Defenses for Gaudiguch/Hallifax

by Estarra

Back to Common Grounds.

Rodngar2010-01-03 21:24:23
It's not isolated incidents. It's one specific handful of people making trouble for the other side. I haven't seen Hallifax go on the offensive YET. I don't think we need coddling in the form of mechanical defense - that wastes your time and, through it, our time when it comes to the game progressing in other directions.

edit: I personally have no problem with the raids, they are not as frequent when I'm online for some reason. I have fun defending.
Xenthos2010-01-03 21:26:12
QUOTE (Rodngar @ Jan 3 2010, 04:24 PM) <{POST_SNAPBACK}>
It's not isolated incidents. It's one specific handful of people making trouble for the other side. I haven't seen Hallifax go on the offensive YET. I don't think we need coddling in the form of mechanical defense - that wastes your time and, through it, our time when it comes to the game progressing in other directions.

The only "coddling" necessary is to design the warrior guards for each org and then let security in the Pyros / Aeros summon them for the time being, until there is a real warrior guild to take over the job. Keep costs the same, only change is that for right now they are technically assigned to the Pyro / Aero guilds. I would hope it's (relatively) easy, but who knows.
Rodngar2010-01-03 21:31:32
I guess it would get the actual design of the guards out of the way now, if that were the case.
Xavius2010-01-03 21:31:39
I really think those guards are doomed. I think that reduced summoning (but not maintenance) costs would be good, just so they can be replaced without so much pain.
Mirami2010-01-03 21:34:43
Guards at Nexii and on prime would be a good idea. Half-price sounds fine, provided that they do eventually move to full-cost.
Rika2010-01-03 21:34:53
To be honest, I'd rather leave it as it is. If we did actually get guards, it would just mean that instead of nexus camping, they'd be camping a room away from the nexus. It also gives them another target.
Xenthos2010-01-03 21:35:05
QUOTE (Xavius @ Jan 3 2010, 04:31 PM) <{POST_SNAPBACK}>
I really think those guards are doomed. I think that reduced summoning (but not maintenance) costs would be good, just so they can be replaced without so much pain.

2 mil essence loss for dying in enemy territory. Guards are less at risk now than they ever were in the past.
Unknown2010-01-03 21:37:39
Doesn't it take a pretty decent sized group to dismantle a pack of guards? It's not like anyone in either new city has TripleFlash, is a warrior supertank.

QUOTE (rika @ Jan 3 2010, 02:34 PM) <{POST_SNAPBACK}>
To be honest, I'd rather leave it as it is. If we did actually get guards, it would just mean that instead of nexus camping, they'd be camping a room away from the nexus. It also gives them another target.

That's the point. It's much easier to defend when you're not instantly killed by three point staffs upon transversing, and you can set up meld effects under cover of guards and nexus anti-summoning.
Unknown2010-01-03 22:34:09
QUOTE (Rodngar @ Jan 3 2010, 09:24 PM) <{POST_SNAPBACK}>
I haven't seen Hallifax (successfully) go on the offensive YET.

Fixed that for you. I do believe the first time Vath and Munsia raided seriously against Hallifax was in response to about 4-5 from Halli trying to raid Vortex. Not saying they didn't just use that as an excuse or that it wouldn't have happened eventually anyway, but I was actually there for Hallifax trying to raid.

On topic, guards at nexus 1/2 price for a bit is fine, I guess. I haven't seen anything horrible that would warrant people wanting to quit (Compared to other situations in the past suffered by almost every other org.), but I do see how not even being safe at your nexus is annoying.
Unknown2010-01-03 22:49:31
Something more IC than "oh hai cheap guards" would be good, and perhaps easier to code. Like, the opening of the archways has caused chaos on the elemental and cosmic planes of Hallifax and Gaudiguch, causing enemies of those planes to go insane much more quickly.
Vathael2010-01-03 23:00:22
QUOTE (Doman @ Jan 3 2010, 03:23 PM) <{POST_SNAPBACK}>
I definitely agree about the second part. When Vathael's up there saying crap like "You're doing it wrong", and they're just there to be total tools instead even some semblance of an RP reason, it really hits home, "They're not doing this for the game, they're doing this to make us unhappy"


I don't recall ever saying "you're doing it wrong" but in either case it is more along the lines of you should find another way to try that. smile.gif I comment on combat during combat all the time. "You should do this instead of this." "That's not going to kill me, try this." I'm sorry your wittle feelings get hurt with constructive criticism little doman.
Vathael2010-01-03 23:00:59
QUOTE (Rodngar @ Jan 3 2010, 03:24 PM) <{POST_SNAPBACK}>
It's not isolated incidents. It's one specific handful of people making trouble for the other side. I haven't seen Hallifax go on the offensive YET. I don't think we need coddling in the form of mechanical defense - that wastes your time and, through it, our time when it comes to the game progressing in other directions.

edit: I personally have no problem with the raids, they are not as frequent when I'm online for some reason. I have fun defending.


Yes Hallifax has raided Gaudiguch.
Unknown2010-01-03 23:16:10
QUOTE (Doman @ Jan 3 2010, 08:09 PM) <{POST_SNAPBACK}>
I'm not considering leaving, but the feeling of hopelessness of having Munsia and Vathael camp the nexus and waste anything that comes up does make me extremely unhappy. I do know at least one person who said every time it happens he gets closer to just reincarnating and switching sides though


Well, barring the specifics, what you're saying is true of any org, not just the new ones. I mean, we still have most of the game's combatants piled into Glom-mart. Deathsight tells us that Seren puts up with similar (in body count) to what Hallifax is going through, as does Celest.

We need better macro level balancing overall. More equitable power incomes, better incentives for combatants not to dog pile, actual reasons for combatants to move to underdog orgs other than some amorphous "for the challenge", or, guards or no, we're just going to see the same act replay itself over and over.

So, I mean, guards and such would be grand, but Halli's woes are just a symptom of what happens when an org doesn't have any "scary" combatants at all.
Xenthos2010-01-03 23:24:33
QUOTE (Rainydays @ Jan 3 2010, 06:16 PM) <{POST_SNAPBACK}>
Well, barring the specifics, what you're saying is true of any org, not just the new ones. I mean, we still have most of the game's combatants piled into Glom-mart. Deathsight tells us that Seren puts up with similar (in body count) to what Hallifax is going through, as does Celest.

Celest doesn't, actually. They've not been raided in a couple of days.
Arel2010-01-03 23:28:48
I feel like a lot of people are missing the point here. I think almost everyone agrees that the level of raiding is fine, that Gaudiguch is a lot better at it than Hallifax, and that both sides have raided. I also don't think anyone is seriously claiming that Hallifax is a victim of some heinous oppression by Gaudi, and we all know all the orgs have gone through this before.

I think what we are saying is that things right now are just fine, but having some guards (beyond the mage guild elementals) would be a nice improvement from keeping idiots out of the prime city and keeping raiders from camping the nexus on Elemental/Cosmic.
Unknown2010-01-03 23:39:59
QUOTE (Arel @ Jan 3 2010, 05:28 PM) <{POST_SNAPBACK}>
I feel like a lot of people are missing the point here. I think almost everyone agrees that the level of raiding is fine, that Gaudiguch is a lot better at it than Hallifax, and that both sides have raided. I also don't think anyone is seriously claiming that Hallifax is a victim of some heinous oppression by Gaudi, and we all know all the orgs have gone through this before.

I think what we are saying is that things right now are just fine, but having some guards (beyond the mage guild elementals) would be a nice improvement from keeping idiots out of the prime city and keeping raiders from camping the nexus on Elemental/Cosmic.


Or, you know, players can be nice and wait a little bit before you can start raiding.

I actually had fun at the raiding. I died twice and lost experience. I don't like that, but I had fun. Now, what bothers me is that munsia and co. go about raiding without any explanation. Sure, Hallifax is the opposite of Gaudiguch, but I've yet to see any action coming from Hallifax that merits the raiding. If Hallifax were to actively attack on Gaudiguch well being, then I would understand, but c'mon people, this isn't WoW, this is Lusternia and Argh-Pee should be important too, you know?
Arix2010-01-03 23:41:17
@ Corinthian: It's Munsia, she does what she wants regardless of what others think, and we already booted her once for it. Since then she has been let back in, so apparently we support whatever it is she's doing
Furien2010-01-03 23:42:12
QUOTE (Corinthian @ Jan 3 2010, 03:39 PM) <{POST_SNAPBACK}>
Or, you know, players can be nice and wait a little bit before you can start raiding.

I actually had fun at the raiding. I died twice and lost experience. I don't like that, but I had fun. Now, what bothers me is that munsia and co. go about raiding without any explanation. Sure, Hallifax is the opposite of Gaudiguch, but I've yet to see any action coming from Hallifax that merits the raiding. If Hallifax were to actively attack on Gaudiguch well being, then I would understand, but c'mon people, this isn't WoW, this is Lusternia and Argh-Pee should be important too, you know?


It's called "Mini Mag" for a reason.

Just wait until Thoros, Shikha and who knows how many others come back.

It'll just be like good old times.
Arel2010-01-03 23:45:14
QUOTE (Corinthian @ Jan 3 2010, 06:39 PM) <{POST_SNAPBACK}>
Or, you know, players can be nice and wait a little bit before you can start raiding.


I think player self-restraint has been on most people's wish lists since open beta.

Halli did raid Vortex once, to be fair. Most of my annoyance comes from pretty much anyone who wants to just being able to walk into the city from any entrance and kill mobs without there being much anyone can do about it. It really isn't the Elemental/Cosmic raids that bother me, except when the raiders are standing at the nexus when I transverse up.
Unknown2010-01-03 23:45:50
QUOTE (Arix @ Jan 3 2010, 05:41 PM) <{POST_SNAPBACK}>
@ Corinthian: It's Munsia, she does what she wants regardless of what others think, and we already booted her once for it. Since then she has been let back in, so apparently we support whatever it is she's doing


Which is sad. I'm not saying Gaudiguch is Munsia, but Munsia should consider the RP of the city. Right now she's doing to either grief or because she loves PvP and conflict. I'm not saying what she likes, I'm not Munsia, but she really needs a break.