Lusternia Tweets 1 (Retired)

by Estarra

Back to Common Grounds.

Eventru2009-12-29 02:23:39
Soulforge only targets the cities - it is leftover from the Holy Empire, who certainly would never waste the time nonetheless a precious commodity like power on the barbaric communes, who certainly wouldn't accept power from such an ill-begotten, darkly prophesized project.
Rika2009-12-29 02:26:13
QUOTE (Eventru @ Dec 29 2009, 03:23 PM) <{POST_SNAPBACK}>
communes, who certainly wouldn't accept power from such an ill-begotten, darkly prophesized project.


Of course they wouldn't. suspicious.gif
Unknown2009-12-29 02:46:26
QUOTE (Kialkarkea @ Dec 28 2009, 08:07 PM) <{POST_SNAPBACK}>
Xypher and Senna are waiting for a resolution before anyone does anything.


That's not a problem. That's the larger family eating up a smaller family. Such is the circle of life.

As with Lions, as with Lusternia.
Everiine2009-12-29 03:21:46
QUOTE (Gleip @ Dec 28 2009, 09:07 PM) <{POST_SNAPBACK}>
Okay, so I know epic quests are supposed to be epic, but it's frustrating having no clue on where to even begin looking for clues.

Ask Kalin. Apparently he knows enough about them to complete them in mere days.
Xenthos2009-12-29 03:35:17
QUOTE (Everiine @ Dec 28 2009, 10:21 PM) <{POST_SNAPBACK}>
Ask Kalin. Apparently he knows enough about them to complete them in mere days.

The second Gaudi quester is already on to the final quests, too! tongue.gif
Ixion2009-12-29 03:50:20
QUOTE (Xenthos @ Dec 28 2009, 10:35 PM) <{POST_SNAPBACK}>
The second Gaudi quester is already on to the final quests, too! tongue.gif


In all fairness they have a ton of power needed to pay for guilds. That, along with two cities spamming essence collection, along with Eventru's words of that EQs won't be looked at any time soon rather makes it not even worth complaining about (right or wrong).

I'm sure there are other battles to be fought where it would be worth the effort to do so, just a thought.
Xenthos2009-12-29 03:58:10
QUOTE (Ixion @ Dec 28 2009, 10:50 PM) <{POST_SNAPBACK}>
In all fairness they have a ton of power needed to pay for guilds. That, along with two cities spamming essence collection, along with Eventru's words of that EQs won't be looked at any time soon rather makes it not even worth complaining about (right or wrong).

I'm sure there are other battles to be fought where it would be worth the effort to do so, just a thought.

And, in all fairness, they expected that "ton of power" to take a while to get. 2 people at 2 epic quests is nearly half the total amount. In a week. ohmy.gif

Eventru may have said that, but I still hold out some hope that when it's seen how soon people will be clamouring for their new guild, something is at least looked at. wink.gif
Rika2009-12-29 04:02:27
Having to do all my aliases and triggers again. sad.gif
Ixion2009-12-29 04:02:34
QUOTE (Xenthos @ Dec 28 2009, 10:58 PM) <{POST_SNAPBACK}>
And, in all fairness, they expected that "ton of power" to take a while to get. 2 people at 2 epic quests is nearly half the total amount. In a week. ohmy.gif

Eventru may have said that, but I still hold out some hope that when it's seen how soon people will be clamouring for their new guild, something is at least looked at. wink.gif


Fair enough. People can clamour all they want though; I'm confident the power will be raised long before they area ready for release anyway.
Xenthos2009-12-29 04:07:57
QUOTE (Ixion @ Dec 28 2009, 11:02 PM) <{POST_SNAPBACK}>
Fair enough. People can clamour all they want though; I'm confident the power will be raised long before they area ready for release anyway.

Oh, I'm sure it would be. But, it would be many (and many more) times longer without these!

Anyways, I'm not even asking that it be nerfed (because all orgs have access to the power income), I'm just asking that the time limitations on these two new quests be looked at to make sure they comply with Celest's / Mag's.

They could even make it so that it can only be done once in between desert battles, make the desert battles happen 1-2x a year, and tada. Done. Assuming it's not already that way, but-- if it is, nobody's saying, so I will just have to suggest it. smile.gif
Talan2009-12-29 04:14:11
Review designs. Approve them!
crying.gif
Shaddus2009-12-29 04:17:51
QUOTE (Talan @ Dec 28 2009, 10:14 PM) <{POST_SNAPBACK}>
Review designs. Approve them!
crying.gif

^ this
Aoife2009-12-29 04:21:45
QUOTE (Talan @ Dec 28 2009, 11:14 PM) <{POST_SNAPBACK}>
Review designs. Approve them!
crying.gif


^^^^^

This sad.gif
Eventru2009-12-29 04:28:16
QUOTE (Xenthos @ Dec 28 2009, 11:07 PM) <{POST_SNAPBACK}>
Oh, I'm sure it would be. But, it would be many (and many more) times longer without these!

Anyways, I'm not even asking that it be nerfed (because all orgs have access to the power income), I'm just asking that the time limitations on these two new quests be looked at to make sure they comply with Celest's / Mag's.

They could even make it so that it can only be done once in between desert battles, make the desert battles happen 1-2x a year, and tada. Done. Assuming it's not already that way, but-- if it is, nobody's saying, so I will just have to suggest it. smile.gif


I've made it so we can easily track how quickly people are gaining the honours lines etc, to see if there isn't some adjustment required.

Really, as I look at it, it takes a minimum of seven or so hours of collecting a particular commodity, and it takes about 2-3 hours to quest simply to that point.

If it's going too fast wherein they're able to get all 5 lines in a day (it doesn't look like that, however), well, then clearly there's a bug, and we'll address that - and if the Gaudiguch quest is too simple, we'll address that, too.

If it's simply a matter of people constantly grinding for it then, well, good for them I suppose. I don't think it's fair to simply say 'let only 1-2 people get the epic item per 2 weeks' - frankly, there's more epic items in Glomdoring than both of the original cities combined, and more in Serenwilde than any individual city. Looking at those numbers alone, it seems like the problem isn't the cities being done too quickly, but rather their being dependent on opposing quests than can only be done once a week or so is more a hindrance than a balancing. However, like I said, we're not looking into changing them at this time.

As a note, I believe it took Ixchilgal about 4 days to get all of the lines (it's been about 24 hours since Kalin finished his, and I believe it took him a couple of days at least to finish), which is about on par with the other cities - ie roughly 9 hours of work per line, dictated entirely by reset times.

Anyways. Like I said, we'll keep an eye out for bugs and the like that might be unknowingly speeding the city's quest up and if they are, well, we'll fix them - but the quest's aren't changing. If for no reason other than we simply lack the resources to go through and start reworking ancient quests any more than they already have been.

If you feel like continuing the discussion, you're welcome to PM me privately and I'll be happy to listen to your concerns (or, as always, you can e-mail support@lusternia.com if you feel like something seriously warrants attention). (Edit: By which I mean, we've hijacked this thread enough, heh)
Casilu2009-12-29 04:35:02
QUOTE (rika @ Dec 28 2009, 08:02 PM) <{POST_SNAPBACK}>
Having to do all my aliases and triggers again. sad.gif


Ouch, poor Rika.
Unknown2009-12-29 04:43:03
QUOTE (Salvation @ Dec 28 2009, 09:46 PM) <{POST_SNAPBACK}>
That's not a problem. That's the larger family eating up a smaller family. Such is the circle of life.

As with Lions, as with Lusternia.

Except for it ain't happenin, and there's the problem tongue.gif
Esano2009-12-29 04:50:52
QUOTE (Eventru @ Dec 29 2009, 01:23 PM) <{POST_SNAPBACK}>
Soulforge only targets the cities - it is leftover from the Holy Empire, who certainly would never waste the time nonetheless a precious commodity like power on the barbaric communes, who certainly wouldn't accept power from such an ill-begotten, darkly prophesized project.

Except the forests can tune the Soulforge to give them power, but the Soulforge can never be tuned to attack them. The only negative mechanical risk for the communes is if it goes on long enough for the plague to start.
Unknown2009-12-29 04:53:32
QUOTE (Eventru @ Dec 28 2009, 10:28 PM) <{POST_SNAPBACK}>
As a note, I believe it took Ixchilgal about 4 days to get all of the lines (it's been about 24 hours since Kalin finished his, and I believe it took him a couple of days at least to finish), which is about on par with the other cities - ie roughly 9 hours of work per line, dictated entirely by reset times.


Magnagora's is not roughly 9 hours per line. More like 12.

Magnagora is also balanced at the end by that nasty sea battle in comparison to the communes, while Gaudi... isn't.

Make the new Hand quest only possible to finish during a short span in the year (month at most), and I think it will be set in terms of "comparable obnoxious time windows".
Furien2009-12-29 05:05:42
Dare I suggest we do away with obnoxious time windows entirely?

...Nah. Carry on.
Unknown2009-12-29 05:13:58
QUOTE (Furien @ Dec 28 2009, 11:05 PM) <{POST_SNAPBACK}>
Dare I suggest we do away with obnoxious time windows entirely?

...Nah. Carry on.


While that would be great, it's been implied that there is too much RP significance to do away with the reliance of our epic quest on the lunar cycle.

So we just make everyone else suffer too.