Control Over Daughter Movements

by Ishant

Back to Ideas.

Chade2009-08-22 21:59:20
Just to save on the hassle of having to raise the bloody things. I bet 90% of the Glom/Seren population would be happy to see a nerf to Ladies/Daughters and have them changed to spawn like Angels and Demons without having the grind of having to influence fae.
Everiine2009-08-22 22:04:44
But... but... if we could control and predict where they would be, I wouldn't have died to them twice by accidentally running into them!

Nerf... uh... something....

NERF murphy.gif
Celina2009-08-22 22:13:44
QUOTE (Malicia @ Aug 22 2009, 03:51 PM) <{POST_SNAPBACK}>
There seems to be some gross misinformation that needs promptly corrected:

1) Some lesser demons have a –small- chance to break a limb. Some lesser angels have a –small- chance to do a 1 second stun. Otherwise, they do no afflictions. They do very minor damage. The vast majority of angels and demons are spread all over Cosmic making them by no means “defenders” of the Supernals or Demon Lords. The only exception to this are Archangels and Archdemons. One total spawns on Celestia/Nil. The others are only summoned by DL/Supernals and fade within 1 hour.

2) Daughters and Ladies afflict about 33% of the time. They can web (both), blackout (both), blind (daughters), or freeze/break limbs (ladies). They do –massive- damage as Vathie demonstrates in his log in the Hai’gloh thread. It’s not uncommon for a lady or daughter to hit for 1500-2500 damage with certain attacks. It would take around 5 demons to match this damage output (and bear in mind they also don’t afflict).

3) Wiccans have a discretionary power that massively buffs Ladies/Daughters that can be stacked with Liveforest.


As such it should be obvious as to why Ladies/Daughters have such limitations on them. If you want them to be easier to respawn or be better fortified then they should obviously be in the same number and strength as demons/angels. They also SHOULD NOT afflict and hinder like they do. For the most part every time someone complains, however, they seem to want to keep all the advantages with no disadvantages.

As for Ethereal changes, the only change done Ladies/Daughters was to make it so Ladies/Daughters are LESS likely to stick around the Avatars. They still can, but they don’t tend to get stuck in their rooms like they used to do.

Cosmic has and remains significantly harder to defend and less fortified passively. You really have zero room to complain about advantages and mechanics you have when we have no similar equivalent. There is literally not one advantage to defending Cosmic over Ethereal. It is less passively fortified, easier to access, etc. Finally, we lose power when lesser angels/demons die. No such power loss is given by ladies/daughters.


Oh man, talk about trying to drastically skew reality. I have no doubts that daughters are in literal terms stronger than angels/demons, but at least don't warp the facts so badly that you come across as totally biased.

Allow me to promptly correct you.

Angels/demons stun quite often, as well as break limbs and paralyze. In fact, with ripple/angels, I'm usually stunned about as often as I am not stunned. If you'd like to debate the usefulness of afflictions, go for it, but I'm going to go ahead and say stun is the best one out there. Don't forget, ripple stacks with angels just like liveforest stacks with daughters. smile.gif

Daughters no longer exist in any real numbers. They are constantly picked off. Constantly. Thus their "massive" damage is nullified by the fact that they are dead. They also chase so they will often times be lead away from defenders and picked off one by one. This can be done by anyone, cubix not required. Angels/demons on the other hand respawn over and over and have to be dealt with. The power loss is pathetic, so drop that argument.

Let's also remember that any damage Malicia takes will be greater than anything other people take. She's a high health tracker with crap dmp. She failed to point that out.

Honestly, the things you are posting needs to just be corrected. You can't say things like "bear in mind they don't afflict" and cosmic is "easier to access." You sound foolish.
Gregori2009-08-22 22:21:15
QUOTE (Celina @ Aug 22 2009, 04:13 PM) <{POST_SNAPBACK}>
Let's also remember that any damage Malicia takes will be greater than anything other people take. She's a high health tracker with crap dmp. She failed to point that out.


Oh, huh...

Did I fail to paint a full picture too, by pointing out... I am a Vernal Ascendant Kephera, in Splendor Robes, with a Truefavour, Shield Rune, and was being hit by daughters during possibly their weaker phase?

My bad.
Malicia2009-08-22 22:30:13
QUOTE (Celina @ Aug 22 2009, 05:13 PM) <{POST_SNAPBACK}>
Oh man, talk about trying to drastically skew reality. I have no doubts that daughters are in literal terms stronger than angels/demons, but at least don't warp the facts so badly that you come across as totally biased.

Allow me to promptly correct you.

Angels/demons stun quite often, as well as break limbs and paralyze. In fact, with ripple/angels, I'm usually stunned about as often as I am not stunned. If you'd like to debate the usefulness of afflictions, go for it, but I'm going to go ahead and say stun is the best one out there. Don't forget, ripple stacks with angels just like liveforest stacks with daughters. smile.gif

Daughters no longer exist in any real numbers. They are constantly picked off. Constantly. Thus their "massive" damage is nullified by the fact that they are dead. They also chase so they will often times be lead away from defenders and picked off one by one. This can be done by anyone, cubix not required. Angels/demons on the other hand respawn over and over and have to be dealt with. The power loss is pathetic, so drop that argument.

Let's also remember that any damage Malicia takes will be greater than anything other people take. She's a high health tracker with crap dmp. She failed to point that out.

Honestly, the things you are posting needs to just be corrected. You can't say things like "bear in mind they don't afflict" and cosmic is "easier to access." You sound foolish.

Let me help you out- The argument 'because their always dead' has very little bearing on the amount of damage and afflictions they do. That's a rather dumb statement. I already said I'd post some logs with focus on the damage and afflictions they do at various moon phases. I've dealt with demons and I have to say that they were far easier to deal with than a stack of daughters/ladies. Since my playing a tracker is the key in your rebuttal, I'll ask others to provide some actual numbers as well. Secondly, cosmic is easier to access. These things all weigh in when considering the original poster's idea.
Xenthos2009-08-22 22:34:35
QUOTE (Malicia @ Aug 22 2009, 06:30 PM) <{POST_SNAPBACK}>
Secondly, cosmic is easier to access.

The heck?

Maybe if you have a 2000 credit artifact, but without it Ethereal is far easier to access. And even with it... it's just a few more steps.
Malicia2009-08-22 22:36:26
QUOTE (Xenthos @ Aug 22 2009, 05:34 PM) <{POST_SNAPBACK}>
The heck?

Maybe if you have a 2000 credit artifact, but without it Ethereal is far easier to access. And even with it... it's just a few more steps.

Well, I do have a big problem with the cubix and I do wish there were a discretionary power that blocked it. It makes it very easy to raid the cosmic/elemental planes. I was actually going to post up an idea that gave orgs a way to prevent cubix hopping at a power cost with the hopes that shrine distort would be deleted, but that's for another thread.
Celina2009-08-22 22:36:48
QUOTE (Malicia @ Aug 22 2009, 05:30 PM) <{POST_SNAPBACK}>
Let me help you out- The argument 'because their always dead' has very little bearing on the amount of damage and afflictions they do. That's a rather dumb statement. I already said I'd post some logs and not only the damage and afflictions they do at various moon phases. I've dealt with demons and I have to say that they were far easier to deal with than a stack of daughters/ladies. Since my playing a tracker is the key in your rebuttal, I'll ask others to provide some actual numbers as well. Secondly, cosmic is easier to access. These things all weigh in when considering the original poster's idea.


laugh.gif

No, Malicia. "They are always dead" has a lot of bearing on the argument between demons/angels vs daughters. Demons/Angels respawn constantly. Daughters do not. There is a quest and they come back one at a time, over a long period of time. If they are dead/low in numbers, their damage and afflictions is drastically reduced (or non existent). You can't argue the two points and ignore the crucial fact of their creation.

Especially considering your next statement is "they were far easier to deal with than a stack of daughters/ladies. Well..please show me a stack of daughters ladies. I'll help you out: you can't.

Cosmic is not. Maybe for cubix users, not for everyone else. smile.gif
Harkux2009-08-22 22:37:05
QUOTE (Malicia @ Aug 22 2009, 06:30 PM) <{POST_SNAPBACK}>
Let me help you out- The argument 'because their always dead' has very little bearing on the amount of damage and afflictions they do. That's a rather dumb statement. I already said I'd post some logs with focus on the damage and afflictions they do at various moon phases. I've dealt with demons and I have to say that they were far easier to deal with than a stack of daughters/ladies. Since my playing a tracker is the key in your rebuttal, I'll ask others to provide some actual numbers as well. Secondly, cosmic is easier to access. These things all weigh in when considering the original poster's idea.


1. Where are said logs, already?

2. Cosmic isn't easier to access than Ethereal. Transverse elemental, find an archway transverse ethereal.


Edit:

Cubixes make it easy to raid Cosmic/Elemental?

How often do you and your little homeskillets cubixwhore in and out of Faethorn?
Xenthos2009-08-22 22:38:55
QUOTE (Malicia @ Aug 22 2009, 06:36 PM) <{POST_SNAPBACK}>
Well, I do have a big problem with the cubix and I do wish there were a discretionary power that blocked it. It makes it very easy to raid the cosmic/elemental planes. I was actually going to post up an idea that gave orgs a way to prevent cubix hopping at a power cost with the hopes that shrine distort would be deleted, but that's for another thread.

When you do, consider that the Prism works on Ethereal/Elemental but not on Cosmic, and is a fraction of the price.

Without the cubix though, Ethereal is definitely far more accessible. Prism is an easy-out. Can also just use the archway. There are no guards on either side of it.
Malicia2009-08-22 22:41:48
QUOTE (Xenthos @ Aug 22 2009, 05:38 PM) <{POST_SNAPBACK}>
When you do, consider that the Prism works on Ethereal/Elemental but not on Cosmic, and is a fraction of the price.

Without the cubix though, Ethereal is definitely far more accessible. Prism is an easy-out. Can also just use the archway. There are no guards on either side of it.

Prism doesn't take you directly into Ethereal Glomdoring/Serenwilde. Once you're inside and have to deal with liveforest and shrines that cover all the commune's assets, prism and cubix are on equal ground. One just costs more.

Edit: @Harkux- about as often as various others cubixwhore in and out of Celestia/Nil.

Second edit: @Celina- I'm sorry but I don't feel that an org's inability to keep their daughters/ladies alive negates the potential of said mobs.
Xenthos2009-08-22 22:43:26
QUOTE (Malicia @ Aug 22 2009, 06:41 PM) <{POST_SNAPBACK}>
Prism doesn't take you directly into Ethereal Glomdoring/Serenwilde. Once you're inside and have to deal with liveforest and shrines that cover all the commune's assets, prism and cubix are on equal ground. One just costs more.

And the cheaper one doesn't work on Cosmic. Where's the equal ground?
Harkux2009-08-22 22:44:05
So Serenwilde and Glomdoring pop in and out of Nil/Celestia every 5 minutes between the hours of 6 AM to 10 AM EST?

Edit::

In Celina's defense; it's a little hard to keep them alive when they are wiped out between said hours listed above.

When the only Serenwilders are myself, -maybe- Sarrasri, and -maybe- Lendren who aren't lowbies? Glomdoring's numbers aren't much better in the wee hours of the morning.
Unknown2009-08-22 22:45:40
2000 cr != 700 cr.

Even if the prism didn't take you directly to either place, is 5 steps really just impossible?

Ever since the archway changes, I can't really take any opinion that ethereal is impossible to get into seriously anymore.

Malicia2009-08-22 22:45:57
QUOTE (Harkux @ Aug 22 2009, 05:44 PM) <{POST_SNAPBACK}>
So Serenwilde and Glomdoring pop in and out of Nil/Celestia every 5 minutes between the hours of 6 AM to 10 AM EST?

Uh huh... What's time have to do with anything? Rant somewhere else. I don't know what you're talking about, I'm just discussing defense advantages.

@Shujiro- Didn't say it was impossible. Just that cubix/free medallions make it easy to hop on and off cosmic planes. Prism makes it easy to raid Water/Earth with PERMA rifts that take you to Cosmic. Prism takes you into Faethorn and then you work your way up to the archways. Have someone meld Faethorn or plant a thousand eyeballs and you can spot an enemy before they even get their group into org territory. I will admit that moving the nexus and making ethereal meldable (after certain conditions are met) evens things out some, but it's not ENTIRELY even yet. I did hear they 'fixed' ripple.
Xenthos2009-08-22 22:47:02
QUOTE (Malicia @ Aug 22 2009, 06:45 PM) <{POST_SNAPBACK}>
Uh huh... What's time have to do with anything? Rant somewhere else. I don't know what you're talking about, I'm just discussing defense advantages.

But I'm just not getting your arguments. It's not like walking into Faethorn and then going a few steps either way is... difficult. :/
Gregori2009-08-22 22:52:40
Ethereal can't be that hard, nor can ladies. I got a huge LOL at this when Aiyana showed me.

This is a tell to her after Narsrim left Ethereal Serenwilde, from killing ladies.

QUOTE
Narsrim tells you, "I'm not entirely sure why you are melding. I killed all of them!"



Good things those Ladies hit so hard! Hell, he had Sarrasri, and me, and a Lady hitting him and he kept on walking and killing them. GoGo Superior Defense.
Malicia2009-08-22 22:53:50
QUOTE (Xenthos @ Aug 22 2009, 05:47 PM) <{POST_SNAPBACK}>
But I'm just not getting your arguments. It's not like walking into Faethorn and then going a few steps either way is... difficult. :/

I'm saying from experience, it's easier to raid cosmic than ethereal org territories. I've had plenty of fun on Nil. I've raided Glomdoring and SW. Even with the poor ladies and daughters dead, if liveforest and shrines are up, it's time to go. Oh and with a meld that can cover the place and protect the Avatars. I guess we'll just have to agree to disagree on that point.
Chade2009-08-22 22:55:02
QUOTE (Malicia @ Aug 22 2009, 11:41 PM) <{POST_SNAPBACK}>
Prism doesn't take you directly into Ethereal Glomdoring/Serenwilde. Once you're inside and have to deal with liveforest and shrines that cover all the commune's assets, prism and cubix are on equal ground. One just costs more.

Edit: @Harkux- about as often as various others cubixwhore in and out of Celestia/Nil.

Second edit: @Celina- I'm sorry but I don't feel that an org's inability to keep their daughters/ladies alive negates the potential of said mobs.


Heh, your long break hasn't diminished your ability to post really skewed comments. Forums are going to be so much more interesting now you're back.
Unknown2009-08-22 22:55:17
QUOTE (Malicia @ Aug 22 2009, 03:45 PM) <{POST_SNAPBACK}>
@Shujiro- Didn't say it was impossible. Just that cubix/free medallions make it easy to hop on and off cosmic planes. Prism makes it easy to raid Water/Earth with PERMA rifts that take you to Cosmic. Prism takes you into Faethorn and then you work your way up to the archways. Have someone meld Faethorn or plant a thousand eyeballs and you can spot an enemy before they even get their group into org territory. I will admit that moving the nexus and making ethereal meldable (after certain conditions are met) evens things out some, but it's not ENTIRELY even yet. I did hear they 'fixed' ripple.


Cubix/medallions make it easy to hop on/off everything* nowadays, not just cosmic. There are also permanent rifts to Faethorn, and everyone can distort all rifts regardless of location. Melding/eyeballs/etc. are valid ways of defending, but so's melding cosmic to spot enemies before they do anything substantial or get their raid going. Fixed ripple is pretty rough with your mobs that also stun yes. Not even taking into account player skills which also stun.

Like I said, still not believing that either Ethereal or Cosmic is necessarily easier/harder to get into nowadays. In fact, you guys made it pretty tough getting into cosmic when we were bashing angels/demons.

*slight exaggeration, please don't crucify me rl, I get it enough ic.