6)
Next up: Ralzik & Aesamar!
Unknown2009-03-22 23:36:48
Able to take better stock of the situation from his perch atop the stair, the eladrin flicks his fingers towards the goblin nearest to him, a cloud of ethereal daggers flying from his fingers. He takes a step down the stairway and across to the other wall, in order to get a better view of the undead from whom he just escaped.
((Cast Cloud of Daggers on H6, attacking S. Int vs Ref14 (1d20+4=15) Hit! (Yay!) Damage: (1d6+4=10)))
((Move to 6F))
((Cast Cloud of Daggers on H6, attacking S. Int vs Ref14 (1d20+4=15) Hit! (Yay!) Damage: (1d6+4=10)))
((Move to 6F))
Unknown2009-03-22 23:50:41
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed
S HP 27/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed, Cloud of Daggers
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (F6)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (J6)
Next up: Ralzik!
Daganev2009-03-23 01:24:48
((I'm sorry, too many birthdays this weekend, and too many meetings. I'm going to be out till Monday. Please just have my char do eldirtch blast on relevant creatures, and curse people with his minor action, while moving away from the melee. (no more agathys armor for today, Thanks!))
Ralzik does his usual shot of eldritch fire to S but misses, and sends a curse at him instead.
((1d20+6=9 ))
Ralzik does his usual shot of eldritch fire to S but misses, and sends a curse at him instead.
((1d20+6=9 ))
Unknown2009-03-23 02:12:46
(( Been talking with S.A.W. and it looks like I'm going to be taking over Zorga until this adventure ends, and I can bring my barbarian in.
Look forward to playin with you guys, and take it easy on me, I'm a D&D virgin ))
Look forward to playin with you guys, and take it easy on me, I'm a D&D virgin ))
Unknown2009-03-23 02:22:20
The axe-wielding goblin swings and misses at the fighter in front of him. His fidgeting muscles causing his aim to deteriorate, as he falls into a mindless, bloodied rage.
((S1 takes 2 damage from Cloud of Daggers.
S1 misses Tsuujin.))
Z1 HP 0/40; AC 13; Fort 13, Ref 9, Will 10
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed
S HP 25/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed, Cloud of Daggers, Bloodied Rage
R5 HP 0/1; AC 13; Fort 13, Ref 9, Will 10
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Up Next: Zorga & Kuro!
((S1 takes 2 damage from Cloud of Daggers.
S1 misses Tsuujin.))
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 25/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed
S HP 25/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed, Cloud of Daggers, Bloodied Rage
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Up Next: Zorga & Kuro!
Unknown2009-03-23 03:01:08
Quickly stepping back a pace, Zorga hides herself from the goblins view. Making sure she's unseen, the dragonborn quickly darts forward, deftly pulling a dagger up and hurling it at the unsuspecting greenskin. Caught unaware, the goblin lets out a scream of rage as the dagger strikes home in his throat, a torrent of blood spurting forth.
((
Move to L6
Hide from G
Deft Strike to K5 Attack Roll (1d20, +6=, 6) = Hit
Critical Strike for 24 damage (Deft Strike(1d4 + 4) + Sneak attack( 8 + 8))
edit: Heh, I posted that as a male, apparently zorga is female!
))
((
Move to L6
Hide from G
Deft Strike to K5 Attack Roll (1d20, +6=, 6) = Hit
Critical Strike for 24 damage (Deft Strike(1d4 + 4) + Sneak attack( 8 + 8))
edit: Heh, I posted that as a male, apparently zorga is female!
))
Isuka2009-03-23 04:45:47
QUOTE (Zahar @ Mar 22 2009, 08:01 PM) <{POST_SNAPBACK}>
Quickly stepping back a pace, Zorga hides herself from the goblins view. Making sure she's unseen, the dragonborn quickly darts forward, deftly pulling a dagger up and hurling it at the unsuspecting greenskin. Caught unaware, the goblin lets out a scream of rage as the dagger strikes home in his throat, a torrent of blood spurting forth.
((
Move to L6
Hide from G
Deft Strike to K5 Attack Roll (1d20, +6=, 6) = Hit
Critical Strike for 24 damage (Deft Strike(1d4 + 4) + Sneak attack( 8 + 8))
edit: Heh, I posted that as a male, apparently zorga is female!
))
((
Move to L6
Hide from G
Deft Strike to K5 Attack Roll (1d20, +6=, 6) = Hit
Critical Strike for 24 damage (Deft Strike(1d4 + 4) + Sneak attack( 8 + 8))
edit: Heh, I posted that as a male, apparently zorga is female!
))
(( when you do your rolls, don't put a comma in there. It's 1d20+6 ))
Unknown2009-03-23 05:46:39
QUOTE (Isuka @ Mar 22 2009, 11:45 PM) <{POST_SNAPBACK}>
(( when you do your rolls, don't put a comma in there. It's 1d20+6 ))
(( Oh.... alrighty! ))
Unknown2009-03-23 08:01:13
((You'll want to link to the roll lookups for your damage and sneak attack as well, the same way you did with the attack roll. Also, your Dexterity modifier is only +3, so a deft strike is 1d4+3, and your attack roll is 1d20+3. The sneak attack gives you another 2d6. So in future, when you pull off a similar attack to this one, you could put in this roll: http://invisiblecastle.com/roller/view/1991599/ (That'll only be up for a day or so), which was 1d20+3;1d4+3+2d6. If the first roll is less the victim's AC, then you miss and can ignore the damage rolls. Either way, it streamlines the process somewhat.
Sorry if we're barraging you with advice and such. It gets easier.))
Sorry if we're barraging you with advice and such. It gets easier.))
Unknown2009-03-23 11:06:32
QUOTE (Ytraelux @ Mar 23 2009, 04:01 AM) <{POST_SNAPBACK}>
((You'll want to link to the roll lookups for your damage and sneak attack as well, the same way you did with the attack roll. Also, your Dexterity modifier is only +3, so a deft strike is 1d4+3, and your attack roll is 1d20+3. The sneak attack gives you another 2d6. So in future, when you pull off a similar attack to this one, you could put in this roll: http://invisiblecastle.com/roller/view/1991599/ (That'll only be up for a day or so), which was 1d20+3;1d4+3+2d6. If the first roll is less the victim's AC, then you miss and can ignore the damage rolls. Either way, it streamlines the process somewhat.
Sorry if we're barraging you with advice and such. It gets easier.))
Sorry if we're barraging you with advice and such. It gets easier.))
((In this case, he doesn't. Critical Hits mean you do max damage. Also, his attack roll isn't 1d20+3. He gets +3 for dex, +3 for Proficiency, and +1 extra for using a dagger. And as for damage, it's +3 for dex, and then +1 for Weapon Focus. I should have said that I re-did Zorga's sheet to make it a bit more viable when I leveled her up. http://www.myth-weavers.com/sheetview.php?sheetid=115127 ))
Unknown2009-03-23 11:22:59
As Zorga moves back, both the goblin and zombie beside her take a chance to strike, though her agility and position save her from both strikes.
((Both Z2 and G get opportunity attacks when you moved away.
Also, in the future, when you go to hide, you need to make a Stealth Check. I know it was confusing because I didn't post my rolls when I was running her, so just a thing for the future. ))
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z1 HP 0/40; AC 13; Fort 13, Ref 9, Will 10
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 1/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed, Bloodied
S HP 25/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed, Cloud of Daggers, Bloodied Rage
R5 HP 0/1; AC 13; Fort 13, Ref 9, Will 10
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (F6)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (K5)
Next up: Kuro!
((Both Z2 and G get opportunity attacks when you moved away.
Also, in the future, when you go to hide, you need to make a Stealth Check. I know it was confusing because I didn't post my rolls when I was running her, so just a thing for the future. ))
Initiative
Tsuujin
G
Ralzik
Aesamar
S
Zorga
Kuro
Z2
R2
R3
R4
Z2 HP 40/40; AC 13; Fort 13, Ref 9, Will 10 (I5)
G HP 1/25; AC 16; Fort 12, Ref 14, Will 11 (I7): Cursed, Bloodied
S HP 25/53; AC 16; Fort 15, Ref 14, Will 12 (H6): Slowed, Cloud of Daggers, Bloodied Rage
R2 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (J4)
R3 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I4)
R4 HP 1/1; AC 13; Fort 13, Ref 9, Will 10 (I3)
Player Info:
Tsuujin HP 24/31 (I5)
Aesamar HP 24/24 (F6)
Ralzik HP 32/32 (K6)
Kuro HP 19/24 (J5)
Zorga HP 29/29 (K5)
Next up: Kuro!
Unknown2009-03-23 15:56:34
((Here's a fun new little map with actual sprites! ))
Initiative
Tsuujin
G (Sword)
Ralzik
Aesamar
S (Axe)
Zorga
Kuro
Z2
R2
R3
R4
Initiative
Tsuujin
G (Sword)
Ralzik
Aesamar
S (Axe)
Zorga
Kuro
Z2
R2
R3
R4