Razenth2011-03-09 18:54:19
Only if he doesn't bug out
Unknown2011-03-09 18:57:06
Raise Zenobia more.
Kiradawea2011-03-09 19:13:16
He's down again already? Wuh?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Shulamit2011-03-09 19:25:31
Yzerio and Shiawase. For being understanding. *solemnnod*
Xiel2011-03-09 19:29:15
QUOTE (Kiradawea @ Mar 9 2011, 11:13 AM) <{POST_SNAPBACK}>
He's down again already? Wuh?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Yeah. I only had to enslave the Kephera to finish my cycle since I lucked out on the opportunities to destroy the psychic web, empower Cthoglogg and kill Zenobia at different times.
Kiradawea2011-03-09 19:33:25
Gonna need to find someone else to raise him then. I won't touch the Illithoids with an eleven feet pole.
Xiel2011-03-09 19:35:04
Good luck to whoever tries to do so.
Tetra2011-03-09 19:48:46
QUOTE (Kiradawea @ Mar 9 2011, 08:13 PM) <{POST_SNAPBACK}>
He's down again already? Wuh?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Oh wait. You didn't raise him did you? You only enslaved the Kephera?
Isn't Zenobia a girl...you know, being a Queen and all?
Unknown2011-03-09 19:55:45
QUOTE (Tetra @ Mar 9 2011, 02:48 PM) <{POST_SNAPBACK}>
Isn't Zenobia a girl...you know, being a Queen and all?
She was talking about Cthog...oggl...logoggogl. That guy.
Kiradawea2011-03-09 20:02:26
Yup. I've already raised Zenobia so I've no need to raise her again. At least, not until I get around writing this book I'm planning.
Sylphas2011-03-10 01:48:59
QUOTE (Kiradawea @ Mar 9 2011, 03:02 PM) <{POST_SNAPBACK}>
Yup. I've already raised Zenobia so I've no need to raise her again. At least, not until I get around writing this book I'm planning.
If I'm actually around, or you manage to poke me and make me be around, I'm more than willing to help raise Queens/Zenobia whenever I'm bored. For a couple weeks, all I really did was grind queens because I was bored.
Neos2011-03-10 06:58:48
QUOTE
You drop a shimmering golden pearl.
Your karma rises in response to your deeds.
The statues of noble merians suddenly raise their stone arms up and begin to chant. The balls
of light twirl about at a dizzying speed, merge into a shimmering golden pearl. The light forms
into the image of a beautiful merian woman.
A golden radiance erupts from the spirit of Princess Marilynth, filling the room entirely for a
moment and then fading.
As a song rings up from the Sea of Despair, a bright light opens up in the clouds and shines
down upon Spectre Isle. Figures of the lost souls on the ancient isle begin to rise up and
disappear.
The spirit of Princess Marilynth leans in close and presses her lips against your forehead,
sending a salubrious thrill throughout your being and into the depths of your very soul.
The spirit of Princess Marilynth exclaims, "Thank you, Neos, for bringing me back. I sense the
blessings of the sweet spirit Altaira upon you, and know you to be a true and gentle soul, one
blessed by the Light and a proud champion of her people. I give you my blessing, Neos, and know
you are forever to be endeared by the people of New Celest and the Light. Stay with her people,
and she will forever illuminate every corner of your being!"
The spirit of Princess Marilynth embraces Neos warmly as she emits an incandescent, celestial
radiance. As the light fades, both are gone, the radiant form of Marilynth coalescing high
above.
The Star of Celest flares with a holy and righteous light, radiant and brilliant, drenching the
First World in its glory. Out of the Sea of Despair, the radiant figure of a merian woman,
beautiful and sublime, rises up, great angelic wings spread behind her. Briefly the empyreal
form of Princess Marilynth coalesces, cradling Neos in her arms. Together they burst into
infinite specks of starlight, which race high into the heavens above.
The spirit of Princess Marilynth draws her arms about you in a warm embrace, and you feel her
spiritual presence wash over you. For a moment, it is not the spirit of Princess Marilynth
hugging you, but the Vernal Goddess Marilynth, Savior of the Light. You are drawn higher by
this vision, your body following your spirit. Great, celestial wings spread out behind the
radiant form of the Vernal Goddess, framing the growing image of the Star of Celest far behind
her. An eternity seems to exist for you and her, leaving the world behind. With a gentle kiss
upon the forehead the Vernal Goddess begins to brighten until she is nothing more than a blur
of light, incandescent and beautiful, without form or shape.
Upon the Starlit Eternity.
This location is flooded with shallow, crystal clear water. With a watchful eye, a warrior of
the Light stands here attentively. A sigil in the shape of a small, rectangular monolith is on
the ground.
You see exits leading north, northeast, southeast, southwest, northwest, up, and down (open
door).
Your vision clears, and you realize yourself to be surrounded by endless, starlit twilight.
You have completed the third and final task of Altaira, the Star Deva!
A portion of the Starlit Eternity pours from above and into your hands, forming the Mantle of
Starlight.
The Mantle of Starlight materializes in your hands.
You lucky little sweetiepie! An iron ticket materializes in your hand!
Your karma rises in response to your deeds.
The statues of noble merians suddenly raise their stone arms up and begin to chant. The balls
of light twirl about at a dizzying speed, merge into a shimmering golden pearl. The light forms
into the image of a beautiful merian woman.
A golden radiance erupts from the spirit of Princess Marilynth, filling the room entirely for a
moment and then fading.
As a song rings up from the Sea of Despair, a bright light opens up in the clouds and shines
down upon Spectre Isle. Figures of the lost souls on the ancient isle begin to rise up and
disappear.
The spirit of Princess Marilynth leans in close and presses her lips against your forehead,
sending a salubrious thrill throughout your being and into the depths of your very soul.
The spirit of Princess Marilynth exclaims, "Thank you, Neos, for bringing me back. I sense the
blessings of the sweet spirit Altaira upon you, and know you to be a true and gentle soul, one
blessed by the Light and a proud champion of her people. I give you my blessing, Neos, and know
you are forever to be endeared by the people of New Celest and the Light. Stay with her people,
and she will forever illuminate every corner of your being!"
The spirit of Princess Marilynth embraces Neos warmly as she emits an incandescent, celestial
radiance. As the light fades, both are gone, the radiant form of Marilynth coalescing high
above.
The Star of Celest flares with a holy and righteous light, radiant and brilliant, drenching the
First World in its glory. Out of the Sea of Despair, the radiant figure of a merian woman,
beautiful and sublime, rises up, great angelic wings spread behind her. Briefly the empyreal
form of Princess Marilynth coalesces, cradling Neos in her arms. Together they burst into
infinite specks of starlight, which race high into the heavens above.
The spirit of Princess Marilynth draws her arms about you in a warm embrace, and you feel her
spiritual presence wash over you. For a moment, it is not the spirit of Princess Marilynth
hugging you, but the Vernal Goddess Marilynth, Savior of the Light. You are drawn higher by
this vision, your body following your spirit. Great, celestial wings spread out behind the
radiant form of the Vernal Goddess, framing the growing image of the Star of Celest far behind
her. An eternity seems to exist for you and her, leaving the world behind. With a gentle kiss
upon the forehead the Vernal Goddess begins to brighten until she is nothing more than a blur
of light, incandescent and beautiful, without form or shape.
Upon the Starlit Eternity.
This location is flooded with shallow, crystal clear water. With a watchful eye, a warrior of
the Light stands here attentively. A sigil in the shape of a small, rectangular monolith is on
the ground.
You see exits leading north, northeast, southeast, southwest, northwest, up, and down (open
door).
Your vision clears, and you realize yourself to be surrounded by endless, starlit twilight.
You have completed the third and final task of Altaira, the Star Deva!
A portion of the Starlit Eternity pours from above and into your hands, forming the Mantle of
Starlight.
The Mantle of Starlight materializes in your hands.
You lucky little sweetiepie! An iron ticket materializes in your hand!
Woot! Finally after too long and a up.
Unknown2011-03-10 07:35:56
I find it amusing that you got an iron ticket from it.
Xiel2011-03-10 07:37:22
Yay. I've always wondered what completing the third task looked like for the other orgs.
Sylphas2011-03-10 18:23:26
What's the warrior of Light there?
Neos2011-03-10 18:36:33
QUOTE (Sylphas @ Mar 10 2011, 01:23 PM) <{POST_SNAPBACK}>
What's the warrior of Light there?
Guard. idk why. :shrug:
Sylphas2011-03-10 18:39:06
QUOTE (AquaNeos @ Mar 10 2011, 01:36 PM) <{POST_SNAPBACK}>
Guard. idk why. :shrug:
Huh. Didn't think they'd follow through an orgbix.
Unknown2011-03-10 20:06:17
Edit: silly me.
Llesvelt2011-03-10 22:56:04
There was a Guild Rite in the Sentinels.
Made up on the spot, but still.
Made up on the spot, but still.
Unknown2011-03-10 22:56:21
QUOTE (Llesvelt @ Mar 10 2011, 05:56 PM) <{POST_SNAPBACK}>
There was a Guild Rite in the Sentinels.
Made up on the spot, but still.
Made up on the spot, but still.
You had enough people for one?