Considering moving to Lusternia...

by Unknown

Back to Common Grounds.

Gavriel2010-09-19 18:29:09
On the subject of tertiaries, keep in mind that as a novice you're completely free to pick up and forget skills without penalty. After novicehood, there's a pretty hefty (30%?) lesson penalty for forgetting a skill. If you pace your leveling a little and make your final choice before level 20, you should have plenty of time to feel out each tertiary skillset and decide which you prefer.
Casilu2010-09-19 18:31:46
QUOTE (Gavriel @ Sep 19 2010, 11:29 AM) <{POST_SNAPBACK}>
On the subject of tertiaries, keep in mind that as a novice you're completely free to pick up and forget skills without penalty. After novicehood, there's a pretty hefty (30%?) lesson penalty for forgetting a skill. If you pace your leveling a little and make your final choice before level 20, you should have plenty of time to feel out each tertiary skillset and decide which you prefer.


The penalty is 20% initially, then another 20% for transferring between sibling lesson pools or 30% for transferring to the parent.
Xenthos2010-09-19 18:38:32
QUOTE (Prav @ Sep 19 2010, 01:55 PM) <{POST_SNAPBACK}>
You can never be gimped permanently, in Lusternia, unless you pretty much set out specifically to do so.

You can change your race, guild, tertiary, description, city, clothing, curing, RP, etc. etc. as often as you want to; it might cost you a bit, in terms of lessons, but there's no way that you can essentially corner yourself and be stuck as something or doing something that you don't want to do.

Unless you're so jerky that nobody wants you to be in their organization.

Though that is much less of a skill thing and more of a personality one, so do what you feel is fun as far as skills go!
Arel2010-09-20 17:10:37
QUOTE (Alkaseltzer @ Sep 18 2010, 11:02 PM) <{POST_SNAPBACK}>
As a Institute member, I'm guessing I'm going to be of the Guardian archetype, which means something I'm sure. And I'm wondering what kind of race I should be looking at for that. I have no idea about the races yet, been mainly focusing on the class, figuring that I can choose the race based on that choice, along with the org I'm coming from.

So, that said... I'll probably end up soloing things alot, wandering through the expanses of things. Is the Institute something that would work for that? So many questions... so little time. Any recommendations from you guys is always appreciated... and thank you so much for your help already.

I played as a lucidian character for RL years before Hallifax was released and they became a specced race, and it didn't affect my experience at all. Pick a race that you would like to RP as, or something that looks interesting to play. If you don't like it after playing for a bit, you do get a built in free reincarnation to change your race. Then you can pick something that has more of the stats you want, once you've learned how heavily the stats affect what you want to do.

QUOTE (Alkaseltzer @ Sep 19 2010, 10:19 AM) <{POST_SNAPBACK}>
Should I worry about trying to figure out the best... tertiary(?) skill at this point? Or is that something that will come with more playing of the game?

There's no penalty for waiting to pick a tertiary skill. Just a warning that astrology is a lot more complicated than the other skills in the game, so unless you plan to use the free astrology system for zMud or write your own to figure out what each of the astrology skills is going to do at any given time, I'd avoid it.
Lawliet2010-09-20 18:34:22
When choosing a race, though, whilst racial RP might be important I don't think it should be THE thing you base your decision on, in my opinion personal RP is more important than racial RP, 'I'm badass because I'm a wolf, rawr' is far less engaging than 'I'm badass because I'm avenging the death of my sister and I've trained a ton to do it, rawr', or something like that, more back story, more interest. Do I make sense?