Starhymn: The Reckoning.

by Pesukaru

Back to Ideas.

Yiila2010-12-31 19:39:38
I don't like this theme that we have to have Tarot to kill. I see lots of "but Aeon, but Soulless!" where is the Glamours love?
Jayden2010-12-31 20:32:06
QUOTE (Yiila @ Dec 31 2010, 02:39 PM) <{POST_SNAPBACK}>
I don't like this theme that we have to have Tarot to kill. I see lots of "but Aeon, but Soulless!" where is the Glamours love?


It is just easier to kill as a tarot Cantor than a glamour Cantor not that it cannot be done.
Rika2010-12-31 20:45:29
QUOTE (thisismydisplayname @ Jan 1 2011, 07:18 AM) <{POST_SNAPBACK}>
What about Freeze in CairnLargo(?)? Theoretically, you can use Freeze+Aurics to kill people in 1v1.


Theoretically, yes, but that means even more time to set up. No one is going to sit there to let you put 5 spirits and 4 aurics on them without moving. Even with pfifth, eventually they'll get out. Trust me, I've tried it heaps, but aurics is the way to go. Let's say you manage to pull discordantchord off, but they don't die. Next thing you do is constant minorsixth.

It's very hard to land a kill on someone competent as a bard in solo combat. While I'd say bards have the most potential to do damage, they are also the easiest to shut down, even more so than warriors, who have the saving grace of a power skill.

If recessional took away balance when it fires, not only would the herb aspect be stronger than herb bane, which is a 3 power targetted skill that works for one minute, but it would also work for sipping AND it is untargetted and free, in the form of an ongoing passive.

Making Starhymn synergize better is the way to go, rather than trying to give them really good 1v1 powers. However, I disagree that cold is the way to go. There is only so much you can do with cold and too much of it makes it too easy to pull a preserve.

QUOTE (Yiila @ Jan 1 2011, 08:39 AM) <{POST_SNAPBACK}>
I don't like this theme that we have to have Tarot to kill. I see lots of "but Aeon, but Soulless!" where is the Glamours love?


I don't really buy this. As a Moon/Shadowdancer, why take Astrology over Hexes? Should we buff them too, so that they can use Astrology better? Some guilds just attract some tertiaries better than others.
Abethor2010-12-31 21:08:16
QUOTE (rika @ Dec 31 2010, 02:45 PM) <{POST_SNAPBACK}>
I don't really buy this. As a Moon/Shadowdancer, why take Astrology over Hexes? Should we buff them too, so that they can use Astrology better? Some guilds just attract some tertiaries better than others.

Agree 100%. Same thing could be said with races.
Nydekion2010-12-31 21:23:41
QUOTE (Malarious @ Dec 31 2010, 04:53 AM) <{POST_SNAPBACK}>
stuff


You're referencing the old report by Jayden that is being superceded by the one Senna is writing up so a lot of that commentary would not apply anymore.

That being said, having recessional take herb balance would be fine. In aeon, it would only give a minor boost (0.5 seconds longer on proc) but it'd then actually have a use outside of aeon which would help out glamourist cantors a bit.
Senna2010-12-31 21:27:10
QUOTE (Malarious @ Dec 31 2010, 01:53 AM) <{POST_SNAPBACK}>
You had alot of suggestions and I saw alot of "crusader" stuff, so congrats, you are making spirits 2.0?

I stated very clear reasons why they aren't anything like spirits... if my logic there's flawed, say why instead of being sarcastic and nonspecific, please.

QUOTE (Lerad @ Dec 31 2010, 09:53 AM) <{POST_SNAPBACK}>
Aurics are a solid strategy by themselves

Um, no, they really aren't, for a couple of reasons. First of all, there's just some people that are unkillable, even when you pull off a full discordantchord and minorsixth like crazy afterwards. This depends on race, but there's a large enough percentage of Lusternia's combatants that simply just have too much health to auric-kill. And second, it's something that if a single auric slips off of the opponent, you have to start completely over. That means if you're entangled, knocked off balance, have a broken arm, paralyzed, or any number of things when they eat earwort, and can't immediately blanknote, you have to start over again. Then on top of that, you have to keep the other person in the room with you without getting gusted, which can just lead to ignite/icewall wars, there's the fact that anyone can enter eat earwort and somersault out in the same action and have a foolproof way of getting out of pfifth every time, not to mention that if things turn bad, all it takes is a skill at Inept in Highmagic or Lowmagic to seriously disrupt the building of aurics. It's in no way a solid strategy, and any decent combatant can just evade it endlessly in 1v1.

QUOTE (rika @ Dec 31 2010, 12:45 PM) <{POST_SNAPBACK}>
QUOTE (Yiila @ Dec 31 2010, 11:39 AM) <{POST_SNAPBACK}>

I don't like this theme that we have to have Tarot to kill. I see lots of "but Aeon, but Soulless!" where is the Glamours love?

I don't really buy this. As a Moon/Shadowdancer, why take Astrology over Hexes? Should we buff them too, so that they can use Astrology better? Some guilds just attract some tertiaries better than others.

That's one thing, but Glamours is viable for all the other bard specs. It's only Starhymn that has to deal with this.
Eventru2010-12-31 21:32:57
I'm going to go ahead and close this thread. It's being handled by the envoys - if you have opinions, pass them onto them.