Simple ideas

by Mirami

Back to Ideas.

Xiel2010-03-19 21:39:57
Double post, but, can we put stuff on tables? Serving food by dropping it on the floor is kinda funky for those nice little e-formal occassions. sad.gif
Sylphas2010-03-19 22:24:56
QUOTE (Xiel @ Mar 19 2010, 05:39 PM) <{POST_SNAPBACK}>
Double post, but, can we put stuff on tables? Serving food by dropping it on the floor is kinda funky for those nice little e-formal occassions. sad.gif


Please please please?
Lendren2010-03-19 22:25:46
QUOTE (Everiine @ Mar 19 2010, 02:28 PM) <{POST_SNAPBACK}>
Wait a minute, you buy a Stake of Concealment to hide a room exit, and when someone enters the room, it TELLS them that there is a hidden exit?

Only the manse owner sees that.
Sylphas2010-03-19 22:27:19
QUOTE (Lendren @ Mar 19 2010, 06:25 PM) <{POST_SNAPBACK}>
Only the manse owner sees that.


Couldn't they just do MANSE ROOM UPGRADES instead, or is there an assumption they'll forget they put the stake in?
Lorina2010-03-20 01:29:17
QUOTE (Zalandrus Meyedsun @ Mar 19 2010, 11:17 AM) <{POST_SNAPBACK}>
"You're about to be married! 6 seconds left to back out!"

"Are you sure you wanna get hitched? 5 seconds left to run away!"

"Really, you want to spend the rest of your life with her? 4 seconds left, there's still time to stop it!"

"You're too young to be tied down already! 3 seconds left to regain your freedom!"

"You know you hate her nagging. 2 seconds left to ditch her!"

"OMG LAST CHANCE GET OUT NOW!!!!!"

"You have been married to Lorina."


I keep his family jewels in a little bag around my neck. pureevil.gif
Kalaneya2010-03-20 23:27:58
QUOTE (Lendren @ Mar 19 2010, 06:25 PM) <{POST_SNAPBACK}>
Only the manse owner sees that.


Well, that's awesome to know. Still though, it doesn't make sense.
Esano2010-03-21 05:57:19
Have CWHO/GWHO etc. ordered by city/guildrank.
Sylphas2010-03-21 06:00:25
QUOTE (Esano @ Mar 21 2010, 01:57 AM) <{POST_SNAPBACK}>
Have CWHO/GWHO etc. ordered by city/guildrank.


Yes, please.
Rika2010-03-21 06:13:12
I like it how it is currently. You can quickly tell who is AFKing.
Lehki2010-03-21 16:44:33
QUOTE (rika @ Mar 21 2010, 02:13 AM) <{POST_SNAPBACK}>
I like it how it is currently. You can quickly tell who is AFKing.

You can? o,o
Kalaneya2010-03-21 17:09:36
QUOTE (Lehki @ Mar 21 2010, 12:44 PM) <{POST_SNAPBACK}>
You can? o,o


When you perform an action, your name goes to the bottom of the list. That's why whenever you CW/GW, you're on last the list. People who are listed first (and stay up there after a few CW/GWs) are the ones AFKing.
Siam2010-03-21 18:50:22
QUOTE (Xavius @ Mar 19 2010, 06:11 AM) <{POST_SNAPBACK}>
Mortals performing marriages should behave like delayed instakills. Both parties should be in the room with the celebrant and get a couple messages warning them of their impending doom. This would stop unwanted marriages and provide appropriate symbolism for the event!


This. It will surely stop abusive order heads from ambushing their potentially abusive order privilege of marrying people.
(Lookit! My signature!)
Sylphas2010-03-22 03:47:26
Trading dolls to people, so there's a secondary market for the retired ones. I am DYING to finish my Avatar set but can't because I was a moron and went dormant for Selene. crying.gif
Nori2010-03-23 16:06:32
Um, I would just like to be able to see kegs when using Potion List, please? unsure.gif
Otherwise, I have to go through my inventory and that can be a pain cause I have to put everything away and yadda yadda.. whereas, with potion list, I could just put away my vials. Plus, don't you think it kinda makes sense to have Kegs listed in the potion list too?
Unknown2010-03-23 16:10:33
II KEG

You're welcome.
Rakor2010-03-23 23:03:11
A nice cheap artifact that allows a shop owner to SHOPLOG from anywhere would be handy.
Ssaliss2010-03-23 23:05:17
QUOTE (Rakor @ Mar 24 2010, 12:03 AM) <{POST_SNAPBACK}>
A nice cheap artifact that allows a shop owner to SHOPLOG from anywhere would be handy.

Are shops uniquely identified in any way (i.e. number, like with manses)? If not, it'd likely not be feasible since one person can have several shops.
Aoife2010-03-23 23:46:02
QUOTE (Ssaliss @ Mar 23 2010, 07:05 PM) <{POST_SNAPBACK}>
Are shops uniquely identified in any way (i.e. number, like with manses)? If not, it'd likely not be feasible since one person can have several shops.


City shops have a unique name - it's CITYNAME_SHOP#. For example. Serenwilde_shop5.
Mirami2010-03-24 00:11:54
QUOTE (Aoife @ Mar 23 2010, 04:46 PM) <{POST_SNAPBACK}>
City shops have a unique name - it's CITYNAME_SHOP#. For example. Serenwilde_shop5.

SEREN_SHOP_X or whatever, but yeah. They do have identifying numbers. (Although. The stockrooms and shops are two different rooms, and both can be taxed...)
Lendren2010-03-24 15:34:32
I went through this thread and selected the "greatest hits" which are ideas that are:
  • Not combat balance issues
  • Unlikely to appear in envoy reports
  • Seemed to get full or near-full consensus from players
  • Probably relatively easy to implement
Thus, hopefully, ones that could be on the top of the list to be considered and then knocked out quickly.

For your consideration...
  • Let empaths see which people are locked into modules in GRID MODULES.
  • Extend the DINGBATS TRANSFER command to allow CREDITS instead of GOLD as the last parameter.
  • PORTAL ENTER
  • PORTAL SEARCH SHOPS should show (or have an option to show) the items and their prices like WARES.
  • Infused food items should show with their infusion, the same way enchanted jewelry shows with their enchantments, in WARES.
  • More shop bins.
  • All the things you have to be at full health/mana/ego to do (like enter editors and go backstage) should allow a 2% slack factor.
  • If you can EXHIBIT a painting, and it's not enchanted, you should be able to take it down, too.
  • Allow those who can appoint ministers to also CITY/COMMUNE OUST them.
  • Make enchanting cubes twice as fast.
  • Provide a method to combine almost-drained palettes.
  • A means of searching news posts.
  • Marrying people should have a delay (so they can avoid it by leaving) or an AGREE step.