Kiradawea2011-04-18 00:58:47
QUOTE (Estarra @ Apr 18 2011, 02:54 AM) <{POST_SNAPBACK}>
Sorry, absolutely not.
EDIT: BTW, that is so not a minor change that I can't tell you!
EDIT: BTW, that is so not a minor change that I can't tell you!
Aww.
Lendren2011-04-18 01:01:45
QUOTE (Estarra @ Apr 17 2011, 08:19 PM) <{POST_SNAPBACK}>
I thought it was clear how it works.
It is now, and how tattoos in general work is better understood now, but it wasn't back when the ideas were first being offered and then stopped.
Ileein2011-04-18 01:10:30
QUOTE (Lerad @ Apr 17 2011, 08:49 PM) <{POST_SNAPBACK}>
That's a good point. Alternatively, you could let them name the bodypart, and just limit the weight, but that goes into the danger of too much customisation, etc etc.
GUILD SET BODYPARTNAME (or, alternatively, "giant voluptuous breasts," that works too)
Totally making Orventa do this.
(Do note that our tattoo is just the phrase "CLEARANCE LEVEL INSUFFICIENT," so.)
Unknown2011-04-18 02:00:56
For the org tattoos idea:
Make them like the Dark Mark out of Harry Potter. You can TOUCH to get a farscout-esqe scry on all online guildmembers that also have the same tattoo. Weight 25 or something.
Alternatively, allow the powers (but not design) of an org tattoo to be changed every once in a while, possibly by contacting a Patron, to account for envoys changes to tattoos.
Make them like the Dark Mark out of Harry Potter. You can TOUCH
Alternatively, allow the powers (but not design) of an org tattoo to be changed every once in a while, possibly by contacting a Patron, to account for envoys changes to tattoos.
Turnus2011-04-18 02:11:19
Eh, I agree with Xenthos in liking the original idea of org tattoos.
If a guild wanted a minor tattoo of 1 weight on the face, they can do that. If a guild wants a 100 weight tattoo on the chest, they could have done that too.
If a guild wanted a minor tattoo of 1 weight on the face, they can do that. If a guild wants a 100 weight tattoo on the chest, they could have done that too.
Ixion2011-04-18 03:09:42
For the armour trans skill, what effective stats are they? What proofs, if any, are inherent with it?
Eventru2011-04-18 03:32:49
QUOTE (Ixion @ Apr 17 2011, 11:09 PM) <{POST_SNAPBACK}>
For the armour trans skill, what effective stats are they? What proofs, if any, are inherent with it?
It should be around splendour levels cutting/blunt in equal measure.
No 'proofs', but the Tattoos skill in Kata makes all +DMP tattoos 200% effective if they're naked-fighting (to make up for the lack of proofing).
Ixion2011-04-18 03:38:12
So they can have 20 dmp in 7 damage types? WOW.
Lilia2011-04-18 03:47:57
I'm giving the stuff on the wiki another look, to try and figure this tattoo thing out. A few questions:
Fingers and toes are two weight each. That's not per finger/toe, is it? Meaning you either get one or two tattoos, which is expected to cover either five or ten fingers/toes?
How big is a one weight tattoo? Is it relative, depending on the body part?
For body parts you have two of, should we only be designing tattoos that use half the weight, and get two if you want it on both? Or is it acceptable to have a tattoo that 'graces both wrists' in the description?
What are the guidelines for what these bodyparts cover? I figure most people think of 'tramp stamps' as on the back, but to me, the small of the back is part of the waist. And shoulders, is that back, or arms?
DamageBuff mentions DMP, which doesn't make sense to me. Will this boost any damage you do that matches the type of the tattoo, or convert some of your damage to that type?
Feet have 25 weight, can that be changed to 24 or 26, to make one foot tattoos easier? (Unless it's 25 for each foot, of course.)
Charisma mentions a bonus with no unit. (This is my science mindedness showing.) A bonus of up to 10 what? Same with the interference power, no unit. (Unless there's a summon resist stat I don't know about. I always thought it was percent.)
I will probably have more questions depending on the answers to these.
Fingers and toes are two weight each. That's not per finger/toe, is it? Meaning you either get one or two tattoos, which is expected to cover either five or ten fingers/toes?
How big is a one weight tattoo? Is it relative, depending on the body part?
For body parts you have two of, should we only be designing tattoos that use half the weight, and get two if you want it on both? Or is it acceptable to have a tattoo that 'graces both wrists' in the description?
What are the guidelines for what these bodyparts cover? I figure most people think of 'tramp stamps' as on the back, but to me, the small of the back is part of the waist. And shoulders, is that back, or arms?
DamageBuff mentions DMP, which doesn't make sense to me. Will this boost any damage you do that matches the type of the tattoo, or convert some of your damage to that type?
Feet have 25 weight, can that be changed to 24 or 26, to make one foot tattoos easier? (Unless it's 25 for each foot, of course.)
Charisma mentions a bonus with no unit. (This is my science mindedness showing.) A bonus of up to 10 what? Same with the interference power, no unit. (Unless there's a summon resist stat I don't know about. I always thought it was percent.)
I will probably have more questions depending on the answers to these.
Enyalida2011-04-18 03:54:49
Could guild tattoos have a set power (outside the system) and work with weights inside the current system?
You would have a short list of org tat powers, like the farscout on people with the same tat power, or (very) minor boosts to utility, like (somewhat) faster movement in org territory, or things I can't think of off the top of my head? The org would have to choose what power it would be, and (coding allowing) be able to pick a body bit or body type to put it on?
My question is: Is it within the realm of possibility to have some as-yet-unnamed minor powers that are outside of normal tattoo powers provided that they and design are fixed in the design, and that any powers are available to all orgs purchasing tattoo design slots? (or if it's decided to make it cooler, groups of orgs, so like.. 2 order tat power choices, 2 guild, 2 nation, or some number or category set TBD)
You would have a short list of org tat powers, like the farscout on people with the same tat power, or (very) minor boosts to utility, like (somewhat) faster movement in org territory, or things I can't think of off the top of my head? The org would have to choose what power it would be, and (coding allowing) be able to pick a body bit or body type to put it on?
My question is: Is it within the realm of possibility to have some as-yet-unnamed minor powers that are outside of normal tattoo powers provided that they and design are fixed in the design, and that any powers are available to all orgs purchasing tattoo design slots? (or if it's decided to make it cooler, groups of orgs, so like.. 2 order tat power choices, 2 guild, 2 nation, or some number or category set TBD)
Enyalida2011-04-18 04:02:10
QUOTE (Lilia @ Apr 17 2011, 10:47 PM) <{POST_SNAPBACK}>
I'm giving the stuff on the wiki another look, to try and figure this tattoo thing out. A few questions:
Fingers and toes are two weight each. That's not per finger/toe, is it? Meaning you either get one or two tattoos, which is expected to cover either five or ten fingers/toes?
How big is a one weight tattoo? Is it relative, depending on the body part?
For body parts you have two of, should we only be designing tattoos that use half the weight, and get two if you want it on both? Or is it acceptable to have a tattoo that 'graces both wrists' in the description?
What are the guidelines for what these bodyparts cover? I figure most people think of 'tramp stamps' as on the back, but to me, the small of the back is part of the waist. And shoulders, is that back, or arms?
DamageBuff mentions DMP, which doesn't make sense to me. Will this boost any damage you do that matches the type of the tattoo, or convert some of your damage to that type?
Feet have 25 weight, can that be changed to 24 or 26, to make one foot tattoos easier? (Unless it's 25 for each foot, of course.)
Charisma mentions a bonus with no unit. (This is my science mindedness showing.) A bonus of up to 10 what? Same with the interference power, no unit. (Unless there's a summon resist stat I don't know about. I always thought it was percent.)
I will probably have more questions depending on the answers to these.
Fingers and toes are two weight each. That's not per finger/toe, is it? Meaning you either get one or two tattoos, which is expected to cover either five or ten fingers/toes?
How big is a one weight tattoo? Is it relative, depending on the body part?
For body parts you have two of, should we only be designing tattoos that use half the weight, and get two if you want it on both? Or is it acceptable to have a tattoo that 'graces both wrists' in the description?
What are the guidelines for what these bodyparts cover? I figure most people think of 'tramp stamps' as on the back, but to me, the small of the back is part of the waist. And shoulders, is that back, or arms?
DamageBuff mentions DMP, which doesn't make sense to me. Will this boost any damage you do that matches the type of the tattoo, or convert some of your damage to that type?
Feet have 25 weight, can that be changed to 24 or 26, to make one foot tattoos easier? (Unless it's 25 for each foot, of course.)
Charisma mentions a bonus with no unit. (This is my science mindedness showing.) A bonus of up to 10 what? Same with the interference power, no unit. (Unless there's a summon resist stat I don't know about. I always thought it was percent.)
I will probably have more questions depending on the answers to these.
I think the max caps are per type. So two max on finger tatoos, which I would assume can be sliced however you want, entire fingers or just two ring tattoos.
I can't say anything about designing though I assume they are pretty cool about a little flexibility.
On the dmp, it follows the dmp scale. So, increasing your cutting by 10dmp increases your cutting damage by 10%.
Lilia2011-04-18 04:12:22
Ah, I though DMP was damage mitigation points, which only makes sense for damage done -to- you. What does it stand for?
Saran2011-04-18 04:16:03
QUOTE (Estarra @ Apr 18 2011, 10:51 AM) <{POST_SNAPBACK}>
Assuming organizational tattoos DO count towards armour, what are your suggestions?
If they count towards armour, I'd want to know exactly what they do before I start designing my personal tattoos so that I can put tattoos of equivalent weight where the guild is designing tattoos, then have those tattoos removed whenever I earned the guild ones.
I'm not trying to be difficult, I am simply looking at this from the PoV of a player who will be using the entirety of the system. It is likely different for non-naked monk players because not having a tattoo everywhere just means they don't get a buff as opposed to not getting their full armour.
If the suggestion of org tattoos being on an org-unique location is implemented and their weight counted towards armour then I already have concerns that the armour could be balanced down as well as the org tattoo being an armour value you just can't get elsewhere, so monk guilds may just be pressured into making single large tattoos that are handed out at a low level.
That being said, there is already less reason for monk guilds to use organisational tattoos unless they are notably different from standard tattoos. They could easily just make the guild leader clan a tattoo cartel, get enough people to skillflex tattoos and then buy an appropriately designed tattoo parlour in the guild hall.
Not trying to be aggressive or anything, I just don't see the point of having special org tats unless they are truly special and having the guild leaders be able to apply them doesn't come off as such. Giving them a unique power would mean that it's not something you can go to a tattooist for, it's something you'd need to earn from your guild and then it may be something I'd find worth working around.
Enyalida2011-04-18 05:31:13
QUOTE (Lilia @ Apr 17 2011, 11:12 PM) <{POST_SNAPBACK}>
Ah, I though DMP was damage mitigation points, which only makes sense for damage done -to- you. What does it stand for?
Damage modifier points. HELP DMP explains all about what the points mean and how they contribute to scaling damage, either given or taken.
Ayden2011-04-18 08:07:21
I'm not sure if this is on the table, but could there be org tattoos that grant utility benefit?
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
Saran2011-04-18 09:13:28
QUOTE (Ayden @ Apr 18 2011, 06:07 PM) <{POST_SNAPBACK}>
I'm not sure if this is on the table, but could there be org tattoos that grant utility benefit?
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
I think the primary issue with that is that there would need to be something for every guild.
Illuminati and Researchers are the easiest, but then you need a power for every other guild and few have similar tasks to perform outside of combat.
It was suggested previously that org tattoos might give guild abilities. Maybe at x amount of weight you get a new guild ability?
10 - Sense any guild member on the main planes (respects aetherbubble distance and rooms with privacy gems)
20 -
30 - Your guild favour is worth slightly more
40 - Teleporting to guild members is slightly faster
50 -
Something like this would provide something only attainable through the tattoos and would only require coding one thing rather than twenty-six to thirty.
Rika2011-04-18 09:47:41
QUOTE (Ayden @ Apr 18 2011, 08:07 PM) <{POST_SNAPBACK}>
I'm not sure if this is on the table, but could there be org tattoos that grant utility benefit?
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
For Illuminati, a small chance to harvest an extra flesh?
Keep in mind it would be a noncombat related utility thing.
Probably not, due to the amount of coding needed. They are looking for generic ideas that will work for every guild.
Veyrzhul2011-04-18 10:47:50
For org tattoos, I have the following suggestions:
- increasing the effects of the org-specific constructs (not sure if Hallifax and Gaudiguch even have at least one of those, yet)
- increasing the effects of org-specific brews (holywater, unholywater etc.)
- increasing the effectiveness of offered corpses/esteem for defiling and sanctifying ONLY on org-related terrain (e.g. Prime Celest, Water, Celestia and the villages and bubbles controlled by Celest)
Just from the top of my head. Details would have to be worked out.
- increasing the effects of the org-specific constructs (not sure if Hallifax and Gaudiguch even have at least one of those, yet)
- increasing the effects of org-specific brews (holywater, unholywater etc.)
- increasing the effectiveness of offered corpses/esteem for defiling and sanctifying ONLY on org-related terrain (e.g. Prime Celest, Water, Celestia and the villages and bubbles controlled by Celest)
Just from the top of my head. Details would have to be worked out.
Arel2011-04-18 16:29:38
How do the tattoos work that have a preset weight like ElementalTatoos and EnchantedTattoos? Can those powers only be used on a tattoo that was designed using exactly 50/100 weight?
Unknown2011-04-18 17:12:07
Because the tattoo design APPEARANCE itself requires the noun 'tattoo', having the favoured tattoo show up on your description as 'Tattooed on his/her is the illustration of a tattoo' has a redundant phrase 'illustration of a tattoo'.
Possible solutions:
Tattoos get an additional design line of FAVOURED/DISPLAYED, which is what people will see if you look at someone with a favoured tattoo.
Item: Tattoo Type: Unknown Org: Public
Commodities:
Mortal Reviews: Allowed
Tattoo Weight: 0
Appearance:
an abstract tattoo of a soaring dragon
Displayed:
an abstract dragon in mid-flight
Examined:
A sparsely inked tattoo that uses as few lines as possible to etch a dragon with spread wings...
So instead of getting:
'Tattooed on his chest is the illustration of an abstract tattoo of a soaring dragon.'
We can get:
'Tattooed on his chest is the illustration of an abstract dragon in mid-flight.'
Alternatively, the fixed segment of the displayed line can be further shortened to allow for greater creativity in describing how the tattoo is displayed.
'Tattooed on his chest is a sparsely illustrated dragon in mid-flight.'
Possible solutions:
Tattoos get an additional design line of FAVOURED/DISPLAYED, which is what people will see if you look at someone with a favoured tattoo.
Item: Tattoo Type: Unknown Org: Public
Commodities:
Mortal Reviews: Allowed
Tattoo Weight: 0
Appearance:
an abstract tattoo of a soaring dragon
Displayed:
an abstract dragon in mid-flight
Examined:
A sparsely inked tattoo that uses as few lines as possible to etch a dragon with spread wings...
So instead of getting:
'Tattooed on his chest is the illustration of an abstract tattoo of a soaring dragon.'
We can get:
'Tattooed on his chest is the illustration of an abstract dragon in mid-flight.'
Alternatively, the fixed segment of the displayed line can be further shortened to allow for greater creativity in describing how the tattoo is displayed.
'Tattooed on his chest is a sparsely illustrated dragon in mid-flight.'