Should we curb raiding?

by Estarra

Back to Common Grounds.

Lendren2010-02-26 15:15:46
I really think anyone who thinks "ignore them" is a tactic that's likely to work has never tried it, or has not met the people who prompted the necro. I imagine them running around cutting moonharts and killing pixies, and being ignored and given free reign, and thinking, "oh, drat, guess I'll just go find something else to do that won't be all about annoying people," and leaving; and slightly after that, it starts raining gumdrops that cure cancer, politicians start putting the public good first, everyone gets a free puppy that can do their calculus homework for them, and Timothy Burton's name scrolls by in the credits and we all go out to the lobby, where the aforementioned people are setting the carpet on fire and peeing on the popcorn.
Unknown2010-02-26 15:39:05
I find it hilarious that people say "just ignore it, they'll go away." It is akin to councilours telling kids that if they ignore bullies then they'll eventually leave them alone. Bull f-cking :censor:. You know what happened to me when I did my best to ignore the kids making fun of me? They tried harder, they got meaner. It is a means of getting attention and bullies are by far the worse of the attention whores. They are usually mean, aggressive and more times than not they ENJOY hurting you. So please, stop with this nonsense of "ignoring it will make it go away" because obviously it won't.
Urazial2010-02-26 15:39:21
QUOTE (Lendren @ Feb 26 2010, 10:15 AM) <{POST_SNAPBACK}>
I really think anyone who thinks "ignore them" is a tactic that's likely to work has never tried it, or has not met the people who prompted the necro. I imagine them running around cutting moonharts and killing pixies, and being ignored and given free reign, and thinking, "oh, drat, guess I'll just go find something else to do that won't be all about annoying people," and leaving; and slightly after that, it starts raining gumdrops that cure cancer, politicians start putting the public good first, everyone gets a free puppy that can do their calculus homework for them, and Timothy Burton's name scrolls by in the credits and we all go out to the lobby, where the aforementioned people are setting the carpet on fire and peeing on the popcorn.

Cutting moonharts? Well, it's been many months since I've gone into that sort of thing- I can never find moonhart elders. But hey, if they are getting chopped it's likely a response to a certain Hartstone mulching ravenwood elders. I think that's why these woebegone grievances are so entertaining. They paint some picture of pointless agression and irritation while nothing is mentioned of what started the whole mess in the first place. So again, yes. Ignore the aspect of the game you don't like, or -gasp- push for a treaty with Glomdoring so that these things are curtailed. Or, you know, organize Serenwilde and bring death and destruction down on the infidels who have dared pissed in your e-cornflakes.
Unknown2010-02-26 16:01:01
Raiding (especially kick-and-runs that last for a ten lifetimes) is pretty annoying/frustrating. However, I'm not in favor of adding yet another mechanic just to leash in the playerbase, because leashing in just forces the raider to pour in his/her energy into another form of frustrating the organization.

There are three things the organization can do, as Urazial said: ignore the raids, push for a treaty, or organize yourself into a cohesive fighting force. Call down discretionary powers (honestly - power really is easy to get for any org), and set up a group to kill.
Unknown2010-02-26 16:10:40
We're getting into a chicken-and-egg argument now. We attack/annoy you because you attacked/annoyed us. You say we started it. We say you did. Both sides cannot be right, but being right doesn't matter in this because there's always the perceived slight that needs vengeance.
Unknown2010-02-26 16:13:03
Well...seeing as Serenwilde was opened first than Glomdoring, and that Serenwilde had tried to stop Glomdoring ever since the beginning...

But, the most recent escalation of the raiding, I think, is in response to the Serenwilde elder mulching feast.
ongaku2010-02-26 16:15:11
QUOTE (Zarquan @ Feb 26 2010, 10:14 AM) <{POST_SNAPBACK}>
Yeah... no. That attitude is bad for everyone, whether they participate or not. I mean, Iasmos enjoys fighting (and especially killing) Urazial, but that doesn't mean he enjoys dealing with him on a regular basis, and he's certainly not going to ignore him. It's not the defenders that should be altering their behavior in a case like this, not to that degree.

This. I may not like fighting, but I can't just stop defending Magnagora when it gets attacked because I don't like it. If everyone had that attitude, I fear those who come after us would just try to make it so that we can't ever get back up on our feet again.
Unknown2010-02-26 16:20:31
QUOTE (Alacardael! @ Feb 26 2010, 11:13 AM) <{POST_SNAPBACK}>
But, the most recent escalation of the raiding, I think, is in response to the Serenwilde elder mulching feast.


As I'm never around when this happens, how long ago was the "feast?" I understand the holding of a grudge for a while, but from my perspective, it doesn't seem like Serens are chopping your trees on a daily, or near daily, basis.

Strange as it seems, Iasmos actually misses the times when he got to fight side-by-side with Gloms. Those days aren't likely to return so long as the poke-and-run keeps happening. And, it's easier having one enemy instead of many.
Anisu2010-02-26 16:23:35
QUOTE (Ongaku Nil'Goeth @ Feb 26 2010, 05:15 PM) <{POST_SNAPBACK}>
This. I may not like fighting, but I can't just stop defending Magnagora when it gets attacked because I don't like it. If everyone had that attitude, I fear those who come after us would just try to make it so that we can't ever get back up on our feet again.

eh? it is impossible for kick and run raiders to get an org to a position of 'can not get up on our feet again. (heck it is impossible period)

Also for some people it is best to ignore, namely those that just come to kick an angel so they can start slaughtering defenders.
Unknown2010-02-26 17:59:43
I think it's best to not pretend that "eye for an eye" exists in Lusternia: rather, it is "an arm and a leg for an eye". Since as far back as I can remember, there will always be people eager to engage in one-upmanship with the damage, which especially causes irritation when there is not a clear balance between methods of damaging orgs. Perception of said damage will also drastically affect how the overall situation is assessed.

Let's also not pretend that treaties effectively work. It just takes a few people forestalling on a decision for weeks to render all work void, and even if one is completed, a single determined person can break it if there is any resistance or hesitation in their respective org to putting them down.

I think we'll all need to eventually learn that ignorance can be an excuse. There's just too much that happens in-game for leadership to sort through in any sensible manner, not everyone brags to their cronies and org-mates about what they did at 4 AM in the morning, not everyone will try to sort things out before direct retaliation, and no one is going to receive information that isn't biased, nor can they really receive information without their own bias filter, rp or otherwise, interfering.

We're just demanding too much of each other. tongue.gif
Sylphas2010-02-26 18:10:14
I think I'd like this a lot more if it didn't seem to be a lot of 5 glom demis vs 4-5 Serens that maybe have a clue but really aren't on par. Yesterday we got some kills, but we've also spent hours chasing people around fruitlessly. No offense to Lendren, but when he's the best combatant we've got around, getting raiding by Celina/Viynain/Shuyin/Thul/Nienla/Urazial really sucks. sad.gif
Unknown2010-02-26 19:58:19
Heh. Emotional! Listen, people raiding ether-whatever or cosmic or elemental cannot cripple an org at all, ever. Even if they down the smobs, you'd still be able to recover. But downing the smobs isn't even really an option nowadays, as it'd just take one person to run into the room of attackers and start messing with them for the whole group to wipe. (Note that it's also not a kick and run if they're going for an smob anyway, so we don't even have to worry about that in this thread)

You're (should be) playing a game of strategy. If you don't have the defenders to repel the attackers, yeah, you don't go in. You can call on other orgs to help, and if you have the numbers then, go for it. But if you're a weaker org, and simply can't defend your little fae or angels or demons at that moment (Don't even have to be weak, just might be off-peak for your org), and you don't have a PLAN that has a reasonable chance of working, running in to be slaughtered is pretty pointless for you, and pretty fun and easy for the attackers. They get the bonus of killing your stuff AND killing you. (Costing you experience and, if you have one, your deity essence)

And yes, your characters can RP not being retarded and running into a mob of attackers. People do it all the time, I swear. Never did a (sane) group of 10 men run into an army of 1000. Nor did a naked man with no training and a stick run into a squad of fully armoured combat veterans wielding all sorts of advanced weaponry. I realize that because you know you're going to conglut/reform/whatever you don't have that innate survival instinct like in real life, but you seriously can make strategic/rational IC decisions instead of emotional outbursts of flailing and dying.

Last thoughts: The reason why you rarely see the people who are largely regarded as some of the best combatants in the game over deathsight is probably greatly influenced by the fact that they have the ability to correctly and quickly assess the odds. If you're going up against a large group whom you know has a lot of combat experience, you should realize that you can't do much if you don't have people of similar skill and numbers, or you have some other large environmental/situational advantage. If you choose to still go, go for what it is - combat practice. They'll continue to keep fighting (Despite whatever deaths they incur) until they're tired/bored/grossly outmatched. Raiders like to fight. That's how they enjoy the came. If you're fighting with them, they're having fun. So if you keep fighting, they'll keep having fun. If you stop, they'll find someone else after a bit.

Also, if you're provoking them, expect it them to overreact back. Canada wouldn't send a single uniformed member of their Army (They have an Army, right? biggrin.gif) over the border into US territory, have him blow up a single building and then scurry back over the border, and expect the US to only respond with equal force. Everyone knows the US would pull an Iraq and they'd be occupying every inch of snow up there. I'm encouraging you to bother Glom. Why not? Just expect them to respond with the highest level WTF they can muster to try to cow you into obedience. It's a game. Have fun. I'm sure Urazial doesn't go killing a few angels/fae because he thinks he's weakening the org. He's probably like a kid poking a hornet's nest. He has fun stirring up the nest and seeing what happens. He's not hitting the nest to the ground and smashing it.

Sorry, too long. Meh.
Lehki2010-02-26 20:12:41
QUOTE (AllergictoSabres @ Feb 26 2010, 02:58 PM) <{POST_SNAPBACK}>
Never did a (sane) group of 10 men run into an army of 1000.

Clearly Lusternia IS. NOT. SPARTA.
Unknown2010-02-26 20:16:40
QUOTE (Lehki @ Feb 26 2010, 03:12 PM) <{POST_SNAPBACK}>
Clearly Lusternia IS. NOT. SPARTA.

They didn't run INTO the men. They just blocked them.
Unknown2010-02-26 20:17:33
QUOTE (Lehki @ Feb 26 2010, 09:12 PM) <{POST_SNAPBACK}>
Clearly Lusternia IS. NOT. SPARTA.

Well, remember, they still all died in the end, and the organization wasn't successful until the entire nation summoned a much, much larger force. Numbers aren't everything. We've all seen logs of 5 v 15 where the 5 decimate the 15. Like I said, you need a combination of skill, numbers, and/or environment/situation advantage. Leonidas has highly skilled warriors coupled with an environmental advantage (The funnel into the mountains) and the hubris of the enemy (Caught him off guard). Once Leonidas' environmental advantage was compromised, it quickly went down hill for him.
Unknown2010-02-26 20:22:02
Too long and missed the point of the recent posts but still probably more relevant to the thread than most other recent posts. biggrin.gif
Lehki2010-02-26 20:36:48
QUOTE (AllergictoSabres @ Feb 26 2010, 03:17 PM) <{POST_SNAPBACK}>
Well, remember, they still all died in the end, and the organization wasn't successful until the entire nation summoned a much, much larger force. Numbers aren't everything. We've all seen logs of 5 v 15 where the 5 decimate the 15. Like I said, you need a combination of skill, numbers, and/or environment/situation advantage. Leonidas has highly skilled warriors coupled with an environmental advantage (The funnel into the mountains) and the hubris of the enemy (Caught him off guard). Once Leonidas' environmental advantage was compromised, it quickly went down hill for him.

Dude I was just being silly. ):
Unknown2010-02-26 20:43:23
QUOTE (Lehki @ Feb 26 2010, 09:36 PM) <{POST_SNAPBACK}>
Dude I was just being silly. ):

Dude, I know. Me too. biggrin.gif
Lehki2010-02-26 20:45:32
QUOTE (AllergictoSabres @ Feb 26 2010, 03:43 PM) <{POST_SNAPBACK}>
Dude, I know. Me too. biggrin.gif

You were being overly analytical movie nerd. =o
Unknown2010-02-26 20:49:03
QUOTE (Lehki @ Feb 26 2010, 09:45 PM) <{POST_SNAPBACK}>
You were being overly analytical movie nerd. =o

losewings.gif