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Announce News Post #1135

Special Reports: Hexes and Knighthood

Written by: Estarra, the Eternal
Date: Monday, July 14th, 2008
Addressed to: Everyone


Two of the special envoy reports that we have reviewed are Hexes and
Knighthood. Below are the changes:

HEXES:

- Jinx: This has had a major reworking. It now can be cast without any
prerequisite ailment and has its own cure (reishi or auric healing). It
can only be cured if you have no mental ailments. However, unless you
have 3 mental ailments, it remains inert and does nothing.

-A new series of hex skills have been added, called hexen marks: Hexen
Throat (painful yells), Hexen Soles (attack against those who would move
you against your will), and Hexen Palm (removes need to draw 3x).

KNIGHTHOOD:

Combat styles have been reworked and will have a more noticeable effect.
While this seems like a simple skill update, it actually took a very
major rewrite of the weapon combat formula. Please, please, please
report anything unusual having to do with weapon damage.

We also looked at armour, and have reworked MasterArmour. No longer do
forgers create separate pieces of master armour; rather, they upgrade
existing platemail. They can only mark one piece of master armour. All
current masterarmour platemail designs and current platemail have been
reassigned as plate.

Next coming up is Runes!

Penned by My hand on the 3rd of Avechary, in the year 211 CE.


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