Updates
Written by: Estarra, the Eternal
Date: Friday, June 17th, 2005
Addressed to: Everyone
1. Formula for calculating villages has been modified to prevent drawn
out battles. In other words, the longer an influence battle lasts, the
narrower the margin of victory needed for the win. They still can (in
theory) last a lenghty period in a neck-to-neck battle, but we expect
that to be very rare.
2. IMPORTANT! The discretionary power for distort is now 2000 power for
villages (only). However, the distortion will last so long as the
village is in that city or commune's sphere of influence.
3. Distort has added effects. It will prevent enemies from burrowing. It
will occasionally shake people out of being in ghost form. It will
occasionally drop prismatic barriers around people.
4. City and commune guards are now stronger.
Penned by my hand on the 23rd of Urlachmar, in the year 120 CE.