Siam2009-05-12 07:33:20
Edit:
In answer to Jigan:
In the Light of Narsrim's recent escapade, I suggest that disenchanting sigils inenemy foreign territory requires you to reject grace.
QUOTE (Jigan @ May 12 2009, 03:37 PM) <{POST_SNAPBACK}>
And then you get the unenemied ones to do it under grace, yes?
In answer to Jigan:
In the Light of Narsrim's recent escapade, I suggest that disenchanting sigils in
Jigan2009-05-12 07:37:25
QUOTE (thisismydisplayname @ May 12 2009, 02:33 AM) <{POST_SNAPBACK}>
In the light of Narsrim's recent escapade, I suggest that disenchanting sigils in enemy territory requires you to reject grace.
And then you get the unenemied ones to do it under grace, yes?
Narsrim2009-05-12 07:39:18
I'd also like to suggest that you not be able to influence while graced. Clearly avoiding combat to influence in a village is wrong if using it to avoid combat to blow up a sigil is wrong. You can't have your cake and eat it too. Grace can either be abused or it cannot. I've been told in multiple issues that it basically cannot.
Penelope2009-05-12 07:45:22
There's a difference though. When you're influencing through grace you can line people up to divert the mob and stop the action, resetting it back to the very beginning. There's no such defense against someone that gets the bright idea into their head that if they go and disenchant sigils while under grace they can lawl as people can only stand there, watch and kick helplessly against their magic godly protection. Get caught? No problem. Just run away without any negative consequences.
Edit: And before you flame me...I have no interest in this debate. I don't care one way or the other. I'm just pointing out the obvious.
Edit: And before you flame me...I have no interest in this debate. I don't care one way or the other. I'm just pointing out the obvious.
Narsrim2009-05-12 07:49:32
QUOTE (Penelope @ May 12 2009, 03:45 AM) <{POST_SNAPBACK}>
There's a difference though. When you're influencing through grace you can line people up to divert the mob and stop the action, resetting it back to the very beginning. There's no such defense against someone that gets the bright idea into their head that if they go and disenchant sigils while under grace they can lawl as people can only stand there, watch and kick helplessly against their magic godly protection. Get caught? No problem. Just run away without any negative consequences.
Semantics. I could just as easily argue that you could pick up the commodities after I disenchant and use them to make new sigils, which ultimately costs you very little given you can use powerstones to make them. In the end, however, the point is that it is either legitimate to use grace to circumvent being attacked or it is not.
Siam2009-05-12 07:49:52
QUOTE (Jigan @ May 12 2009, 03:37 PM) <{POST_SNAPBACK}>
And then you get the unenemied ones to do it under grace, yes?
There. Up above. I've tweaked it ever so slightly.
Thanks for pointing that out.
Narsrim2009-05-12 07:52:34
I've giving this a big LULZ though given I disenchanted the people under grace that buried 500 sulfur with sigils to make digging them up take hours.
I mean seriously, who are you to call foul (fowl?)? It's questionable. It's been issued for clarification, but seriously, get out of that ivory tower.
I mean seriously, who are you to call foul (fowl?)? It's questionable. It's been issued for clarification, but seriously, get out of that ivory tower.
Urazial2009-05-12 07:58:05
Influencing under grace during a revolt can be stopped by debating the graced influencer and shattering their ego. There is no way to stop someone using grace to disenchant. Both are lame, but one is preventable.
Narsrim2009-05-12 08:00:46
QUOTE (Urazial @ May 12 2009, 03:58 AM) <{POST_SNAPBACK}>
Influencing under grace during a revolt can be stopped by debating the graced influencer and shattering their ego. There is no way to stop someone using grace to disenchant. Both are lame, but one is preventable.
Sure there is. You can re-enchant sigils. Grace doesn't last that long, and you have like 30 seconds while I'm off equilibrium per sigil to pick up the commodities.
Urazial2009-05-12 08:07:27
Enchanting the sigils does not prevent the act from happening, resulting in the loss of time and powerstones/reserves as well as leaving an opening for raiders. And I believe you know better, should've known better, and are simply being difficult. The two graced acts, disenchanting and village influencing, aren't even comparable. But yes, both are lame.
Narsrim2009-05-12 08:09:10
QUOTE (Urazial @ May 12 2009, 04:07 AM) <{POST_SNAPBACK}>
Enchanting the sigils does not prevent the act from happening, resulting in the loss of time and powerstones/reserves as well as leaving an opening for raiders. And I believe you know better, should've known better, and are simply being difficult. The two graced acts, disenchanting and village influencing, aren't even comparable. But yes, both are lame.
And so far as I know, both are legitimate.
Siam2009-05-12 08:10:03
QUOTE (Urazial @ May 12 2009, 04:07 PM) <{POST_SNAPBACK}>
Enchanting the sigils does not prevent the act from happening, resulting in the loss of time and powerstones/reserves as well as leaving an opening for raiders. And I believe you know better, should've known better, and are simply being difficult. The two graced acts, disenchanting and village influencing, aren't even comparable. But yes, both are lame.
Narsrim2009-05-12 08:14:11
I'd made the same claim about influencing a village while graced. You know better. You should have known better. And you still do it.
Urazial2009-05-12 08:20:40
Yes, I have done it before. Lots have- it's permissable and a sound tactic when grossly outnumbered. And it still leaves the person open for debate. And yes, it still smacks of lameness. Just like disenchanting under grace or forcing someone to kick an avatar. Or making an alt to disenchant. I... guess the moral of the story is that Celest really, really, REALLY hates Glom monoliths?
Eventru2009-05-12 08:50:10
Ideas relative to disenchanting sigils, not arguing the value of graced-tactics. Thanks. I'll lock if you hop off-topic again.
Shaddus2009-05-12 09:30:56
QUOTE (Eventru @ May 12 2009, 03:50 AM) <{POST_SNAPBACK}>
Ideas relative to disenchanting sigils, not arguing the value of graced-tactics. Thanks. I'll lock if you hop off-topic again.
In before lock.
Xenthos2009-05-12 11:24:06
Eh. If you're doing something mechanically hostile (attacking defenses), it should be a hostile action. Pretty simple.
Unknown2009-05-12 11:40:29
QUOTE (Xenthos @ May 12 2009, 09:24 PM) <{POST_SNAPBACK}>
Eh. If you're doing something mechanically hostile (attacking defenses), it should be a hostile action. Pretty simple.
This makes a lot of sense.
Talan2009-05-12 12:45:50
QUOTE (Narsrim @ May 12 2009, 03:52 AM) <{POST_SNAPBACK}>
I mean seriously, who are you to call foul (fowl?)? It's questionable.
Wait, was that a trill joke? I'll pretend it was and give you +1 for wittiness. Anyway, because you keep using this as an example of our horrible abuse....I got this idea from the quest on Dramube where, if there are three things in a room, you're going to be digging 27 times to get them all out. I implemented it (and why stop at just three things buried) because I was waking up every day to find that a certain enchanter (not Narsrim) was basically using our sigils as his personal commodities market. I did this before the current event got started and was done in the context of nuisance raids. It did not occur to me that this would be questionable.. I was just trying to combat the lameness of off-hours mining of sigils. This is different in both situation and intent to the things you have compared it to, so, please stop doing that. Thanks.
Unknown2009-05-12 14:10:43
QUOTE (Salvation @ May 12 2009, 10:10 AM) <{POST_SNAPBACK}>
Why not just make disenchanting aggressive? It's most comparable to disarming traps, which is aggressive.