Elections
Written by: Morgfyre, the Legion
Date: Wednesday, March 21st, 2007
Addressed to: Everyone
Elections in guilds, communes and cities are often an exciting time of
political intrigue and turmoil, and one in which many members of these
organizations have a vested interest. In terms of self-interest it is
only logical, therefore, that guild, city, and commune leaders enact
laws or other requirements to help steer the outcome of these
contestations in their preferred direction. For example, the most common
requirement we see is that a guild member must be a guild secretary to
contest for any particular position (secretaries, of course, being
appointed by the GM and GA already in power). This is, however, not
particularly healthy or constructive for the long-term success,
openness, and viability of these organizations.
We do not feel it is either realistic or fair to ask these leaders to
act against their rational self-interest, or assume they will. Only an
Administrative answer is truly fair in this situation. Therefore:
- We are making it our policy that only the coded requirements may
restrict who can contest for any elected seat in a guild, public cartel,
city or commune election.
Note that clans are unaffected by this policy, since these are purchased
by players and may be used however those players wish. This policy is
not retroactive, but all requirements above and beyond the coded ones
are unenforceable and should be removed.
Penned by My hand on the 16th of Urlachmar, in the year 172 CE.