Xenthos2009-09-20 00:32:31
QUOTE (Sojiro @ Sep 19 2009, 08:32 PM) <{POST_SNAPBACK}>
I don't even know what the point is now, this is quite a bit off topic, heh.
Rankings kills may or may not be solely for e-self-fellation, and that's certainly up to the individual member, but I think all Xenthos is trying to do is repeat what's been said from the start of the thread: it probably won't help the 'curb raiding' movement.
So, opt-in/out system.
Rankings kills may or may not be solely for e-self-fellation, and that's certainly up to the individual member, but I think all Xenthos is trying to do is repeat what's been said from the start of the thread: it probably won't help the 'curb raiding' movement.
So, opt-in/out system.
^--- Right.
Romero2009-09-20 00:42:50
The case there is that you can still get into ours (through cubix, just can't leave) even if we have it on lock down but we can never get into yours (unless you mean we can still enter the archway, we just can't leave it, which is awful). And what is going to stop this from utterly killing raids if all it costs is 10p to distort gate every hour to give lockdown. That just kills conflict.
Xenthos2009-09-20 00:44:40
QUOTE (Romero @ Sep 19 2009, 08:42 PM) <{POST_SNAPBACK}>
The case there is that you can still get into ours (through cubix, just can't leave) even if we have it on lock down but we can never get into yours (unless you mean we can still enter the archway, we just can't leave it, which is awful). And what is going to stop this from utterly killing raids if all it costs is 10p to distort gate every hour to give lockdown. That just kills conflict.
We're talking nexus distort, here. The discretionary. That's 500p.
Unknown2009-09-20 01:03:50
Practically speaking, the nexus worlds are a great place to fight. No discretionaries, nothing to really hurt there, so it's like a big rubber room for combatants with a vague "hey we're in your place and you shouldn't like it" thing going on.
So Magtards can say, "blarg, we am fighting you."
And Serentards can say, "blarg, we am fighting you back"
And they can all have one big cluster-**** in a loosely thematic place out of the way of people who want nothing to do with it.
On topic- opt out system please. Better still if it doesn't work on Celestia/Nil/Etherseren/Etherglom, just to avoid whack-a-mole camp outs against barely-defenders.
In other words, if we're going to do this, make the numbers at least somewhat relevant.
Assuming there is an opt-out restriction, this system could actually provide an incentive for people to go fight in an out of the way spot- for the points- and avoid needlessly pissing off people who'd just as soon not have their necks stood on all night.
So Magtards can say, "blarg, we am fighting you."
And Serentards can say, "blarg, we am fighting you back"
And they can all have one big cluster-**** in a loosely thematic place out of the way of people who want nothing to do with it.
On topic- opt out system please. Better still if it doesn't work on Celestia/Nil/Etherseren/Etherglom, just to avoid whack-a-mole camp outs against barely-defenders.
In other words, if we're going to do this, make the numbers at least somewhat relevant.
Assuming there is an opt-out restriction, this system could actually provide an incentive for people to go fight in an out of the way spot- for the points- and avoid needlessly pissing off people who'd just as soon not have their necks stood on all night.
Jozen2009-09-20 01:23:09
There are a lot of emotions brewing in this thread.
Zenon2009-09-20 01:47:24
QUOTE
kills steltd
Kills by Steltd
--------------------------------------------------------------
Kills Victim Time
--------------------------------------------------------------
1 Steltd 2009/09/19 21:36:18
--------------------------------------------------------------
Kills by Steltd
--------------------------------------------------------------
Kills Victim Time
--------------------------------------------------------------
1 Steltd 2009/09/19 21:36:18
--------------------------------------------------------------
It probably shouldn't include when someone kills himself.
Celina2009-09-20 02:10:49
QUOTE (Zenon @ Sep 19 2009, 08:47 PM) <{POST_SNAPBACK}>
It probably shouldn't include when someone kills himself.
well, I know how I'm going to game the system now.
*cackle*
Casilu2009-09-20 03:58:00
QUOTE (Celina @ Sep 19 2009, 07:10 PM) <{POST_SNAPBACK}>
well, I know how I'm going to game the system now.
*cackle*
*cackle*
Well, no one will try and stop you...
Unknown2009-09-20 10:07:38
The RANKINGS KILLS part of this should be removed. Otherwise I see nothing wrong with it - like someone said, it's easy to see who's been killing newbies by just checking their kills. The rankings part doesn't really add anything, it just makes it a contest to kill as many people as you can regardless of level, might, etc.
Gregori2009-09-20 10:39:56
Tracking kills/deaths is a nice idea. Ranking them with our player-base is like putting donuts in front of fat kids and hoping they don't eat them all.
Our playerbase has proven one thing time and again.
No. Self. Restraint.
Our playerbase has proven one thing time and again.
No. Self. Restraint.
Celina2009-09-20 11:39:33
QUOTE (Gregori @ Sep 20 2009, 05:39 AM) <{POST_SNAPBACK}>
Tracking kills/deaths is a nice idea. Ranking them with our player-base is like putting donuts in front of fat kids and hoping they don't eat them all.
Our playerbase has proven one thing time and again.
No. Self. Restraint.
Our playerbase has proven one thing time and again.
No. Self. Restraint.
100% truth.
However, there are many of us that have shown restraint many times in the past. The Admin are pushing many of us to play the same dirty games others are playing, however, with these types of "competitions" and frankly, I'm taking Desitrus's advice and am going to stop actually giving any consideration to orgs that obviously aren't pushing their combatants to give any consideration for players.
You want farming? Fine, let's farm. Can't say I didn't tell you this was a bad idea from the start.
Everiine2009-09-20 19:26:17
QUOTE (Gregori @ Sep 20 2009, 06:39 AM) <{POST_SNAPBACK}>
No. Self. Restraint.
As demonstarted by the 4 <50 lvl. people I just saw die by one
Get rid of this. Within minutes, griefing increased dramatically. If you aren't going to police it then get rid of it. The only thing that will stop the abuse of this system is the Admin telling each person "Knock it off or face punishment", and actually following through.
Talan2009-09-20 19:26:57
QUOTE
Alvalek has been cut down by Deathguard Jozen Dawneye.
You see the death occur at Alabaster Road through the Serenwilde.
Druid Alvalek Valente, Shaman of the Fall (Male High Elfen).
He is considered to be approximately 0% of your might.
Kolios has been cut down by Deathguard Jozen Dawneye.
You see the death occur at before an imposing dolmen.
Unblooded Kolios Valente (Male Aslaran).
He is considered to be approximately 0% of your might.
Relk has been cut down by Deathguard Jozen Dawneye.
You see the death occur at hoof trodden track.
Unblooded Relk Valente, Keep of Raguel (Male Orclach).
He is considered to be approximately 0% of your might.
You see the death occur at Alabaster Road through the Serenwilde.
Druid Alvalek Valente, Shaman of the Fall (Male High Elfen).
He is considered to be approximately 0% of your might.
Kolios has been cut down by Deathguard Jozen Dawneye.
You see the death occur at before an imposing dolmen.
Unblooded Kolios Valente (Male Aslaran).
He is considered to be approximately 0% of your might.
Relk has been cut down by Deathguard Jozen Dawneye.
You see the death occur at hoof trodden track.
Unblooded Relk Valente, Keep of Raguel (Male Orclach).
He is considered to be approximately 0% of your might.
Best. Idea. Ever.
Unknown2009-09-20 19:34:13
no way i am sure there were perfectly roleplayed and justified reasons for the killings
Zenon2009-09-20 19:34:41
Why not either 1) remove RANKINGS KILLS, but keeping KILLS or 2) limit RANKINGS KILLS to people within around 10 levels of the killer?
There are clearly several people who try only to get on the top of the list by killing lowbies. Yesterday Ixion stuck a pit trap in the gorgog area and killed me, even thought I am not a Mag enemy, have never had trouble hunting gorgogs before, and am 0% of his might. It was clear either that Ixion had dug the pit specifically to kill lowbies or that he had actually come in specifically to get a 0% might kill off of me. RANKINGS KILLS encourages that.
Edit:
So Jozen is ignoring Avenger to get RANKINGS KILLS points? This is going against the Avenger, then, and is in serious need of fixing. We don't want to encourage random killing for an OOC reason.
There are clearly several people who try only to get on the top of the list by killing lowbies. Yesterday Ixion stuck a pit trap in the gorgog area and killed me, even thought I am not a Mag enemy, have never had trouble hunting gorgogs before, and am 0% of his might. It was clear either that Ixion had dug the pit specifically to kill lowbies or that he had actually come in specifically to get a 0% might kill off of me. RANKINGS KILLS encourages that.
Edit:
QUOTE
Alvalek has been cut down by Deathguard Jozen Dawneye.
You see the death occur at Alabaster Road through the Serenwilde.
You see the death occur at Alabaster Road through the Serenwilde.
So Jozen is ignoring Avenger to get RANKINGS KILLS points? This is going against the Avenger, then, and is in serious need of fixing. We don't want to encourage random killing for an OOC reason.
Charune2009-09-20 19:38:06
QUOTE (Gregori @ Sep 20 2009, 06:39 AM) <{POST_SNAPBACK}>
Tracking kills/deaths is a nice idea. Ranking them with our player-base is like putting donuts in front of fat kids and hoping they don't eat them all. Our playerbase has proven one thing time and again. No. Self. Restraint.
I'm rather peeved people are killing noncombatants just for these rankings. The idea of adding artificial limits because some players need to continuously kill newbies to boost this kind of disturbs me.
QUOTE (Celina @ Sep 20 2009, 07:39 AM) <{POST_SNAPBACK}>
The Admin are pushing many of us to play the same dirty games others are playing
The "ranking" is meant to be more whimsical than a competition. If you have suggestions to curb these "dirty games", feel free to post them.
I do not like the idea of an opt-in, personally.
Xenthos2009-09-20 19:42:03
QUOTE (Charune @ Sep 20 2009, 03:38 PM) <{POST_SNAPBACK}>
I'm rather peeved people are killing noncombatants just for these rankings. The idea of adding artificial limits because some players need to continuously kill newbies to boost this kind of disturbs me.
The "ranking" is meant to be more whimsical than a competition. If you have suggestions to curb these "dirty games", feel free to post them.
I do not like the idea of an opt-in, personally.
The "ranking" is meant to be more whimsical than a competition. If you have suggestions to curb these "dirty games", feel free to post them.
I do not like the idea of an opt-in, personally.
Why's that? If you don't have some control over whether or not you want to participate, you are forced to be a participant (read: target / victim) with the system, no matter what controls or limits are put on it. You may have absolutely no interest in being a part of it, but someone looking for points will just walk right up and mow you down, because they are the ones interested in it. They don't care what you want.
That's exactly what we're seeing right now.
Lekius2009-09-20 19:55:00
Guys, guys, guys, the obvious thing we need to start doing is killing the low levels who are hunting in places that aren't enemy territories. Then we'll truly appreciate this system
Casilu2009-09-20 19:56:16
QUOTE (Talan @ Sep 20 2009, 12:26 PM) <{POST_SNAPBACK}>
Best. Idea. Ever.
Best part is, I heard that he did that from some novices BEFORE the system was put into place.
Chade2009-09-20 19:56:52
QUOTE (Charune @ Sep 20 2009, 08:38 PM) <{POST_SNAPBACK}>
I'm rather peeved people are killing noncombatants just for these rankings. The idea of adding artificial limits because some players need to continuously kill newbies to boost this kind of disturbs me.
The "ranking" is meant to be more whimsical than a competition. If you have suggestions to curb these "dirty games", feel free to post them.
I do not like the idea of an opt-in, personally.
The "ranking" is meant to be more whimsical than a competition. If you have suggestions to curb these "dirty games", feel free to post them.
I do not like the idea of an opt-in, personally.
This was a nice idea on paper that really doesn't translate well in actuality. A good number of the playerbase have no self restraint or sense of fair play so will game the system at the expense of non-coms. Hardly a fantastic calling card for attracting new players - especially when Avenger can be gamed quite easily and this covers all planes.