Bodyscan, new damage, etc.

by Unknown

Back to Common Grounds.

Talan2011-07-17 15:09:53
QUOTE (Janalon @ Jul 17 2011, 10:53 AM) <{POST_SNAPBACK}>
Ooh, I still feel that "+DMP wasn't nearly as useful for Psymet monks as it was for Acrobatic monks, because Psymet had so much DMP already." Defensively speaking, a trans tat acro monk > psymet monk (without tats).
After some testing, there's definitely an issue with elasticity. It does not reduce damage from the druid full poison attack, nor the druid cutting/blunt attack - it does reduce damage correctly from a warrior strike (and NOT wounding - which is another rumor that's been bandied about). So it's been reported, and I guess we will see how it is resolved.

QUOTE
I really love BodyScan and cannot thank the admin enough. Will wait to see what future dialogue BodyScan Buff brings to the table.
Agree!
Rakor2011-07-17 15:23:01
QUOTE (Talan @ Jul 17 2011, 11:09 AM) <{POST_SNAPBACK}>
After some testing, there's definitely an issue with elasticity. It does not reduce damage from the druid full poison attack, nor the druid cutting/blunt attack - it does reduce damage correctly from a warrior strike (and NOT wounding - which is another rumor that's been bandied about). So it's been reported, and I guess we will see how it is resolved.

Agree!

Was just about to post about elasticity. My damage (100% magic) isn't changing on Troika with and without her elasticity up
Malicia2011-07-17 15:33:52
If elasticity helps against warriors, dodging should go. smile.gif
Rakor2011-07-17 15:40:24
Not my fault you don't know how to aim a sword
Malicia2011-07-17 15:44:58
I'll aim your sword!

Edit: unsure.gif
Ushaara2011-07-17 15:47:47
To make Xenthos feel better. Aeonics warrior here, about as buffed as I can get without tattoos/alcohol. The resistance to all coming from kirigami and attunement.

CODE

***********************************************
Type Base DMP Total DMP Resistance
-------------------------------------------------------------------------------
All 15 - -
Elemental 0 - -
Cutting 12 27 23%
Blunt 12 27 23%
Asphyxiation 0 15 15%
Poison 6 21 20%
Psychic 0 15 15%
Magical 37 52 34%
Cold 25 40 30%
Electricity 15 30 25%
Fire 40 55 35%
*******************************************************************************
Ilyarin2011-07-17 15:48:13
@Malicia: ohmy.gif
Rakor2011-07-17 15:48:23
QUOTE (Malicia @ Jul 17 2011, 10:44 AM) <{POST_SNAPBACK}>
I'll aim your sword!

Edit: unsure.gif

Please. I know where it goes
vorld2011-07-17 16:16:40
QUOTE (Janalon @ Jul 17 2011, 08:09 AM) <{POST_SNAPBACK}>
In the end, I think Psymet will be able to get away with 50-weight trans tats for the 10 DMP whereas acro's will need the full 100-weight trans tats for the same defensive coverage. This more or less means Psymet's will also be able to pickup DamageBuffs (and some other tat types) along the way.

So your saying that acro monks should go all damage absorption tats then?
Malarious2011-07-17 16:41:35
QUOTE (vorld @ Jul 17 2011, 12:16 PM) <{POST_SNAPBACK}>
So your saying that acro monks should go all damage absorption tats then?


She is effectively saying she should half all her tats, which means 15 tast of 50 weight... thats all the DMP plus some buffs plus the others.

Thats most every tat in fact of value in combat.

P.S. so elasticity is bugged, but is it that it shows as dmp to all or that its not reducing damage to all the types?
Lehki2011-07-17 17:19:31
CODE

***********************************************
Type Base DMP Total DMP Resistance
-------------------------------------------------------------------------------
All 15 - -
Elemental 0 - -
Cutting 40 55 35%
Blunt 40 55 35%
Asphyxiation 10 25 22%
Poison 30 45 31%
Psychic 0 15 15%
Magical 19 34 27%
Cold 54 69 39%
Electricity 25 40 30%
Fire 25 40 30%
*******************************************************************************

Still lacking tatoos, but pretty sure that's using every other source I have access too.

Also this is the old...
QUOTE
The end of your cudgel forms a knotty burl and you point it at a massive stag. The burl pops and ruptures, shooting a barrage of splinters into his flesh.

And the new...
QUOTE
The end of your cudgel forms a glowing burl and you point it at a massive stag. The burl pops and ruptures, a swarm of crackling lightning bugs swirling about him and scourging his flesh with electricity.


The wording just seems kind of off there. I guess the swarm comes out of the burl?
Casilu2011-07-17 17:26:25
QUOTE (Rakor @ Jul 17 2011, 08:48 AM) <{POST_SNAPBACK}>
Please. I know where it goes


Like you can even find it, Snorlax.
Enyalida2011-07-17 18:23:52
How prevalent are different types of dmp? Offhand, I'd say that asphyx and posion are on the harder end of things to get, with probably... magic.
Unknown2011-07-17 18:39:33
Actually psychic is way hard to get DMP at if you don't know psionics, I feel, but asphyx in general is tough, along with lightning IMO.
Casilu2011-07-17 18:40:59
QUOTE (Sojiro @ Jul 17 2011, 11:39 AM) <{POST_SNAPBACK}>
Actually psychic is way hard to get DMP at if you don't know psionics, I feel, but asphyx in general is tough, along with lightning IMO.


I'd say psychic, asphyx, and poison. We have galvanism for electric, but poison DMP is really hard to get outside of Glomdoring/Magnagora.
Calixa2011-07-17 18:46:39
CODE
***********************************************
                     Type        Base DMP       Total DMP            Resistance
-------------------------------------------------------------------------------
                      All              25               -                     -
                Elemental               0               -                     -
                  Cutting              15              40                   30%
                    Blunt              15              40                   30%
             Asphyxiation               0              25                   22%
                   Poison               2              27                   23%
                  Psychic               0              25                   22%
                  Magical              18              43                   31%
                     Cold              15              40                   30%
              Electricity              15              40                   30%
                     Fire              25              50                   33%
*******************************************************************************


Just because everyone is doing it. Resilience and highmagic still need quite a bit of work, and I don't have a kirigami up. Do have potion buffs, but no magic or electric proof, and no tats at all yet.

I found a few bugs related to BODYSCAN and symbol earlier, and got a report within a few hours that they were fixed. Hurrah!

Also, for your reading pleasure, here's the damage line and death message for demonweb, which imo is pretty damn awesome:

QUOTE
darkcall demonweb rat
You grasp a chilling symbol of despair tightly between both your hands and thrust it forward, hissing and spitting foul curses at
a young rat as you do so. Thin strands of the Web of Despair lash out to pierce a young rat's flesh. Moaning pitiously, he grasps
at his head as purplish blotches form on his skin.
Overcome by convulsions, a young rat collapses to the ground, writhing about as blood begins to pour from his eyes, ears, nose and
mouth whilst his skin turns hideous, bruised shades of purple, yellow and brown before he finally expires.
Turnus2011-07-17 18:51:34
Anybody see the deathsight messages of the new damage types yet?
Tacita2011-07-17 19:27:48
I've found it interesting to read the stats of others, to compare things and also spot problems. So here's another. Faeling bard brewmeister with a TF, attune, kirigami. No malts up at this point, but I've attuned and used everything else. Apart from being capable in resilience I'm reasonably high in everything else of relevance.

CODE
***********************************************
                     Type        Base DMP       Total DMP            Resistance
-------------------------------------------------------------------------------
                      All              40               -                     -
                Elemental               0               -                     -
                  Cutting              50              90                   45%
                    Blunt              10              50                   33%
             Asphyxiation              20              60                   36%
                   Poison              11              51                   33%
                  Psychic               0              40                   30%
                  Magical              40              80                   42%
                     Cold              15              55                   35%
              Electricity              15              55                   35%
                     Fire              25              65                   38%
*******************************************************************************


ETA: This is of course subject to the point that elasticity appears to be copiously bugged.
Unknown2011-07-17 21:44:44
QUOTE (Malicia @ Jul 17 2011, 04:33 PM) <{POST_SNAPBACK}>
If elasticity helps against warriors, dodging should go. smile.gif


Leave our elasticity alone, please? sad.gif
Lendren2011-07-17 21:58:01
QUOTE (Lehki @ Jul 17 2011, 01:19 PM) <{POST_SNAPBACK}>
The end of your cudgel forms a glowing burl and you point it at a massive stag. The burl pops and ruptures, a swarm of crackling lightning bugs swirling about him and scourging his flesh with electricity.

The wording just seems kind of off there. I guess the swarm comes out of the burl?

Apparently, I have a strong weakness against bad grammar because that did a lot of damage. Typo that, please? If that's really what they wanted to say, it should be more like:
The burl pops and ruptures, and a swarm of crackling lightning bugs swirl about him and scourge his flesh with electricity.
Still not very poetic but at least it's grammatical.