Mirami2010-01-19 01:20:09
So! This is a thread for all those 'simple ideas' that people would like to see, especially ones that help mitigate catastrophic accidents.
So, Idea #1:
Require a CONFIRM or AGREE after doing QUIT to prevent accidental quitting.
So, Idea #1:
Require a CONFIRM or AGREE after doing QUIT
Unknown2010-01-19 01:26:44
And this is required because... why?
All together now!
Ilaveuse is a bleeding idiot!
All together now!
Ilaveuse is a bleeding idiot!
Aoife2010-01-19 16:11:55
QUOTE (Ilaveuse @ Jan 18 2010, 08:26 PM) <{POST_SNAPBACK}>
And this is required because... why?
All together now!
Ilaveuse is a bleeding idiot!
All together now!
Ilaveuse is a bleeding idiot!
Well, it might help people who are seeing red to have a line that pops up saying ARE YOU SURE?. Other than that...unless you can make someone else quit (which would be pretty petty) but not force-agree, I don't see the point.
Doman2010-01-19 17:21:35
QUOTE (Aoife @ Jan 19 2010, 11:11 AM) <{POST_SNAPBACK}>
Well, it might help people who are seeing red to have a line that pops up saying ARE YOU SURE?. Other than that...unless you can make someone else quit (which would be pretty petty) but not force-agree, I don't see the point.
Ah, glom memories, the gift that keeps on giving
Xenthos2010-01-19 17:48:29
QUOTE (Doman @ Jan 19 2010, 12:21 PM) <{POST_SNAPBACK}>
Ah, glom memories, the gift that keeps on giving
Problem is that they can force "agree" too.
Casilu2010-01-19 17:54:28
QUOTE (Ilaveuse @ Jan 18 2010, 05:26 PM) <{POST_SNAPBACK}>
And this is required because... why?
All together now!
Ilaveuse is a bleeding idiot!
All together now!
Ilaveuse is a bleeding idiot!
It is still really funny.
Shiri2010-01-19 19:41:48
I have quit aliased over for this exact reason, causing me to have to turn parsing off when I want to quit a clan...or the news... I think I added that right after Malicia quit Serenguard GC by doing "quit 7" in an attempt to quit a clan (Seren = Seven apparently?) Luckily Lisaera could put her back for that one.
Xenthos2010-01-19 19:56:09
QUOTE (Shiri @ Jan 19 2010, 02:41 PM) <{POST_SNAPBACK}>
I have quit aliased over for this exact reason, causing me to have to turn parsing off when I want to quit a clan...or the news... I think I added that right after Malicia quit Serenguard GC by doing "quit 7" in an attempt to quit a clan (Seren = Seven apparently?) Luckily Lisaera could put her back for that one.
Yeah, I aliased over Quit too. ~QUIT still works. But, yeah, when a mis-typed thing could make you lose Vernal and the entire skillset... heh. First thing I did was alias over it. (Well, not -quite- first thing, but close!)
Casilu2010-01-19 19:59:45
I, on the other hand, should just make an alias to quit all the orgs I'm in. Would save me time.
Aerotan2010-01-19 20:31:10
You could still have that alias.
    match="^ragequit$"
  enabled="y"
  omit_from_command_history="y"
  omit_from_log="y"
  regexp="y"
  omit_from_output="y"
  sequence="100"
  >
 Â
quit city
agree
quit commune
agree
quit guild
agree
clan quit
agree
clan quit
agree
clan quit
agree
clan quit
agree
...
teleport nexus
 Â
CODE
 Â
  enabled="y"
  omit_from_command_history="y"
  omit_from_log="y"
  regexp="y"
  omit_from_output="y"
  sequence="100"
  >
 Â
quit city
agree
quit commune
agree
quit guild
agree
clan quit
agree
clan quit
agree
clan quit
agree
clan quit
agree
...
teleport nexus
 Â
Casilu2010-01-19 20:39:07
Yeah, but I stay in most of my clans and then we have clans to be in for guild or city reasons. Need to quit those. Also, renounce divine was forgotten on that list.
Aerotan2010-01-19 20:44:54
Just giving you the groundwork.
Unknown2010-01-19 23:06:03
Yeah, the real reason the idea was first posted was to keep you from accidentally doing what I did and typing QUIT SERENGUARD;QUIT SERENWILDE;SHINKICK RAGUEL as a joke over a clan, except because MUSH is the way it is, it saw the single semicolon as command spacing, so I got
clt7 QUIT SERENGUARD
QUIT SERENWILDE
SHINKICK RAGUEL
It was a stupid mistake on my part, no doubt about it, but it would be nice if there was that extra agree in there for such a monumental decision to prevent accidents. And it wouldn't impair anything, really.
clt7 QUIT SERENGUARD
QUIT SERENWILDE
SHINKICK RAGUEL
It was a stupid mistake on my part, no doubt about it, but it would be nice if there was that extra agree in there for such a monumental decision to prevent accidents. And it wouldn't impair anything, really.
Zallafar2010-01-20 01:26:19
I would appreciate having a confirmation step for quitting.
Atellus2010-01-20 01:31:29
I also agree that confirmations are a good thing.
I do not understand the force comments. Can you really use a class ability to force someone to enter a command like quit? In my Achaea days there were a lot of commands, like quit, that were specifically guarded by the code to be unforceable. Regardless of that I do not understand how an alias would help, why would a forced command trigger your alias?
Speaking of simple ideas I have always wanted to have a letterlist command that would display each letter in your inventory, its number, how much time is left on it, and the first 3-4 words.
I would also love to have the ability to set a config flag that would send my registered email a message when I received an in game message, with some limit of only 1 per hour or something to avoid decay spam.
I do not understand the force comments. Can you really use a class ability to force someone to enter a command like quit? In my Achaea days there were a lot of commands, like quit, that were specifically guarded by the code to be unforceable. Regardless of that I do not understand how an alias would help, why would a forced command trigger your alias?
Speaking of simple ideas I have always wanted to have a letterlist command that would display each letter in your inventory, its number, how much time is left on it, and the first 3-4 words.
I would also love to have the ability to set a config flag that would send my registered email a message when I received an in game message, with some limit of only 1 per hour or something to avoid decay spam.
Xenthos2010-01-20 01:48:10
QUOTE (Atellus @ Jan 19 2010, 08:31 PM) <{POST_SNAPBACK}>
I also agree that confirmations are a good thing.
I do not understand the force comments. Can you really use a class ability to force someone to enter a command like quit? In my Achaea days there were a lot of commands, like quit, that were specifically guarded by the code to be unforceable. Regardless of that I do not understand how an alias would help, why would a forced command trigger your alias?
Speaking of simple ideas I have always wanted to have a letterlist command that would display each letter in your inventory, its number, how much time is left on it, and the first 3-4 words.
I would also love to have the ability to set a config flag that would send my registered email a message when I received an in game message, with some limit of only 1 per hour or something to avoid decay spam.
I do not understand the force comments. Can you really use a class ability to force someone to enter a command like quit? In my Achaea days there were a lot of commands, like quit, that were specifically guarded by the code to be unforceable. Regardless of that I do not understand how an alias would help, why would a forced command trigger your alias?
Speaking of simple ideas I have always wanted to have a letterlist command that would display each letter in your inventory, its number, how much time is left on it, and the first 3-4 words.
I would also love to have the ability to set a config flag that would send my registered email a message when I received an in game message, with some limit of only 1 per hour or something to avoid decay spam.
Not a class ability. More of a racial. Class abilities can't force quitting an org.
Mirami2010-01-20 04:21:39
Idea #2- allow players to PORTAL ENTER rather than requiring a manse-name.
Mirami2010-01-21 05:00:00
Idea #3- make dingbats-for-credits trading easier and safer, I.E.
CODE
DINGBATS TRANSFER X TO BOB FOR X CREDITS
Gregori2010-01-21 07:31:38
Code an
OUST
So that you can remove a minister without having to outcitizen them. Sometimes it is better to have an empty spot until you can find someone to fill it than to have a spot filled by someone who shouldn't be there.
OUST
So that you can remove a minister without having to outcitizen them. Sometimes it is better to have an empty spot until you can find someone to fill it than to have a spot filled by someone who shouldn't be there.
Unknown2010-01-22 00:25:09
QUOTE (Gregori @ Jan 20 2010, 11:31 PM) <{POST_SNAPBACK}>
Code an
OUST
So that you can remove a minister without having to outcitizen them. Sometimes it is better to have an empty spot until you can find someone to fill it than to have a spot filled by someone who shouldn't be there.
OUST
So that you can remove a minister without having to outcitizen them. Sometimes it is better to have an empty spot until you can find someone to fill it than to have a spot filled by someone who shouldn't be there.
*supports*