10.5 RULING COUNCIL

The ruling council of a city or commune is composed of the Guildmasters
associated with its nexus of power and the leader who is elected by the
general population. See HELP ELECTIONS. HELP <city> will show you who the
members of a ruling council are.

While the perceived responsibilities of a ruling council may vary in the eyes
of each citizen, it can safely be said that the ruling council must take
credit and blame for what happens to their city or commune. While the 
power to actually affect most city-related things lies in the hands of 
the Ministers and their aides, it is the ruling council  who confirm the 
Ministerial choices of the leader. If the Ministers or the leader is doing 
a poor job, it is up to the ruling council to fix the situation.

As a member of a ruling council, you may use the following commands:


CITIZEN <person>               : Make someone a citizen of your city.
UNCITIZEN <person>             : Kick someone out of your city.

WELCOME <person>               : Make someone a member of your commune.
OSTRACIZE <person>             : Kick someone out of your commune.

BRAND <person> ENEMY <reason>  : Brand someone an official enemy of your city.
                                 Due to the time it takes to propagate the
                                 order to the guards, this will not take
                                 effect until the beginning of the next
                                 Lusternian month.
BRAND <person> ALLY  <reason>  : Remove someone's enemy status. Works same as
                                 enemy in terms of not taking effect until
                                 the next month.
SUPPORT <person>               : Throw your support behind a city's 
                                 leader choice of a change in political 
                                 structure. (Cities Only)
CONFIRM <ministry>             : Confirm a minister that the leader has 
                                 selected. (Can't confirm self).
FUNDS <ministry>               : See the funds level for a selected 
                                 ministry. Must be in the Council Room 
                                 for this. Will not work on the 
                                 Stewardship.
NEXUS                          : Can see the allocation of power for all 
                                 guilds and review monthly power drains.
READREVLOG/REVLOG              : Same as READLOG in HELP COMMANDS, but 
                                 shows logs for ingoing and outgoing 
                                 revenue.
POWERLOG                       : Review the power log of the nexus of 
                                 power.

Cities
---------------------------
CITYFAVOUR <person>            : Grant your city favour to a person.
CITYDISFAVOUR <person>         : Grant your city disfavour to a person.
CITY ECONSTATUS                : See some basic economic info on your 
                                 city.

Communes
---------------------------
COMMUNEFAVOUR <person>         : Grant your commune favour to a person.
COMMUNEDISFAVOUR <person>      : Grant your commune disfavour to a 
                                 person.
COMMUNE ECONSTATUS             : See some basic economic info on your 
                                 commune.

Open Referendums (see HELP REFERENDUMS)