Artifact Auctions!

by Rika

Back to Common Grounds.

Ixion2010-07-17 07:27:18
Perform sober just effects speech from what I've seen. If it helps the fumbles too the rate has to be very small.
Shaddus2010-07-17 07:30:17
QUOTE (Krellan @ Jul 17 2010, 02:22 AM) <{POST_SNAPBACK}>
What Shaddus means is does the charm just reduce how drunk they get or does it reduce the command fail rate so like an extra perform sober effect.

Yeah, what he said.
ongaku2010-07-17 07:51:28
Wow. I would most likely never win any of those (simply because I never have enough credits at one time to spend on them), but I might try for that extra tradeskill slot item. That's pretty awesome!
Rika2010-07-17 08:28:16
QUOTE (Ongaku Nil'Goeth @ Jul 17 2010, 07:51 PM) <{POST_SNAPBACK}>
Wow. I would most likely never win any of those (simply because I never have enough credits at one time to spend on them), but I might try for that extra tradeskill slot item. That's pretty awesome!


If you don't think you're going to win any of the others, I don't think you'll have a shot at one of those extra tradeskills. Pretty sure they will go for the most of all artifacts on auction.
Shaddus2010-07-17 08:38:35
QUOTE (Shamarah @ Jul 16 2010, 07:19 PM) <{POST_SNAPBACK}>
PREDICTIONS (approximate)

Quickbelt: 350
Planimeter: 800
Chromapen: 100 <--- doubt it.
Stable: 400
Freezer: 400
Pouch: 250
Cloak: depends on whether we get some actual numbers on it, and what those numbers are
Spider: 250 <--- LOL. a random poison once a month? 250? Are you serious?
Compass: 200
Cord: not sure, but anyone who buys this thing is a serious sucker, I guess it depends on how stupid people are
Eyepatch: ??? don't know enough about aetherspace to judge
Charm: 200
Knot: 100
Medal: 200
Sash: 500
Bandolier: not sure
Endowment: 1500-2000, mark my words

anyone want to make some bets?

Malarious2010-07-17 08:54:07
Wow 20% chance of 100 bleeding....? That is actually alot. Though only reliably works on monks and warriors, but some classes will find that a more potent passive offense than their own. And I would assume it acts like other passives, so each monk combo has a total chance of 20% setting it off, not 20% per hit (as per the changes to the other passives).

I am waiting to hear if the stable is free or costs something... or even better if you could like STABLE SET FEE <#> to set what it would charge other people per month!

Does smokers pouch create 30 puffs, or 30 actual herbs? Like 10 faeleaf, 12 weed, and 8 coltsfoot? Etc? (and will it be making up any new herbs?)

P.S.
QUOTE
31 OPEN ---/35 Aether Eyepatch --- 190
32 OPEN ---/100 Aether Eyepatch --- 190
33 OPEN ---/105 Aether Eyepatch --- 190


This is what someone meant by dont put up the max bid up front..... why is one at 35? Because people set a high enough max!
Eventru2010-07-17 09:00:50
The pouch will make 30 herbs per round. Presuming it isn't already full.

And no, no plan on new herbs.
Shaddus2010-07-17 09:06:02
Bet a Harbinger would love that cloak. Does it take up your cloak slot in your clothing?
Eventru2010-07-17 09:07:19
QUOTE (Shaddus Mes'ard @ Jul 17 2010, 05:06 AM) <{POST_SNAPBACK}>
Bet a Harbinger would love that cloak. Does it take up your cloak slot in your clothing?


Yes.
Rika2010-07-17 09:09:22
So the cloak procs on not just warriors/monks, but any attacks in the same room? Not that it makes it alright. Still sounds pretty powerful.
Malarious2010-07-17 10:29:53
QUOTE (rika @ Jul 17 2010, 05:09 AM) <{POST_SNAPBACK}>
So the cloak procs on not just warriors/monks, but any attacks in the same room? Not that it makes it alright. Still sounds pretty powerful.


Says physical attacks.. not sure if it means things like monk/knight hits... or if it means physical damage type/source...

Its powerful regardless of which in my opinion.
Ixion2010-07-17 10:38:37
QUOTE (Eventru @ Jul 17 2010, 05:07 AM) <{POST_SNAPBACK}>
Yes.


It would be able to hold a proofing since it takes up the cloak spot then, right? (i.e. would the wearer have to give up a proofing slot to wear this?)
Rika2010-07-17 10:38:40
QUOTE (Estarra @ Jul 17 2010, 04:57 PM) <{POST_SNAPBACK}>
Cloak: How much bleed per attack -and- what attacks does this work on?

You have to be in the same room as the target, and there is a 20% of 100 bleed per attack.


This makes it sound like any attack in the same room.
Ssaliss2010-07-17 10:46:28
QUOTE (rika @ Jul 17 2010, 12:38 PM) <{POST_SNAPBACK}>
This makes it sound like any attack in the same room.

I very much doubt that the cloak is going to trigger if someone attacks someone else. I think the above is written from the perspective of the attacker (i.e. it won't work on ranged attacks).
Eventru2010-07-17 10:50:45
QUOTE (Ixion @ Jul 17 2010, 06:38 AM) <{POST_SNAPBACK}>
It would be able to hold a proofing since it takes up the cloak spot then, right? (i.e. would the wearer have to give up a proofing slot to wear this?)


We'd discussed this, yes. I'm not sure if it's made it through the final cut or not.
Ixion2010-07-17 11:00:31
Hmm ok. That makes a considerable difference in its worth IMO.
Lendren2010-07-17 12:26:35
QUOTE (geb @ Jul 16 2010, 10:34 PM) <{POST_SNAPBACK}>
I've seen an escrow that was over 25k at one point in time. Can you beat that?

Even I can't beat that, though I'm close.
Janalon2010-07-17 13:37:35
Some while back, I skill flexed from psymet into acrobatics. Somewhat unsatisfied with the lack of physical DMP, I switched back. Curiously enough, even though I dropped the acrobatic skill (actually forgetting it) I was able to retain the passive acrobatic defenses (ex. balancing, elasticity). These defenses stayed with me until I QQ'ed. Never thought to bug it, as skill flexing was limited by time and credits. NOW, with the doctoral cord, you could gain all of the passive defenses from both skill sets. . . imagine the OP'ness? Going to bug this now.


CODE
** Summary for Auction #28 *********************************************
Title: (Days until closing: 200)
Doctoral Cord
Prize:
Doctoral Cord
Current bid:
1 credits.
Description:
The Doctoral Cord of Universal Talents allows for free
skillflexing.


Esano2010-07-17 13:42:14
They would also fade when you died, but yes, that would be a bug.
Janalon2010-07-17 14:17:08
Oops, wrong thread. Edited & deleted.