Brewmastery and Tinkering

by Furien

Back to Common Grounds.

Kiradawea2009-04-05 22:11:11
Hey hey hey. You all forget the core issue here. Enchanters were given the shaft with these new tradeskills. mad.gif
Unknown2009-04-05 22:11:25
Umm, what do largo, vivace, and BlastHorn do?
Llandros2009-04-05 22:12:09
music boxes lessen either health, mana or ego regen for enemies in the room

watches can have one of 3 effects, lengthen bard songs, tell you who's demsense you are standing in or a new defense against aeon, just makes it less hindering and the defense is short lived

horns can be enchanted with perfectfourth (attracts rats), roulade (heals ego), disrupt music box, and one to break walls

also two etchings are available, one to lengthen song time and one to reduce the eq on using music afflictions.
Narsrim2009-04-05 22:12:33
could someone post what the new horns, music boxes, and time pieces do. As in post the ab scrolls?
Gregori2009-04-05 22:14:08
I wish Estarra would take her steel toe off Serenwilde's throat. It is so obvious how much she hates us! I mean the proof is in the Moonwater! Come on, stop loving everyone else and crushing our hopes and dreams under your iron clad high healed stilettos!


/satire


Seriously though... moonwater is pretty near useless with it dropping on any sip cure or not. It should only drop when it cures something.
Furien2009-04-05 22:15:27
QUOTE (Llandros @ Apr 5 2009, 03:04 PM) <{POST_SNAPBACK}>
TINKERING - MINIATURES

Syntax: ENCHANT FIGURINE
You now have the ability activate battle figurines. See HELP MINIATURE
BATTLES.


Lame, was hoping they'd actually made the system more fun.
Kiradawea2009-04-05 22:20:51
Yes we were. The only thing Enchantment had was profit, and that came primarily from cubes and regen enchantments. The guildspecific enchantments are lackluster (who buys fear or enlarge enchantments), the two angles are, from what I've seen, not worth it and we still have a boring magicrown. We gained next to nothing, and lost lots of business.
Gregori2009-04-05 22:22:55
QUOTE (Kiradawea @ Apr 5 2009, 04:20 PM) <{POST_SNAPBACK}>
Yes we were. The only thing Enchantment had was profit, and that came primarily from cubes and regen enchantments. The guildspecific enchantments are lackluster (who buys fear or enlarge enchantments), the two angles are, from what I've seen, not worth it and we still have a boring magicrown. We gained next to nothing, and lost lots of business.



All sorts of people in combat.
Narsrim2009-04-05 22:24:13
At least Fear enchantments can provide people with access to Fear that otherwise don't have it. Who the hell buys a Dig enchantment?
Kiradawea2009-04-05 22:25:01
No they don't. I only have people buying mercy, perfection and such because they run out. Fear and enlarge, not so much. All you need is a cube. There really is no profit in fear and enlarge and enfeeble enchants.
Narsrim2009-04-05 22:25:23
If helps soothe anyone's mind, I really think Hexangle and Pentagle come out as being better abilities than most of the other new stuff. Probably all of it combined. The speed reduction alone is niiiice.
Narsrim2009-04-05 22:28:25
Someone go test the horn that breaks walls. I want to know how many hits it takes to knock down a stonewall! *whip*
Shaddus2009-04-05 22:31:45
QUOTE (Narsrim @ Apr 5 2009, 05:28 PM) <{POST_SNAPBACK}>
Someone go test the horn that breaks walls. I want to know how many hits it takes to knock down a stonewall! *whip*

I think it's the same as crash, and a long ass equi requirement.
Narsrim2009-04-05 22:33:09
QUOTE (Shaddus Mes'ard @ Apr 5 2009, 06:31 PM) <{POST_SNAPBACK}>
I think it's the same as crash, and a long ass equi requirement.


I think, and I tested aren't the same. Make a horn and test it. *demonic voice* NOW!

/love
Unknown2009-04-05 22:34:48
WTB Brewmeister AB's.
Celina2009-04-05 22:35:33
QUOTE (Narsrim @ Apr 5 2009, 05:28 PM) <{POST_SNAPBACK}>
Someone go test the horn that breaks walls. I want to know how many hits it takes to knock down a stonewall! *whip*


blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:37:40.625/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:37:49.281/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:37:50.203/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:37:58.750/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:37:59.328/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:07.906/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:08.359/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:16.640/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:17.109/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:25.734/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:26.203/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:34.390/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:34.875/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:43.234/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes but holds firm.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:44.296/

++
7094h, 5646m, 5646e, 10p, 27625en, 26140w elrxkb---/17:38:52.671/
blow horn at east

You direct a small brass trumpet towards the east, and blow mightily at a large wall of ice. The wall shakes momentarily before collapsing.
7094h, 5646m, 5646e, 10p, 27625en, 26140w lrxkb---/17:38:53.156/

in summary: Ew
Unknown2009-04-05 22:39:41
I think the perfumes might be good for rp. I got the musk one for Vorung. >.>
Aoife2009-04-05 22:41:22
QUOTE (Vena @ Apr 5 2009, 06:39 PM) <{POST_SNAPBACK}>
I think the perfumes might be good for rp. I got the musk one for Vorung. >.>


RP and Influence tongue.gif
Gregori2009-04-05 22:44:03
Personally I find the perfume spam annoying. it's already spammy as hell with shrine powers, auras, totems, and now 20 lines of combat spam every 10 seconds will be how I think everyone in the room smells like a french whore.

I like the perfumes, I hate the unneeded spam.
Aison2009-04-05 22:44:24
ohmy.gif

Wow. Nice job, Admins, this is awesome.